Player Matchup

Ares
Ares
Reaper007xx
Ares
Level 46
God Stats
10W - 9L
1,499 SR
Queue Stats
19W - 25L
1,390 Elo+
Party 1
Ne Zha
Ne Zha
Rebeccamitsuru1
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,513 Elo+
Solo
Hel
Hel
SaiTrendy
Hel
Level 126
God Stats
1W - 3L
1,348 SR
Queue Stats
35W - 40L
1,424 Elo+
Solo
Charybdis
Charybdis
albertojsalas92
Charybdis
Level 152
God Stats
25W - 24L
1,546 SR
Queue Stats
428W - 414L
1,490 Elo+
Solo
Kukulkan
Kukulkan
xXCorp1Xx
Kukulkan
Level 53
God Stats
0W - 1L
1,777 SR
Queue Stats
22W - 27L
1,397 Elo+
Party 1
Team Averages
Level 97
1,534 SR
1,443 Elo+

VS

Team Averages
Level 108
1,502 SR
1,420 Elo+
Fenrir
Fenrir
BigMomba1449
Fenrir
Level 80
God Stats
2W - 4L
1,325 SR
Queue Stats
17W - 26L
1,379 Elo+
Solo
Danzaburou
Danzaburou
EdinardoSouza
Danzaburou
Level 149
God Stats
17W - 11L
1,580 SR
Queue Stats
161W - 171L
1,448 Elo+
Solo
Aphrodite
Aphrodite
GodOfWisdom7954
Aphrodite
Level 61
God Stats
12W - 7L
1,545 SR
Queue Stats
89W - 90L
1,419 Elo+
Solo
Poseidon
Poseidon
Rhizomorph
Poseidon
Level 103
God Stats
11W - 10L
1,567 SR
Queue Stats
135W - 115L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
Semmi_400
Sun Wukong
Level 145
God Stats
3W - 0L
1,495 SR
Queue Stats
60W - 68L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,841
346
756
5,973
3,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 0
6,114
437
3,546
12,624
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 3
7,112
508
3,377
9,009
4,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
albertojsalas92
Charybdis
14
5 / 4 / 3
8,034
574
9,590
11,384
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
xXCorp1Xx
Kukulkan
12
0 / 2 / 0
6,718
480
1,335
5,639
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 0 / 0
9,351
668
9,452
9,367
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
EdinardoSouza
Danzaburou
11
1 / 1 / 1
6,892
492
4,491
6,685
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
GodOfWisdom7954
Aphrodite
11
0 / 4 / 2
6,838
488
3,030
7,705
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
Rhizomorph
Poseidon
14
1 / 0 / 2
8,561
612
5,794
4,425
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Semmi_400
Sun Wukong
13
5 / 3 / 1
7,847
561
7,559
11,334
6,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
14
14
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
0
7
W
Danzaburou
EdinardoSouza
Danzaburou
1
1
1
1.5
W
Aphrodite
GodOfWisdom7954
Aphrodite
0
4
2
0.25
L
0
4
0
0
L
1
2
0
0.5
W
Poseidon
Rhizomorph
Poseidon
1
0
2
2
L
2
2
3
1.75
W
Sun Wukong
Semmi_400
Sun Wukong
5
3
1
1.83
L
Charybdis
albertojsalas92
Charybdis
5
4
3
1.63
L
Kukulkan
xXCorp1Xx
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,604
Damage
30,326
44,629
Taken
39,516
17,679
Mitigated
18,774
14,090
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,452
1,326
0
3,457
9,367
6,691
105
1,611
7,756
0
67,941
W
Danzaburou
EdinardoSouza
Danzaburou
4,491
1,869
0
2,746
6,685
1,700
830
988
5,697
0
41,383
W
Aphrodite
GodOfWisdom7954
Aphrodite
3,030
189
1,031
3,050
7,705
2,745
205
1,249
6,456
22,275
0
L
756
151
296
182
5,973
3,227
0
0
5,973
8,500
0
L
3,546
1,243
0
4,021
12,624
4,475
0
1,956
10,668
0
39,806
W
Poseidon
Rhizomorph
Poseidon
5,794
411
0
0
4,425
1,215
355
840
3,585
61,598
468
L
3,377
544
2,037
2,977
9,009
4,817
140
759
8,250
31,571
477
W
Sun Wukong
Semmi_400
Sun Wukong
7,559
2,337
0
892
11,334
6,423
0
674
10,660
0
45,833
L
Charybdis
albertojsalas92
Charybdis
9,590
4,519
0
3,887
11,384
3,565
1,870
2,472
8,912
0
60,172
L
Kukulkan
xXCorp1Xx
Kukulkan
1,335
0
0
690
5,639
1,595
0
3,480
2,159
45,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
39,489
333
Minions Killed
420
0
Camps Cleared
0
1,154,180
Distance Traveled
1,218,920
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,351
668
109
8
0
210,978
0
W
Danzaburou
6,892
492
61
4
0
185,516
4
W
Aphrodite
6,838
488
47
3
0
266,477
0
L
Ares
4,841
346
10
1
0
150,251
0
L
Ne Zha
6,114
437
65
5
0
309,107
0
W
Poseidon
8,561
612
122
9
0
293,208
0
L
Hel
7,112
508
55
4
0
237,367
0
W
Sun Wukong
7,847
561
81
6
0
262,741
1
L
Charybdis
8,034
574
113
8
0
235,687
3
L
Kukulkan
6,718
480
90
6
0
221,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role