Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Iv4nML
Anhur
Level 88
God Stats
1W - 0L
1,303 SR
Queue Stats
40W - 34L
1,560 Elo+
Solo
Thanatos
Thanatos
PITCHUQUINHO
Thanatos
Level 106
God Stats
3W - 5L
1,183 SR
Queue Stats
87W - 84L
1,476 Elo+
Solo
Charon
Charon
ZackMiers
Charon
Level 147
God Stats
3W - 1L
1,394 SR
Queue Stats
72W - 69L
1,543 Elo+
Solo
Team Averages
Level 136
1,376 SR
1,516 Elo+

VS

Team Averages
Level 136
1,408 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CheshireSSC
He Bo
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,324 Elo+
Solo
Tyr
Tyr
Dz_Siimon
Tyr
Level 204
God Stats
0W - 3L
1,055 SR
Queue Stats
12W - 16L
1,461 Elo+
Solo
Scylla
Scylla
KkISMAITEKK
Scylla
Level 160
God Stats
1W - 2L
1,604 SR
Queue Stats
33W - 41L
1,508 Elo+
Solo
Maui
Maui
Renatonato
Maui
Level 174
God Stats
12W - 22L
1,381 SR
Queue Stats
194W - 189L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 0 / 2
6,966
1,393
4,544
2,923
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
 
Zeus
11
1 / 0 / 5
6,482
1,296
4,490
1,232
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Iv4nML
Anhur
11
0 / 0 / 5
5,862
1,172
1,722
1,827
708
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
PITCHUQUINHO
Thanatos
11
0 / 0 / 3
5,577
1,115
3,476
1,863
633
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
ZackMiers
Charon
12
1 / 0 / 5
6,377
1,275
2,489
2,099
1,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Team 1 Tickets

403

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,633
1,127
2,621
4,114
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 0
5,614
1,123
1,218
2,877
673
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
5,831
1,166
2,294
6,463
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Scylla
9
0 / 0 / 0
3,663
733
0
175
50
11
0 / 2 / 0
5,776
1,155
2,001
5,640
3,686
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
6
Kills
0
0
Deaths
6
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
2
5
W
Zeus
 
Zeus
1
0
5
3.5
L
Sol
 
Sol
0
1
0
0
L
0
2
0
0
L
0
1
0
0
W
Anhur
Iv4nML
Anhur
0
0
5
2.5
L
Scylla
0
0
0
0
W
Thanatos
PITCHUQUINHO
Thanatos
0
0
3
1.5
L
0
2
0
0
W
Charon
ZackMiers
Charon
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,721
Damage
8,134
9,944
Taken
19,269
4,847
Mitigated
9,262
2,136
Healing
1,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,544
489
0
403
2,923
1,462
0
1,203
1,720
8,047
279
W
Zeus
 
Zeus
4,490
40
0
0
1,232
504
0
679
553
17,440
475
L
Sol
 
Sol
2,621
934
0
555
4,114
1,044
0
1,763
2,337
8,486
1,718
L
1,218
0
0
0
2,877
673
0
1,506
1,273
12,563
0
L
2,294
59
0
471
6,463
3,809
0
4,106
2,157
0
11,133
W
Anhur
Iv4nML
Anhur
1,722
571
0
0
1,827
708
0
1,082
745
0
10,129
L
Scylla
0
0
0
0
175
50
0
175
0
0
0
W
Thanatos
PITCHUQUINHO
Thanatos
3,476
250
0
1,574
1,863
633
0
1,197
666
0
6,262
L
2,001
143
0
0
5,640
3,686
0
3,037
2,371
10,448
150
W
Charon
ZackMiers
Charon
2,489
340
0
159
2,099
1,540
0
1,378
721
9,554
1,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
26,517
90
Minions Killed
90
7
Camps Cleared
4
539,893
Distance Traveled
408,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,966
1,393
13
3
1
115,670
0
W
Zeus
6,482
1,296
47
9
1
96,637
0
L
Sol
5,633
1,127
14
3
3
104,168
0
L
He Bo
5,614
1,123
26
5
0
74,859
0
L
Tyr
5,831
1,166
34
7
0
123,860
0
W
Anhur
5,862
1,172
9
2
4
92,332
0
L
Scylla
3,663
733
0
0
0
129
0
W
Thanatos
5,577
1,115
2
0
0
122,593
0
L
Maui
5,776
1,155
16
3
1
105,697
0
W
Charon
6,377
1,275
19
4
1
112,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role