Player Matchup

Bakasura
Bakasura
Platinum II
 
Bakasura
Platinum II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum III
AnHonestMerchant
Vulcan
Platinum III
Level 129
God Stats
5W - 5L
1,611 SR
Queue Stats
138W - 133L
2,100 MMR
Solo
Izanami
Izanami
Platinum V
Ierirenguyan
Izanami
Platinum V
Level 39
God Stats
2W - 5L
1,840 SR
Queue Stats
183W - 182L
1,974 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Mjhz___
Erlang Shen
Platinum V
Level 122
God Stats
1W - 2L
1,577 SR
Queue Stats
31W - 22L
2,051 MMR
Solo
Athena
Athena
Platinum II
Szympax
Athena
Platinum II
Level 163
God Stats
19W - 9L
1,809 SR
Queue Stats
134W - 123L
1,937 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,667 SR
1,912 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,449 SR
1,912 MMR
Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
BAGAUDIN
Cu Chulainn
Platinum IV
Level 159
God Stats
2W - 8L
1,100 SR
Queue Stats
546W - 543L
1,875 MMR
Solo
Arachne
Arachne
Platinum II
Easywinstreack
Arachne
Platinum II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 195L
1,896 MMR
Solo
Chaac
Chaac
Diamond II
Snusmakaren
Chaac
Diamond II
Level 222
God Stats
7W - 4L
1,661 SR
Queue Stats
431W - 407L
2,255 MMR
Solo
The Morrigan
The Morrigan
Diamond III
Tezzz_29
The Morrigan
Diamond III
Level 252
God Stats
16W - 17L
1,484 SR
Queue Stats
347W - 317L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 1 / 0
3,212
642
338
4,110
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 1 / 0
2,653
531
127
656
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ierirenguyan
Izanami
5
0 / 0 / 1
3,041
608
1,334
2,855
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Mjhz___
Erlang Shen
6
0 / 1 / 0
3,207
641
2,068
5,132
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Szympax
Athena
6
1 / 0 / 0
3,426
685
1,043
3,644
2,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MedusaNu WaAresArtemis

VS

Bans
KaliJanusLokiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 0 / 0
3,296
659
1,769
1,374
318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
BAGAUDIN
Cu Chulainn
6
0 / 1 / 0
3,104
621
1,863
3,556
1,042
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,585
717
1,037
2,664
724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 0 / 1
3,889
778
3,405
4,866
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

The Morrigan
Tezzz_29
The Morrigan
7
2 / 0 / 0
4,266
853
1,783
991
261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
Chiron
 
Chiron
0
0
0
0
L
0
1
0
0
W
Cu Chulainn
BAGAUDIN
Cu Chulainn
0
1
0
0
W
1
0
1
1.5
L
Izanami
Ierirenguyan
Izanami
0
0
1
0.5
L
Erlang Shen
Mjhz___
Erlang Shen
0
1
0
0
W
0
0
1
0.5
L
Athena
Szympax
Athena
1
0
0
1
W
The Morrigan
Tezzz_29
The Morrigan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,910
Damage
9,857
16,397
Taken
13,451
7,033
Mitigated
4,238
7,834
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
338
180
0
2,747
4,110
1,279
0
529
3,515
0
15,073
W
Chiron
 
Chiron
1,769
304
429
485
1,374
318
0
137
1,237
0
19,967
L
127
0
0
0
656
151
0
318
298
2,550
0
W
Cu Chulainn
BAGAUDIN
Cu Chulainn
1,863
283
0
750
3,556
1,042
0
597
2,959
180
12,537
W
1,037
796
0
1,044
2,664
724
0
105
2,537
0
14,362
L
Izanami
Ierirenguyan
Izanami
1,334
864
0
1,281
2,855
566
0
0
2,855
0
14,832
L
Erlang Shen
Mjhz___
Erlang Shen
2,068
877
0
2,558
5,132
2,669
0
219
4,913
0
14,102
W
3,405
962
0
2,737
4,866
1,893
0
309
4,557
790
20,619
L
Athena
Szympax
Athena
1,043
421
0
1,248
3,644
2,368
0
345
3,259
8,153
0
W
The Morrigan
Tezzz_29
The Morrigan
1,783
368
0
230
991
261
0
0
971
19,146
2,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,539
Gold Earned
18,140
122
Minions Killed
173
0
Camps Cleared
0
442,149
Distance Traveled
527,478
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,212
642
41
8
0
112,825
0
W
Chiron
3,296
659
28
6
0
92,349
0
L
Vulcan
2,653
531
7
1
0
30,997
0
W
Cu Chulainn
3,104
621
31
6
0
116,206
1
W
Arachne
3,585
717
36
7
0
125,996
1
L
Izanami
3,041
608
24
5
0
85,594
0
L
Erlang Shen
3,207
641
31
6
0
103,628
0
W
Chaac
3,889
778
35
7
0
91,608
0
L
Athena
3,426
685
19
4
0
109,105
0
W
The Morrigan
4,266
853
43
9
0
101,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role