Player Matchup

Kali
Kali
KindaTrying
Kali
Level 77
God Stats
11W - 10L
1,505 SR
Queue Stats
377W - 392L
1,341 Elo+
Solo
Nox
Nox
TheHighSithLord
Nox
Level 154
God Stats
13W - 7L
1,671 SR
Queue Stats
263W - 248L
1,513 Elo+
Solo
Xing Tian
Xing Tian
XJrufenerX
Xing Tian
Level 94
God Stats
110W - 108L
1,555 SR
Queue Stats
550W - 522L
1,421 Elo+
Solo
Danzaburou
Danzaburou
kiidsage
Danzaburou
Level 108
God Stats
3W - 4L
1,299 SR
Queue Stats
47W - 43L
1,462 Elo+
Solo
Charybdis
Charybdis
sleven7_7
Charybdis
Level 44
God Stats
4W - 1L
1,805 SR
Queue Stats
215W - 233L
1,416 Elo+
Solo
Team Averages
Level 95
1,567 SR
1,430 Elo+

VS

Team Averages
Level 94
1,476 SR
1,491 Elo+
Bakasura
Bakasura
GMArenaMain
Bakasura
Level 79
God Stats
11W - 11L
1,457 SR
Queue Stats
314W - 310L
1,468 Elo+
Solo
Maui
Maui
SummaLuv
Maui
Level 48
God Stats
11W - 9L
1,663 SR
Queue Stats
167W - 186L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wint3rzsz
Cu Chulainn
Level 64
God Stats
2W - 2L
1,246 SR
Queue Stats
77W - 68L
1,520 Elo+
Solo
Olorun
Olorun
ghillieandknive
Olorun
Level 141
God Stats
8W - 3L
1,521 SR
Queue Stats
224W - 198L
1,497 Elo+
Solo
Sol
Sol
lilbrownbean57
Sol
Level 139
God Stats
9W - 7L
1,495 SR
Queue Stats
623W - 616L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
6,504
542
6,092
10,573
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 1
6,530
544
4,879
5,574
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
XJrufenerX
Xing Tian
9
0 / 4 / 7
5,877
490
4,888
12,506
8,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
kiidsage
Danzaburou
12
1 / 3 / 0
7,269
606
5,992
8,440
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
sleven7_7
Charybdis
10
3 / 4 / 4
6,200
517
6,838
8,969
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GMArenaMain
Bakasura
14
4 / 1 / 3
7,199
600
6,701
13,163
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
10
2 / 4 / 4
6,002
500
2,961
10,630
7,756
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Wint3rzsz
Cu Chulainn
12
4 / 1 / 0
7,196
600
5,488
9,446
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 2 / 1
6,890
574
6,769
7,798
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
2 / 1 / 0
6,951
579
5,127
6,828
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
16
16
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GMArenaMain
Bakasura
4
1
3
5.5
L
4
3
2
1.67
W
Maui
2
4
4
1
L
1
2
1
0.75
W
Cu Chulainn
Wint3rzsz
Cu Chulainn
4
1
0
4
L
Xing Tian
XJrufenerX
Xing Tian
0
4
7
0.88
W
4
2
1
2.25
L
Danzaburou
kiidsage
Danzaburou
1
3
0
0.33
W
2
1
0
2
L
Charybdis
sleven7_7
Charybdis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
27,046
46,062
Taken
47,865
20,342
Mitigated
23,342
12,561
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GMArenaMain
Bakasura
6,701
4,772
0
5,240
13,163
5,334
0
2,377
10,786
0
48,136
L
6,092
3,182
0
3,421
10,573
3,699
0
1,553
8,660
0
44,285
W
Maui
2,961
749
0
1,954
10,630
7,756
0
2,537
8,093
11,495
1,306
L
4,879
378
0
250
5,574
2,007
0
2,633
2,871
49,589
0
W
Cu Chulainn
Wint3rzsz
Cu Chulainn
5,488
800
0
370
9,446
6,041
0
0
9,446
1,214
42,505
L
Xing Tian
XJrufenerX
Xing Tian
4,888
473
222
1,651
12,506
8,607
0
4,998
7,048
16,404
1,084
W
6,769
3,629
180
3,958
7,798
2,572
391
2,722
5,076
46,676
0
L
Danzaburou
kiidsage
Danzaburou
5,992
2,313
0
4,066
8,440
3,100
0
161
8,269
0
57,893
W
5,127
1,454
0
4,140
6,828
1,639
1,054
1,808
5,020
40,313
11,064
L
Charybdis
sleven7_7
Charybdis
6,838
4,330
0
2,951
8,969
2,929
0
5,151
3,513
0
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
34,238
334
Minions Killed
344
0
Camps Cleared
0
1,153,658
Distance Traveled
1,192,791
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,199
600
104
9
0
288,585
0
L
Kali
6,504
542
75
6
0
255,106
0
W
Maui
6,002
500
21
2
0
237,693
0
L
Nox
6,530
544
91
8
0
231,216
2
W
Cu Chulainn
7,196
600
66
6
0
239,918
2
L
Xing Tian
5,877
490
16
1
0
237,242
0
W
Olorun
6,890
574
75
6
0
206,418
0
L
Danzaburou
7,269
606
95
8
0
216,295
4
W
Sol
6,951
579
78
7
0
220,177
0
L
Charybdis
6,200
517
57
5
0
213,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role