Player Matchup

Danzaburou
Danzaburou
DolFyn00
Danzaburou
Level 116
God Stats
17W - 20L
1,501 SR
Queue Stats
73W - 73L
1,507 Elo+
Solo
Achilles
Achilles
Sterilisation
Achilles
Level 65
God Stats
8W - 7L
1,630 SR
Queue Stats
105W - 84L
1,483 Elo+
Party 1
Zeus
Zeus
wikzye
Zeus
Level 27
God Stats
8W - 9L
1,586 SR
Queue Stats
104W - 101L
1,456 Elo+
Party 1
Team Averages
Level 69
1,572 SR
1,482 Elo+

VS

Team Averages
Level 66
1,347 SR
1,472 Elo+
Cupid
Cupid
Colinmorris
Cupid
Level 32
God Stats
1W - 1L
1,257 SR
Queue Stats
75W - 79L
1,481 Elo+
Party 2
Scylla
Scylla
Nig4tSi1ver
Scylla
Level 119
God Stats
8W - 5L
1,500 SR
Queue Stats
120W - 98L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
fuerte99999
Kuzenbo
Level 46
God Stats
2W - 3L
1,285 SR
Queue Stats
81W - 80L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DolFyn00
Danzaburou
16
0 / 5 / 6
10,516
751
9,376
12,875
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Sterilisation
Achilles
16
3 / 6 / 4
10,898
778
9,225
18,366
24,134
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
wikzye
Zeus
16
4 / 4 / 3
10,613
758
11,523
7,612
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 5
11,747
839
9,145
11,483
3,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
17
3 / 2 / 10
11,279
806
8,826
6,469
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
fuerte99999
Kuzenbo
19
7 / 2 / 7
12,105
865
10,760
16,562
22,337
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
15
15
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
Danzaburou
DolFyn00
Danzaburou
0
5
6
0.6
W
Scylla
3
2
10
4
L
Achilles
Sterilisation
Achilles
3
6
4
0.83
W
Kuzenbo
fuerte99999
Kuzenbo
7
2
7
5.25
L
Zeus
wikzye
Zeus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,124
Damage
28,731
38,853
Taken
34,514
31,755
Mitigated
28,288
4,427
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,145
4,663
784
3,439
11,483
3,959
2,507
3,285
7,716
0
40,532
L
Danzaburou
DolFyn00
Danzaburou
9,376
3,403
0
2,665
12,875
5,013
599
6,864
5,922
0
57,497
W
Scylla
8,826
325
0
760
6,469
1,992
295
1,581
4,702
31,141
0
L
Achilles
Sterilisation
Achilles
9,225
1,510
0
1,762
18,366
24,134
52
7,124
11,032
0
18,349
W
Kuzenbo
fuerte99999
Kuzenbo
10,760
3,388
0
2,808
16,562
22,337
198
5,293
10,564
31,068
3,650
L
Zeus
wikzye
Zeus
11,523
1,685
0
0
7,612
2,608
273
3,758
3,830
27,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
35,131
162
Minions Killed
160
0
Camps Cleared
0
657,964
Distance Traveled
703,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,747
839
79
6
0
220,504
0
L
Danzaburou
10,516
751
84
6
0
218,772
0
W
Scylla
11,279
806
40
3
0
221,454
0
L
Achilles
10,898
778
20
1
0
232,023
0
W
Kuzenbo
12,105
865
41
3
0
261,564
0
L
Zeus
10,613
758
58
4
0
207,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role