Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AB0RWINT0UR
Aphrodite
Level 147
God Stats
75W - 105L
1,502 SR
Queue Stats
908W - 958L
1,507 Elo+
Solo
Loki
Loki
Nadzbadz123
Loki
Level 148
God Stats
615W - 509L
1,722 SR
Queue Stats
650W - 556L
1,624 Elo+
Solo
Poseidon
Poseidon
풥푒퓃퓃풶
Poseidon
Level 156
God Stats
2W - 5L
1,651 SR
Queue Stats
66W - 49L
1,589 Elo+
Party 2
Team Averages
Level 142
1,575 SR
1,544 Elo+

VS

Team Averages
Level 117
1,566 SR
1,548 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
NIsaysggtotheer
Maui
Level 86
God Stats
1W - 0L
1,307 SR
Queue Stats
40W - 33L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sigma4Ligma
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
TahFrank
Zhong Kui
Level 140
God Stats
8W - 3L
1,777 SR
Queue Stats
235W - 220L
1,525 Elo+
Solo
Anubis
Anubis
lRizay
Anubis
Level 149
God Stats
2W - 0L
1,748 SR
Queue Stats
72W - 73L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 2
6,216
1,243
4,942
8,994
5,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
 
Horus
11
0 / 1 / 3
5,823
1,165
2,034
9,318
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
AB0RWINT0UR
Aphrodite
11
3 / 6 / 0
6,604
1,321
5,593
8,701
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,334
1,067
1,209
1,787
360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
11
0 / 4 / 2
5,973
1,195
6,303
6,695
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

308

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 1 / 7
6,592
1,318
4,840
6,978
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 0 / 13
7,003
1,401
5,018
6,844
5,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Sigma4Ligma
Ah Muzen Cab
12
3 / 0 / 9
7,164
1,433
7,660
1,798
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TahFrank
Zhong Kui
11
3 / 2 / 10
7,086
1,417
7,730
4,335
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
lRizay
Anubis
12
4 / 0 / 10
7,012
1,402
7,685
3,592
2,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
3
Kills
14
14
Deaths
3
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
2
0.5
L
Horus
 
Horus
0
1
3
1.5
W
Sun Wukong
 
Sun Wukong
3
1
7
6.5
L
Aphrodite
AB0RWINT0UR
Aphrodite
3
6
0
0.5
W
1
0
13
7.5
L
0
1
0
0
W
Ah Muzen Cab
Sigma4Ligma
Ah Muzen Cab
3
0
9
7.5
W
Zhong Kui
TahFrank
Zhong Kui
3
2
10
4
W
Anubis
lRizay
Anubis
4
0
10
9
L
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
32,933
35,495
Taken
23,547
17,485
Mitigated
16,710
11,555
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,942
718
2,718
2,043
8,994
5,805
0
4,987
4,007
7,235
0
L
Horus
 
Horus
2,034
1,092
538
2,247
9,318
5,173
0
5,162
4,156
407
7,114
W
Sun Wukong
 
Sun Wukong
4,840
442
0
307
6,978
4,691
0
5,191
1,787
0
6,461
L
Aphrodite
AB0RWINT0UR
Aphrodite
5,593
120
2,081
1,770
8,701
4,152
0
4,928
3,773
9,335
0
W
5,018
1,396
324
2,773
6,844
5,420
0
5,450
1,173
7,471
1,270
L
1,209
176
0
0
1,787
360
0
798
989
0
5,452
W
Ah Muzen Cab
Sigma4Ligma
Ah Muzen Cab
7,660
2,973
0
90
1,798
748
0
1,031
736
0
25,442
W
Zhong Kui
TahFrank
Zhong Kui
7,730
2,563
0
292
4,335
3,697
0
3,300
926
11,945
0
W
Anubis
lRizay
Anubis
7,685
337
0
1,972
3,592
2,154
0
2,099
1,493
20,832
863
L
Poseidon
6,303
1,044
0
158
6,695
1,995
0
3,872
2,823
27,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
34,857
104
Minions Killed
106
3
Camps Cleared
6
432,464
Distance Traveled
519,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,216
1,243
9
2
1
92,616
0
L
Horus
5,823
1,165
14
3
1
99,185
0
W
Sun Wukong
6,592
1,318
4
1
2
110,672
0
L
Aphrodite
6,604
1,321
16
3
0
101,920
0
W
Maui
7,003
1,401
11
2
0
109,183
0
L
Loki
5,334
1,067
9
2
0
38,506
0
W
Ah Muzen Cab
7,164
1,433
32
6
4
111,335
0
W
Zhong Kui
7,086
1,417
21
4
0
84,348
0
W
Anubis
7,012
1,402
38
8
0
104,021
0
L
Poseidon
5,973
1,195
56
11
1
100,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role