Player Matchup

Gilgamesh
Gilgamesh
IComUEat
Gilgamesh
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,369 Elo+
Solo
Arachne
Arachne
Plashher
Arachne
Level 142
God Stats
20W - 8L
1,655 SR
Queue Stats
132W - 127L
1,543 Elo+
Solo
Nox
Nox
PokeyHades572
Nox
Level 122
God Stats
6W - 4L
1,543 SR
Queue Stats
116W - 118L
1,498 Elo+
Solo
Charybdis
Charybdis
Traceone
Charybdis
Level 108
God Stats
4W - 2L
1,564 SR
Queue Stats
175W - 167L
1,463 Elo+
Solo
Aphrodite
Aphrodite
sergioHz28
Aphrodite
Level 67
God Stats
3W - 2L
1,489 SR
Queue Stats
14W - 12L
1,484 Elo+
Solo
Team Averages
Level 95
1,550 SR
1,471 Elo+

VS

Team Averages
Level 106
1,421 SR
1,463 Elo+
Bellona
Bellona
Delan3343
Bellona
Level 40
God Stats
2W - 3L
1,441 SR
Queue Stats
23W - 40L
1,378 Elo+
Solo
Tiamat
Tiamat
MR-0_0-3MAR
Tiamat
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 345L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SryBinFett
Morgan Le Fay
Level 115
God Stats
0W - 3L
1,144 SR
Queue Stats
81W - 77L
1,475 Elo+
Solo
Ra
Ra
Zunnox_06
Ra
Level 100
God Stats
6W - 6L
1,515 SR
Queue Stats
385W - 352L
1,529 Elo+
Solo
Medusa
Medusa
charly_30_3
Medusa
Level 141
God Stats
2W - 3L
1,505 SR
Queue Stats
201W - 193L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IComUEat
Gilgamesh
14
1 / 1 / 0
8,180
584
8,626
13,881
11,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Plashher
Arachne
12
2 / 2 / 5
7,110
508
6,634
13,844
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 1 / 1
9,375
670
6,333
6,887
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Traceone
Charybdis
13
4 / 2 / 3
7,652
547
7,798
11,645
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
sergioHz28
Aphrodite
13
3 / 2 / 7
7,918
566
6,665
12,341
5,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Delan3343
Bellona
13
1 / 1 / 0
7,293
521
6,364
13,713
14,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
1 / 5 / 1
7,009
501
4,965
10,627
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SryBinFett
Morgan Le Fay
14
4 / 3 / 0
8,178
584
7,334
7,300
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 3
7,139
510
6,161
9,325
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
12
1 / 5 / 2
6,446
460
13,252
10,802
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
8
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Delan3343
Bellona
1
1
0
1
W
Gilgamesh
IComUEat
Gilgamesh
1
1
0
1
L
Tiamat
1
5
1
0.3
W
Arachne
Plashher
Arachne
2
2
5
2.25
W
6
1
1
6.5
L
Morgan Le Fay
SryBinFett
Morgan Le Fay
4
3
0
1.33
W
Charybdis
Traceone
Charybdis
4
2
3
2.75
L
1
2
3
1.25
L
Medusa
1
5
2
0.4
W
Aphrodite
sergioHz28
Aphrodite
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
38,076
58,598
Taken
51,767
27,774
Mitigated
33,166
23,907
Healing
16,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Delan3343
Bellona
6,364
3,386
0
5,424
13,713
14,419
0
0
13,713
0
47,447
W
Gilgamesh
IComUEat
Gilgamesh
8,626
2,610
0
1,926
13,881
11,815
0
1,763
12,069
0
66,097
L
Tiamat
4,965
694
302
3,002
10,627
9,440
0
4,623
6,004
26,565
633
W
Arachne
Plashher
Arachne
6,634
3,763
0
5,199
13,844
4,147
0
6,150
7,694
0
48,101
W
6,333
596
0
867
6,887
2,704
0
3,447
3,440
73,911
1,148
L
Morgan Le Fay
SryBinFett
Morgan Le Fay
7,334
212
0
766
7,300
2,204
0
3,289
4,011
57,396
930
W
Charybdis
Traceone
Charybdis
7,798
3,211
0
4,558
11,645
3,541
476
4,003
7,563
0
55,736
L
6,161
875
509
5,297
9,325
3,401
0
1,305
8,020
67,771
0
L
Medusa
13,252
4,676
0
1,000
10,802
3,702
0
3,727
7,075
0
66,004
W
Aphrodite
sergioHz28
Aphrodite
6,665
1,288
4,559
6,798
12,341
5,567
403
2,786
9,555
25,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
36,065
463
Minions Killed
492
0
Camps Cleared
0
1,480,581
Distance Traveled
1,427,094
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,293
521
105
8
0
288,871
0
W
Gilgamesh
8,180
584
115
8
0
296,415
2
L
Tiamat
7,009
501
57
4
0
277,775
2
W
Arachne
7,110
508
69
5
0
315,451
4
W
Nox
9,375
670
144
10
0
320,947
0
L
Morgan Le Fay
8,178
584
113
8
0
272,300
0
W
Charybdis
7,652
547
105
8
0
268,653
0
L
Ra
7,139
510
112
8
0
304,664
6
L
Medusa
6,446
460
105
8
0
283,484
2
W
Aphrodite
7,918
566
30
2
0
279,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role