Player Matchup

Geb
Geb
Silver I
HellLight_Kanato
Geb
Silver I
Level 107
God Stats
6W - 6L
1,417 SR
Queue Stats
187W - 204L
1,127 MMR
Solo
Danzaburou
Danzaburou
Silver I
LaoCe
Danzaburou
Silver I
Level 146
God Stats
3W - 6L
1,346 SR
Queue Stats
93W - 98L
1,252 MMR
Solo
Poseidon
Poseidon
Gold V
Slayzal
Poseidon
Gold V
Level 145
God Stats
8W - 5L
1,553 SR
Queue Stats
173W - 186L
1,248 MMR
Solo
Skadi
Skadi
Silver II
VecnAw
Skadi
Silver II
Level 123
God Stats
60W - 57L
1,524 SR
Queue Stats
108W - 133L
1,288 MMR
Solo
Nike
Nike
Silver II
xuanhuaren
Nike
Silver II
Level 128
God Stats
7W - 10L
1,467 SR
Queue Stats
555W - 580L
1,080 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,461 SR
1,199 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,544 SR
1,233 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
CR7_portu
Osiris
Silver I
Level 119
God Stats
16W - 23L
1,440 SR
Queue Stats
96W - 111L
1,111 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Ice_Vuka
Ne Zha
Gold V
Level 114
God Stats
6W - 3L
1,685 SR
Queue Stats
96W - 106L
1,328 MMR
Party 1
Neith
Neith
Silver III
Malvar_9
Neith
Silver III
Level 127
God Stats
19W - 29L
1,536 SR
Queue Stats
97W - 117L
1,026 MMR
Solo
Cerberus
Cerberus
Silver II
Suku2834
Cerberus
Silver II
Level 90
God Stats
13W - 13L
1,561 SR
Queue Stats
62W - 83L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,105
700
9,697
8,979
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LaoCe
Danzaburou
15
8 / 0 / 3
8,819
678
10,487
9,475
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Slayzal
Poseidon
16
3 / 0 / 1
9,425
725
4,169
6,093
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
VecnAw
Skadi
14
1 / 0 / 3
7,607
585
4,151
4,027
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
4 / 0 / 2
8,092
622
4,738
10,204
7,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Bake KujiraAo KuangThanatosMedusa

VS

Bans
Hou YiCthulhuAnubisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 0
5,667
436
925
2,681
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
CR7_portu
Osiris
10
1 / 7 / 0
6,002
462
4,392
14,643
9,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Ice_Vuka
Ne Zha
10
0 / 5 / 0
5,623
433
2,886
11,354
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Malvar_9
Neith
12
0 / 5 / 0
6,251
481
4,824
8,703
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Suku2834
Cerberus
9
0 / 3 / 0
5,410
416
2,040
10,689
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
21
Kills
1
1
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Osiris
CR7_portu
Osiris
1
7
0
0.14
W
5
1
6
8
L
Ne Zha
Ice_Vuka
Ne Zha
0
5
0
0
W
Danzaburou
LaoCe
Danzaburou
8
0
3
9.5
L
Neith
Malvar_9
Neith
0
5
0
0
W
Poseidon
Slayzal
Poseidon
3
0
1
3.5
L
Cerberus
Suku2834
Cerberus
0
3
0
0
W
Skadi
VecnAw
Skadi
1
0
3
2.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,242
Damage
15,067
38,778
Taken
48,070
21,145
Mitigated
22,259
10,885
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
925
300
0
531
2,681
649
0
944
1,593
30,731
893
L
Osiris
CR7_portu
Osiris
4,392
1,810
0
3,432
14,643
9,539
0
6,772
7,065
0
32,870
W
9,697
1,273
0
3,311
8,979
6,280
0
665
8,314
50,469
2,016
L
Ne Zha
Ice_Vuka
Ne Zha
2,886
714
0
3,355
11,354
3,870
0
1,313
9,809
0
31,894
W
Danzaburou
LaoCe
Danzaburou
10,487
3,628
0
2,380
9,475
3,702
0
945
8,530
0
66,192
L
Neith
Malvar_9
Neith
4,824
1,173
0
1,699
8,703
2,846
0
832
7,865
0
52,211
W
Poseidon
Slayzal
Poseidon
4,169
206
0
1,356
6,093
1,962
2,235
914
5,179
75,641
503
L
Cerberus
Suku2834
Cerberus
2,040
70
0
2,031
10,689
5,355
0
2,236
8,253
20,491
0
W
Skadi
VecnAw
Skadi
4,151
1,592
0
1,405
4,027
1,333
232
94
3,933
0
47,260
W
4,738
322
0
2,433
10,204
7,868
23
573
9,631
0
42,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
28,953
514
Minions Killed
359
0
Camps Cleared
0
1,386,754
Distance Traveled
1,156,492
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,667
436
76
6
0
148,725
0
L
Osiris
6,002
462
67
5
0
241,245
2
W
Geb
9,105
700
108
8
0
287,494
1
L
Ne Zha
5,623
433
57
4
0
290,040
1
W
Danzaburou
8,819
678
90
7
0
294,943
3
L
Neith
6,251
481
90
7
0
244,590
0
W
Poseidon
9,425
725
169
13
0
283,894
0
L
Cerberus
5,410
416
69
5
0
231,892
1
W
Skadi
7,607
585
88
7
0
230,402
2
W
Nike
8,092
622
59
5
0
290,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role