Player Matchup

Chang'e
Chang'e
FlameGoddessErza
Chang'e
Level 82
God Stats
13W - 11L
1,612 SR
Queue Stats
474W - 475L
1,438 Elo+
Solo
Ganesha
Ganesha
Katie621
Ganesha
Level 31
God Stats
0W - 1L
1,664 SR
Queue Stats
10W - 12L
1,372 Elo+
Solo
Fenrir
Fenrir
Patriksir06
Fenrir
Level 111
God Stats
21W - 13L
1,733 SR
Queue Stats
698W - 744L
1,411 Elo+
Solo
Xing Tian
Xing Tian
TheGeebs632
Xing Tian
Level 138
God Stats
2W - 2L
1,692 SR
Queue Stats
225W - 231L
1,472 Elo+
Solo
Ullr
Ullr
nimble_scorer87
Ullr
Level 67
God Stats
412W - 523L
1,405 SR
Queue Stats
437W - 544L
1,371 Elo+
Solo
Team Averages
Level 86
1,621 SR
1,413 Elo+

VS

Team Averages
Level 77
1,433 SR
1,378 Elo+
Nu Wa
Nu Wa
B_N9STY_9
Nu Wa
Level 147
God Stats
2W - 4L
1,485 SR
Queue Stats
73W - 87L
1,388 Elo+
Solo
Anubis
Anubis
JRadNieto22
Anubis
Level 41
God Stats
42W - 30L
1,369 SR
Queue Stats
55W - 37L
1,344 Elo+
Solo
Surtr
Surtr
LU 97 KE
Surtr
Level 80
God Stats
3W - 3L
1,201 SR
Queue Stats
31W - 48L
1,395 Elo+
Solo
Arachne
Arachne
Leifon1ro
Arachne
Level 66
God Stats
7W - 8L
1,498 SR
Queue Stats
95W - 120L
1,393 Elo+
Solo
Jing Wei
Jing Wei
exterminador805
Jing Wei
Level 51
God Stats
2W - 2L
1,613 SR
Queue Stats
195W - 227L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,128
713
0
810
176
Ganesha
Katie621
Ganesha
13
0 / 0 / 2
7,197
720
0
780
208
Fenrir
16
5 / 13 / 4
11,214
1,121
15,386
29,801
11,019
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
TheGeebs632
Xing Tian
17
4 / 3 / 4
11,381
1,138
8,033
24,940
26,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 8 / 4
9,177
918
2,168
14,667
5,483
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

69

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B_N9STY_9
Nu Wa
18
3 / 2 / 14
11,626
1,163
15,735
4,783
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
2 / 1 / 12
11,087
1,109
12,557
5,494
3,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
LU 97 KE
Surtr
19
14 / 1 / 10
13,421
1,342
21,589
9,989
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arachne
Leifon1ro
Arachne
17
5 / 6 / 8
11,108
1,111
15,655
13,537
6,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
13
0 / 0 / 0
6,710
671
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
9
Kills
24
24
Deaths
10
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
B_N9STY_9
Nu Wa
3
2
14
5
L
0
0
2
1
W
Anubis
2
1
12
8
L
Ganesha
Katie621
Ganesha
0
0
2
1
W
Surtr
LU 97 KE
Surtr
14
1
10
19
W
Arachne
Leifon1ro
Arachne
5
6
8
1.5
L
Fenrir
5
13
4
0.54
L
Xing Tian
TheGeebs632
Xing Tian
4
3
4
2
W
Jing Wei
0
0
0
0
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
65,536
70,998
Taken
33,803
43,819
Mitigated
20,776
4,011
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
B_N9STY_9
Nu Wa
15,735
3,908
0
0
4,783
2,067
0
1,307
3,343
32,073
0
L
0
0
0
0
810
176
0
810
0
0
0
W
Anubis
12,557
1,926
0
1,788
5,494
3,313
0
1,142
4,223
46,655
0
L
Ganesha
Katie621
Ganesha
0
0
0
0
780
208
0
780
0
0
0
W
Surtr
LU 97 KE
Surtr
21,589
11,214
0
3,739
9,989
8,404
0
2,121
7,608
822
37,841
W
Arachne
Leifon1ro
Arachne
15,655
11,457
119
3,169
13,537
6,992
0
2,532
9,435
0
29,983
L
Fenrir
15,386
5,075
0
924
29,801
11,019
0
11,848
17,953
0
39,202
L
Xing Tian
TheGeebs632
Xing Tian
8,033
179
660
1,471
24,940
26,933
0
9,504
15,436
50,132
0
W
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
2,168
1,048
0
956
14,667
5,483
0
6,052
8,615
0
11,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
53,952
183
Minions Killed
207
2
Camps Cleared
8
421,129
Distance Traveled
659,658
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,626
1,163
38
4
2
154,598
0
L
Chang'e
7,128
713
0
0
0
0
0
W
Anubis
11,087
1,109
87
9
0
159,308
0
L
Ganesha
7,197
720
0
0
0
0
0
W
Surtr
13,421
1,342
48
5
2
185,751
0
W
Arachne
11,108
1,111
34
3
4
160,001
0
L
Fenrir
11,214
1,121
55
6
1
170,696
2
L
Xing Tian
11,381
1,138
86
9
1
176,975
1
W
Jing Wei
6,710
671
0
0
0
0
0
L
Ullr
9,177
918
42
4
0
73,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role