Player Matchup

Tyr
Tyr
Diamond V
Marcoloko46
Tyr
Diamond V
Level 132
God Stats
69W - 54L
1,726 SR
Queue Stats
194W - 175L
1,951 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,726 SR
1,951 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,405 SR
1,498 MMR
Chang'e
Chang'e
Silver II
Raccack
Chang'e
Silver II
Level 124
God Stats
10W - 13L
1,405 SR
Queue Stats
10W - 18L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 0
12,833
1,069
13,037
14,914
11,328
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah Muzen CabThothHe BoHadesPoseidon

VS

Bans
UllrSkadiVulcanAnhurHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Raccack
Chang'e
15
0 / 4 / 0
10,406
867
9,985
15,391
9,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Chang'e
Raccack
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,037
Damage
9,985
14,914
Taken
15,391
11,328
Mitigated
9,778
9,280
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,037
1,268
0
9,280
14,914
11,328
790
9,864
5,050
0
80,682
L
Chang'e
Raccack
Chang'e
9,985
697
0
6,560
15,391
9,778
0
283
15,108
47,324
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,833
Gold Earned
10,406
154
Minions Killed
104
9
Camps Cleared
1
292,276
Distance Traveled
251,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,833
1,069
154
13
9
292,276
0
L
Chang'e
10,406
867
104
9
1
251,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role