Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TakuEren23
Neith
Level 24
God Stats
6W - 4L
1,358 SR
Queue Stats
103W - 115L
1,421 Elo+
Party 2
Hades
Hades
sobredosis91
Hades
Level 118
God Stats
3W - 0L
1,816 SR
Queue Stats
166W - 168L
1,448 Elo+
Solo
Lancelot
Lancelot
tgMTS
Lancelot
Level 68
God Stats
29W - 17L
1,557 SR
Queue Stats
276W - 265L
1,466 Elo+
Solo
Sylvanus
Sylvanus
ТониヅНигло
Sylvanus
Level 67
God Stats
10W - 6L
1,670 SR
Queue Stats
101W - 105L
1,442 Elo+
Party 2
Team Averages
Level 84
1,580 SR
1,455 Elo+

VS

Team Averages
Level 78
1,514 SR
1,371 Elo+
Hades
Hades
Immortus_616
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 115L
1,410 Elo+
Party 1
Hachiman
Hachiman
Nȳxxyz
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
Villenek
Gilgamesh
Level 52
God Stats
2W - 2L
1,375 SR
Queue Stats
9W - 14L
1,345 Elo+
Solo
Arachne
Arachne
XCaptainGermanX
Arachne
Level 66
God Stats
81W - 52L
1,625 SR
Queue Stats
147W - 136L
1,427 Elo+
Party 1
Baba Yaga
Baba Yaga
lolibenko
Baba Yaga
Level 106
God Stats
3W - 3L
1,569 SR
Queue Stats
4W - 8L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 0 / 1
7,633
636
2,173
5,784
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 3 / 2
5,491
458
3,761
5,142
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 0
7,619
635
4,013
7,262
3,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
tgMTS
Lancelot
13
4 / 3 / 1
6,845
570
5,742
7,559
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 2
7,016
585
6,052
8,377
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,560
463
4,024
7,542
3,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Nȳxxyz
Hachiman
9
2 / 3 / 1
5,735
478
3,952
5,948
1,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Villenek
Gilgamesh
9
1 / 2 / 2
5,870
489
5,361
11,793
7,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 0
6,235
520
2,308
8,419
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baba Yaga
lolibenko
Baba Yaga
13
1 / 2 / 1
6,402
534
4,273
5,060
1,680
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
12
Kills
7
7
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
L
0
3
1
0.17
L
Hachiman
Nȳxxyz
Hachiman
2
3
1
0.83
W
Neith
1
3
2
0.67
L
Gilgamesh
Villenek
Gilgamesh
1
2
2
1
L
3
2
0
1.5
L
Baba Yaga
lolibenko
Baba Yaga
1
2
1
0.75
W
3
1
0
3
W
Lancelot
tgMTS
Lancelot
4
3
1
1.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
19,918
34,124
Taken
38,762
17,553
Mitigated
17,002
18,495
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,173
139
182
3,507
5,784
2,073
0
2,126
3,304
67,002
2,435
L
4,024
756
0
3,402
7,542
3,520
0
4,112
3,430
33,100
0
L
Hachiman
Nȳxxyz
Hachiman
3,952
1,112
0
2,022
5,948
1,498
0
2,080
3,868
0
26,642
W
Neith
3,761
1,564
0
684
5,142
1,661
0
0
5,142
0
21,639
L
Gilgamesh
Villenek
Gilgamesh
5,361
1,180
0
1,268
11,793
7,620
0
3,609
8,184
0
20,768
L
2,308
1,299
0
4,449
8,419
2,684
0
940
7,479
0
42,432
L
Baba Yaga
lolibenko
Baba Yaga
4,273
106
0
1,398
5,060
1,680
0
958
4,102
42,278
0
W
4,013
548
0
5,328
7,262
3,552
0
3,481
3,781
51,377
1,910
W
Lancelot
tgMTS
Lancelot
5,742
676
0
2,164
7,559
3,103
290
2,158
5,223
0
42,616
W
6,052
1,854
1,676
4,954
8,377
7,164
16
0
8,377
26,842
2,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
29,802
393
Minions Killed
316
0
Camps Cleared
0
1,160,442
Distance Traveled
1,086,182
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,633
636
136
11
0
272,045
6
L
Hades
5,560
463
61
5
0
171,784
0
L
Hachiman
5,735
478
58
5
0
164,347
1
W
Neith
5,491
458
30
3
0
211,828
0
L
Gilgamesh
5,870
489
29
2
0
266,646
2
L
Arachne
6,235
520
74
6
0
245,412
0
L
Baba Yaga
6,402
534
94
8
0
237,993
0
W
Hades
7,619
635
106
9
0
200,053
0
W
Lancelot
6,845
570
69
6
0
261,920
0
W
Sylvanus
7,016
585
52
4
0
214,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role