Player Matchup

Hercules
Hercules
BoxNut2020
Hercules
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,392 Elo+
Party 1
Ganesha
Ganesha
Lejuga7
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MarshyJr7
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,392 Elo+
Party 1
Janus
Janus
TYZMarshy
Janus
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,392 Elo+
Party 1
Discordia
Discordia
bourree34
Discordia
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,333 Elo+

VS

Team Averages
Level 84
1,453 SR
1,408 Elo+
Neith
Neith
BlubberBernd1965
Neith
Level 59
God Stats
76W - 71L
1,453 SR
Queue Stats
140W - 136L
1,371 Elo+
Party 3
Cthulhu
Cthulhu
Kronbloms
Cthulhu
Level 154
God Stats
119W - 87L
1,548 SR
Queue Stats
409W - 414L
1,478 Elo+
Solo
Cupid
Cupid
Rooco87
Cupid
Level 46
God Stats
16W - 22L
1,408 SR
Queue Stats
18W - 29L
1,347 Elo+
Solo
Bakasura
Bakasura
WhenITouchIt
Bakasura
Level 108
God Stats
4W - 6L
1,388 SR
Queue Stats
132W - 123L
1,451 Elo+
Solo
Vamana
Vamana
XxLesleyxX7453
Vamana
Level 53
God Stats
20W - 18L
1,466 SR
Queue Stats
180W - 197L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoxNut2020
Hercules
10
3 / 6 / 3
7,467
439
4,525
15,044
11,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Lejuga7
Ganesha
10
0 / 2 / 0
6,130
361
2,322
8,207
7,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
MarshyJr7
Cu Chulainn
15
5 / 4 / 0
8,742
514
7,719
12,967
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TYZMarshy
Janus
12
1 / 3 / 3
7,633
449
7,849
6,507
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
bourree34
Discordia
10
0 / 4 / 0
6,235
367
5,830
9,350
2,533
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
9,154
538
8,929
8,302
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kronbloms
Cthulhu
14
5 / 1 / 8
9,550
562
9,511
12,976
11,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Rooco87
Cupid
15
1 / 3 / 3
8,479
499
4,024
11,102
4,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
WhenITouchIt
Bakasura
14
5 / 0 / 4
8,769
516
7,620
12,704
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 9
9,215
542
5,953
13,921
7,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
19
19
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Hercules
BoxNut2020
Hercules
3
6
3
0.75
W
Cthulhu
Kronbloms
Cthulhu
5
1
8
9
L
Ganesha
Lejuga7
Ganesha
0
2
0
0
L
Cu Chulainn
MarshyJr7
Cu Chulainn
5
4
0
1.25
W
Cupid
Rooco87
Cupid
1
3
3
0.83
L
Janus
TYZMarshy
Janus
1
3
3
0.83
W
Bakasura
WhenITouchIt
Bakasura
5
0
4
7
W
3
4
9
1.88
L
Discordia
bourree34
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
36,037
52,075
Taken
59,005
29,836
Mitigated
31,014
7,808
Healing
21,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,929
3,197
0
2,007
8,302
3,139
2,151
4,083
4,179
0
47,084
L
Hercules
BoxNut2020
Hercules
4,525
834
0
2,828
15,044
11,419
0
1,930
12,989
1,179
15,411
W
Cthulhu
Kronbloms
Cthulhu
9,511
416
2,519
4,144
12,976
11,024
31
4,109
8,687
43,303
162
L
Ganesha
Lejuga7
Ganesha
2,322
53
98
1,290
8,207
7,870
0
1,619
6,463
12,920
0
L
Cu Chulainn
MarshyJr7
Cu Chulainn
7,719
1,749
0
802
12,967
6,090
0
1,803
10,746
0
72,135
W
Cupid
Rooco87
Cupid
4,024
2,079
492
5,681
11,102
4,014
2,566
2,912
8,010
0
60,231
L
Janus
TYZMarshy
Janus
7,849
193
0
1,009
6,507
1,924
252
750
5,122
53,490
1,425
W
Bakasura
WhenITouchIt
Bakasura
7,620
5,105
0
5,076
12,704
5,118
180
2,596
9,876
0
35,886
W
5,953
2,753
153
1,725
13,921
7,719
1,000
2,280
11,493
0
61,990
L
Discordia
bourree34
Discordia
5,830
256
84
1,697
9,350
2,533
0
3,247
5,860
35,465
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
45,167
311
Minions Killed
379
0
Camps Cleared
0
1,531,493
Distance Traveled
1,676,986
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,154
538
67
4
0
298,398
6
L
Hercules
7,467
439
16
1
0
304,572
11
W
Cthulhu
9,550
562
65
4
0
336,175
3
L
Ganesha
6,130
361
5
0
0
317,261
3
L
Cu Chulainn
8,742
514
119
7
0
299,356
0
W
Cupid
8,479
499
87
5
0
277,489
0
L
Janus
7,633
449
99
6
0
319,825
5
W
Bakasura
8,769
516
71
4
0
404,597
4
W
Vamana
9,215
542
89
5
0
360,327
0
L
Discordia
6,235
367
72
4
0
290,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role