Player Matchup

Artemis
Artemis
Androemedaes
Artemis
Level 156
God Stats
4W - 6L
1,479 SR
Queue Stats
263W - 292L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Heranef
Zhong Kui
Level 158
God Stats
7W - 2L
1,687 SR
Queue Stats
290W - 237L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tindal
Cu Chulainn
Level 124
God Stats
2W - 4L
1,237 SR
Queue Stats
165W - 165L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
Vitautas
Jormungandr
Level 149
God Stats
1W - 0L
1,659 SR
Queue Stats
25W - 38L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
andoker
Tsukuyomi
Level 145
God Stats
5W - 6L
1,596 SR
Queue Stats
282W - 253L
1,588 Elo+
Solo
Team Averages
Level 146
1,532 SR
1,523 Elo+

VS

Team Averages
Level 169
1,578 SR
1,586 Elo+
Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cactus15
Apollo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,864 Elo+
Solo
Baba Yaga
Baba Yaga
THuG gto
Baba Yaga
Level 187
God Stats
1W - 5L
1,518 SR
Queue Stats
293W - 287L
1,576 Elo+
Solo
Zeus
Zeus
elSheune
Zeus
Level 167
God Stats
9W - 9L
1,510 SR
Queue Stats
709W - 751L
1,525 Elo+
Solo
Fenrir
Fenrir
kabrog
Fenrir
Level 183
God Stats
3W - 1L
1,865 SR
Queue Stats
228W - 276L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Androemedaes
Artemis
17
6 / 2 / 13
10,409
867
12,961
7,713
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
Heranef
Zhong Kui
18
3 / 2 / 16
10,935
911
11,711
17,028
21,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cu Chulainn
Tindal
Cu Chulainn
16
4 / 4 / 14
9,956
830
7,543
14,762
16,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Vitautas
Jormungandr
17
6 / 4 / 15
10,771
898
9,341
14,609
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
andoker
Tsukuyomi
17
8 / 2 / 11
10,843
904
15,877
12,342
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 4 / 5
8,554
713
7,553
9,172
3,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Cactus15
Apollo
15
4 / 6 / 5
8,854
738
8,840
12,626
5,374
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
THuG gto
Baba Yaga
17
3 / 4 / 8
9,638
803
10,193
13,250
5,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
13
0 / 7 / 7
7,802
650
11,263
10,967
3,263
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kabrog
Fenrir
13
1 / 7 / 3
7,888
657
4,628
15,315
15,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
27
Kills
11
14
Deaths
28
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
5
1.38
W
Artemis
Androemedaes
Artemis
6
2
13
6.25
L
Apollo
Cactus15
Apollo
4
6
5
1.08
W
Zhong Kui
Heranef
Zhong Kui
3
2
16
5.5
L
Baba Yaga
THuG gto
Baba Yaga
3
4
8
1.75
W
Cu Chulainn
Tindal
Cu Chulainn
4
4
14
2.75
W
Jormungandr
Vitautas
Jormungandr
6
4
15
3.38
W
Tsukuyomi
andoker
Tsukuyomi
8
2
11
6.75
L
Zeus
0
7
7
0.5
L
Fenrir
kabrog
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,433
Damage
42,477
66,454
Taken
61,330
62,321
Mitigated
33,441
24,772
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,553
553
1,609
1,585
9,172
3,973
0
2,685
6,259
11,778
519
W
Artemis
Androemedaes
Artemis
12,961
2,795
530
1,569
7,713
3,522
4,024
4,199
3,514
0
39,495
L
Apollo
Cactus15
Apollo
8,840
5,224
328
2,804
12,626
5,374
138
4,429
7,830
0
23,071
W
Zhong Kui
Heranef
Zhong Kui
11,711
1,324
1,522
6,976
17,028
21,090
1,607
6,935
10,093
25,940
0
L
Baba Yaga
THuG gto
Baba Yaga
10,193
156
663
2,901
13,250
5,590
0
3,779
8,801
30,980
0
W
Cu Chulainn
Tindal
Cu Chulainn
7,543
492
933
745
14,762
16,091
111
4,423
10,339
0
11,338
W
Jormungandr
Vitautas
Jormungandr
9,341
802
3,147
3,674
14,609
14,548
192
6,752
6,385
18,578
1,070
W
Tsukuyomi
andoker
Tsukuyomi
15,877
4,109
1,281
4,395
12,342
7,070
500
6,045
6,297
0
34,334
L
Zeus
11,263
568
503
1,719
10,967
3,263
0
2,496
8,198
23,674
588
L
Fenrir
kabrog
Fenrir
4,628
403
1,013
3,140
15,315
15,241
0
4,738
9,800
0
5,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,914
Gold Earned
42,736
151
Minions Killed
111
0
Camps Cleared
0
1,278,932
Distance Traveled
984,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,554
713
13
1
0
220,371
0
W
Artemis
10,409
867
51
4
0
232,496
0
L
Apollo
8,854
738
38
3
0
230,024
0
W
Zhong Kui
10,935
911
33
3
0
259,156
0
L
Baba Yaga
9,638
803
36
3
0
212,948
0
W
Cu Chulainn
9,956
830
7
1
0
255,276
0
W
Jormungandr
10,771
898
24
2
0
262,903
0
W
Tsukuyomi
10,843
904
36
3
0
269,101
0
L
Zeus
7,802
650
20
2
0
143,109
0
L
Fenrir
7,888
657
4
0
0
177,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role