Player Matchup

Eset
Eset
Callym
Eset
Level 154
God Stats
13W - 4L
1,944 SR
Queue Stats
140W - 111L
1,568 Elo+
Party 1
Maui
Maui
InnerSnoopy
Maui
Level 180
God Stats
2W - 4L
1,406 SR
Queue Stats
68W - 92L
1,484 Elo+
Party 1
Neith
Neith
Maya4a
Neith
Level 147
God Stats
1W - 2L
1,371 SR
Queue Stats
27W - 42L
1,435 Elo+
Party 1
Nox
Nox
Vivalaxton
Nox
Level 142
God Stats
29W - 26L
1,627 SR
Queue Stats
250W - 253L
1,534 Elo+
Party 1
Achilles
Achilles
biggsy32123
Achilles
Level 96
God Stats
3W - 5L
1,469 SR
Queue Stats
261W - 263L
1,537 Elo+
Party 1
Team Averages
Level 144
1,563 SR
1,511 Elo+

VS

Team Averages
Level 54
1,482 SR
1,529 Elo+
Merlin
Merlin
B3HUNT3D
Merlin
Level 33
God Stats
0W - 3L
1,158 SR
Queue Stats
48W - 80L
1,384 Elo+
Solo
Danzaburou
Danzaburou
TheBigMoi16
Danzaburou
Level 95
God Stats
3W - 4L
1,583 SR
Queue Stats
32W - 35L
1,485 Elo+
Solo
Ah Puch
Ah Puch
UncleOnTour
Ah Puch
Level 15
God Stats
0W - 1L
1,743 SR
Queue Stats
9W - 15L
1,707 Elo+
Solo
Cthulhu
Cthulhu
Vector094
Cthulhu
Level 124
God Stats
1W - 5L
1,425 SR
Queue Stats
56W - 26L
1,570 Elo+
Solo
Cliodhna
Cliodhna
plsnomorebans
Cliodhna
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Callym
Eset
15
2 / 0 / 9
8,937
1,117
5,733
8,303
3,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 0 / 9
8,776
1,097
6,494
8,463
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Maya4a
Neith
14
1 / 1 / 9
8,591
1,074
3,341
5,414
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

15
5 / 0 / 6
9,201
1,150
4,430
4,953
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
biggsy32123
Achilles
14
2 / 3 / 7
8,205
1,026
4,184
9,598
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B3HUNT3D
Merlin
13
1 / 2 / 1
7,522
940
1,623
3,397
1,041
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
TheBigMoi16
Danzaburou
11
0 / 1 / 1
6,572
822
1,526
3,069
917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
UncleOnTour
Ah Puch
13
3 / 6 / 0
7,550
944
11,207
9,774
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Vector094
Cthulhu
9
0 / 0 / 0
6,324
791
94
144
103
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
plsnomorebans
Cliodhna
12
0 / 6 / 1
6,890
861
4,768
9,972
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
15
Kills
4
4
Deaths
15
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
B3HUNT3D
Merlin
1
2
1
0.75
W
Eset
Callym
Eset
2
0
9
6.5
W
5
0
9
9.5
W
Neith
Maya4a
Neith
1
1
9
5.5
L
Danzaburou
TheBigMoi16
Danzaburou
0
1
1
0.5
L
Ah Puch
UncleOnTour
Ah Puch
3
6
0
0.5
L
Cthulhu
Vector094
Cthulhu
0
0
0
0
W
5
0
6
8
W
Achilles
biggsy32123
Achilles
2
3
7
1.83
L
Cliodhna
plsnomorebans
Cliodhna
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
19,218
36,731
Taken
26,356
21,772
Mitigated
8,073
6,785
Healing
2,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
B3HUNT3D
Merlin
1,623
0
0
499
3,397
1,041
0
1,919
1,361
17,623
0
W
Eset
Callym
Eset
5,733
320
232
1,080
8,303
3,876
2,253
3,161
5,142
26,853
661
W
6,494
913
0
2,479
8,463
6,157
396
2,743
5,709
14,893
451
W
Neith
Maya4a
Neith
3,341
371
0
1,009
5,414
1,943
2,471
1,757
3,657
0
24,975
L
Danzaburou
TheBigMoi16
Danzaburou
1,526
215
0
505
3,069
917
0
2,048
917
0
5,058
L
Ah Puch
UncleOnTour
Ah Puch
11,207
121
0
569
9,774
2,888
0
6,342
3,212
18,943
0
L
Cthulhu
Vector094
Cthulhu
94
0
0
0
144
103
0
134
10
94
0
W
4,430
329
0
827
4,953
1,763
2,019
2,128
2,812
23,560
277
W
Achilles
biggsy32123
Achilles
4,184
433
0
1,158
9,598
8,033
993
3,089
6,487
0
14,902
L
Cliodhna
plsnomorebans
Cliodhna
4,768
86
0
969
9,972
3,124
0
4,909
4,410
0
9,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
34,858
238
Minions Killed
93
0
Camps Cleared
0
941,860
Distance Traveled
550,745
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,522
940
34
4
0
122,668
0
W
Eset
8,937
1,117
65
8
0
189,524
0
W
Maui
8,776
1,097
27
3
0
179,428
0
W
Neith
8,591
1,074
62
8
0
172,941
0
L
Danzaburou
6,572
822
7
1
0
75,323
2
L
Ah Puch
7,550
944
37
5
0
163,107
0
L
Cthulhu
6,324
791
0
0
0
13,961
0
W
Nox
9,201
1,150
50
6
0
205,718
0
W
Achilles
8,205
1,026
34
4
0
194,249
0
L
Cliodhna
6,890
861
15
2
0
175,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role