Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AZombieDoesntZz
King Arthur
Level 89
God Stats
3W - 13L
1,226 SR
Queue Stats
635W - 646L
1,493 Elo+
Solo
Kukulkan
Kukulkan
BigShane024
Kukulkan
Level 157
God Stats
1W - 3L
1,398 SR
Queue Stats
102W - 112L
1,509 Elo+
Solo
Ix Chel
Ix Chel
GaoTortoise
Ix Chel
Level 118
God Stats
0W - 1L
1,620 SR
Queue Stats
37W - 37L
1,509 Elo+
Solo
Hera
Hera
litaa1
Hera
Level 155
God Stats
9W - 4L
1,699 SR
Queue Stats
191W - 225L
1,463 Elo+
Solo
Team Averages
Level 132
1,489 SR
1,495 Elo+

VS

Team Averages
Level 99
1,460 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Blazin n prazin
Ix Chel
Level 147
God Stats
2W - 2L
1,503 SR
Queue Stats
163W - 151L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
LAWNMOWER3000
Xbalanque
Level 106
God Stats
5W - 4L
1,519 SR
Queue Stats
343W - 326L
1,546 Elo+
Solo
Ares
Ares
LIGHT_KNIGHT_98
Ares
Level 113
God Stats
5W - 2L
1,488 SR
Queue Stats
172W - 165L
1,431 Elo+
Solo
Izanami
Izanami
XxSebazxX9083
Izanami
Level 27
God Stats
1W - 0L
1,291 SR
Queue Stats
36W - 52L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 4 / 7
8,211
912
10,161
7,100
2,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
AZombieDoesntZz
King Arthur
5
0 / 1 / 0
5,284
587
0
905
219
Kukulkan
BigShane024
Kukulkan
16
1 / 4 / 7
8,299
922
6,110
8,076
2,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
GaoTortoise
Ix Chel
15
3 / 4 / 5
7,988
888
5,691
8,317
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
litaa1
Hera
11
3 / 4 / 4
6,757
751
2,317
4,661
1,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 4 / 4
8,319
924
2,705
7,711
5,924
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 2 / 4
9,274
1,030
8,314
7,895
3,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
LAWNMOWER3000
Xbalanque
15
7 / 5 / 3
9,725
1,081
9,168
9,352
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 5
8,769
974
2,877
8,565
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
15
2 / 4 / 7
8,402
934
3,617
6,967
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
12
Kills
17
17
Deaths
17
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
4
7
2.13
W
Bacchus
 
Bacchus
2
4
4
1
L
King Arthur
AZombieDoesntZz
King Arthur
0
1
0
0
L
Kukulkan
BigShane024
Kukulkan
1
4
7
1.13
W
4
2
4
3
L
Ix Chel
GaoTortoise
Ix Chel
3
4
5
1.38
W
Xbalanque
LAWNMOWER3000
Xbalanque
7
5
3
1.7
W
2
2
5
2.25
W
Izanami
2
4
7
1.38
L
Hera
litaa1
Hera
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
26,681
29,059
Taken
40,490
8,154
Mitigated
22,452
5,034
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,161
5,789
0
398
7,100
2,205
0
4,230
2,870
0
17,129
W
Bacchus
 
Bacchus
2,705
58
63
488
7,711
5,924
241
2,900
4,811
5,240
2,060
L
King Arthur
AZombieDoesntZz
King Arthur
0
0
0
0
905
219
0
0
905
0
0
L
Kukulkan
BigShane024
Kukulkan
6,110
594
734
735
8,076
2,371
0
3,538
4,538
24,695
0
W
8,314
1,030
2,570
3,357
7,895
3,045
518
3,065
4,830
24,967
606
L
Ix Chel
GaoTortoise
Ix Chel
5,691
456
1,316
1,667
8,317
2,040
0
3,576
4,741
11,834
0
W
Xbalanque
LAWNMOWER3000
Xbalanque
9,168
2,338
0
391
9,352
3,638
2,215
2,597
6,755
0
21,489
W
2,877
54
649
2,441
8,565
7,655
447
2,643
5,922
7,292
0
W
Izanami
3,617
1,942
0
325
6,967
2,190
3,206
2,913
4,054
0
14,012
L
Hera
litaa1
Hera
2,317
760
0
184
4,661
1,319
0
1,853
2,808
3,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
44,489
71
Minions Killed
101
0
Camps Cleared
0
508,380
Distance Traveled
882,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,211
912
17
2
0
114,540
0
W
Bacchus
8,319
924
11
1
0
172,007
0
L
King Arthur
5,284
587
0
0
0
0
0
L
Kukulkan
8,299
922
39
4
0
164,383
0
W
Ix Chel
9,274
1,030
28
3
0
201,556
0
L
Ix Chel
7,988
888
11
1
0
155,729
0
W
Xbalanque
9,725
1,081
32
4
0
136,850
0
W
Ares
8,769
974
5
1
0
201,413
0
W
Izanami
8,402
934
25
3
0
171,047
0
L
Hera
6,757
751
4
0
0
73,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role