Player Matchup

Baron Samedi
Baron Samedi
BoxNut2020
Baron Samedi
Level 91
God Stats
4W - 1L
1,749 SR
Queue Stats
13W - 14L
1,457 Elo+
Party 1
Neith
Neith
DrAduhov
Neith
Level 147
God Stats
164W - 165L
1,442 SR
Queue Stats
402W - 395L
1,441 Elo+
Solo
Loki
Loki
MarshyJr7
Loki
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 14L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
TYZMarshy
Nu Wa
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 1
Atlas
Atlas
cat_helper84
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 371L
1,422 Elo+
Solo
Team Averages
Level 101
1,538 SR
1,447 Elo+

VS

Team Averages
Level 85
1,457 SR
1,410 Elo+
Merlin
Merlin
Master B781
Merlin
Level 132
God Stats
7W - 8L
1,233 SR
Queue Stats
227W - 208L
1,404 Elo+
Solo
Zeus
Zeus
U1325996083
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,148 Elo+
Solo
Tyr
Tyr
danya_717
Tyr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 76L
1,490 Elo+
Solo
Izanami
Izanami
ekloan
Izanami
Level 69
God Stats
5W - 1L
1,603 SR
Queue Stats
59W - 49L
1,508 Elo+
Solo
Lancelot
Lancelot
zahffy
Lancelot
Level 109
God Stats
3W - 2L
1,450 SR
Queue Stats
84W - 76L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoxNut2020
Baron Samedi
11
1 / 2 / 3
7,015
438
8,603
5,693
2,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
DrAduhov
Neith
11
1 / 11 / 0
6,813
426
4,060
13,006
2,532
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Loki
13
6 / 2 / 2
8,102
506
6,890
10,701
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
TYZMarshy
Nu Wa
13
1 / 2 / 3
7,297
456
5,889
7,384
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
6,327
395
1,283
8,855
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 3 / 1
8,349
522
4,230
6,833
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 1
7,852
491
4,880
5,662
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 1
8,535
533
801
11,679
8,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ekloan
Izanami
17
11 / 0 / 2
10,714
670
14,324
10,121
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
zahffy
Lancelot
14
2 / 2 / 2
8,046
503
6,968
11,368
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
18
18
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BoxNut2020
Baron Samedi
1
2
3
1.25
L
Neith
DrAduhov
Neith
1
11
0
0.09
L
Loki
6
2
2
3.5
W
Merlin
0
3
1
0.17
L
Nu Wa
TYZMarshy
Nu Wa
1
2
3
1.25
W
4
3
1
1.5
L
0
1
1
0.5
W
1
1
1
1.5
W
Izanami
ekloan
Izanami
11
0
2
12
W
Lancelot
zahffy
Lancelot
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
31,203
45,639
Taken
45,663
15,655
Mitigated
19,842
11,893
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BoxNut2020
Baron Samedi
8,603
185
402
2,255
5,693
2,437
0
437
5,256
26,461
0
L
Neith
DrAduhov
Neith
4,060
2,671
0
1,214
13,006
2,532
210
1,691
11,315
0
39,041
L
Loki
6,890
1,707
0
4,612
10,701
3,384
0
1,492
9,209
0
50,661
W
Merlin
4,230
0
57
928
6,833
2,045
1,294
2,171
4,662
62,624
1,312
L
Nu Wa
TYZMarshy
Nu Wa
5,889
1,853
0
1,478
7,384
2,113
0
3,059
4,325
52,237
735
W
4,880
575
0
0
5,662
1,319
1,658
2,517
3,145
31,938
0
L
1,283
266
0
1,932
8,855
5,189
0
2,431
6,424
21,605
340
W
801
117
0
2,628
11,679
8,553
243
6,163
5,516
0
39,540
W
Izanami
ekloan
Izanami
14,324
10,563
0
2,287
10,121
3,310
2,318
2,148
7,973
0
93,358
W
Lancelot
zahffy
Lancelot
6,968
1,097
0
2,750
11,368
4,615
0
2,992
8,376
0
69,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
43,496
305
Minions Killed
485
0
Camps Cleared
0
1,356,843
Distance Traveled
1,582,526
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,015
438
37
2
0
298,443
14
L
Neith
6,813
426
67
4
0
258,772
4
L
Loki
8,102
506
90
6
0
330,683
0
W
Merlin
8,349
522
116
7
0
287,034
0
L
Nu Wa
7,297
456
86
5
0
286,911
2
W
Zeus
7,852
491
48
3
0
296,821
0
L
Atlas
6,327
395
25
2
0
182,034
1
W
Tyr
8,535
533
74
5
0
287,661
6
W
Izanami
10,714
670
160
10
0
310,801
0
W
Lancelot
8,046
503
87
5
0
400,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role