Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Davedav
Ah Muzen Cab
Level 119
God Stats
2W - 0L
1,711 SR
Queue Stats
346W - 337L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Epekőszilánk
Cu Chulainn
Level 141
God Stats
2W - 2L
1,507 SR
Queue Stats
276W - 258L
1,556 Elo+
Party 1
Agni
Agni
Megasor
Agni
Level 109
God Stats
7W - 9L
1,499 SR
Queue Stats
202W - 184L
1,495 Elo+
Solo
Ravana
Ravana
Pîllê
Ravana
Level 149
God Stats
6W - 5L
1,850 SR
Queue Stats
139W - 135L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
таролог
Kumbhakarna
Level 95
God Stats
14W - 21L
1,511 SR
Queue Stats
398W - 391L
1,416 Elo+
Solo
Team Averages
Level 123
1,616 SR
1,514 Elo+

VS

Team Averages
Level 101
1,531 SR
1,500 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Rymon
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,522 Elo+
Solo
Raijin
Raijin
lDasul
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,466 Elo+
Solo
Hachiman
Hachiman
vXC_r_Y_s_i_SXv
Hachiman
Level 144
God Stats
12W - 22L
1,445 SR
Queue Stats
391W - 408L
1,489 Elo+
Party 2
Sobek
Sobek
x__iLeGaCy__x
Sobek
Level 159
God Stats
19W - 13L
1,709 SR
Queue Stats
325W - 330L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Davedav
Ah Muzen Cab
14
1 / 3 / 4
7,618
544
4,499
8,355
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Epekőszilánk
Cu Chulainn
11
1 / 2 / 2
6,942
496
3,727
7,322
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
Megasor
Agni
15
3 / 2 / 2
8,371
598
6,655
7,653
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
Pîllê
Ravana
16
7 / 1 / 1
8,828
631
10,259
7,350
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
таролог
Kumbhakarna
11
1 / 2 / 5
7,163
512
4,391
12,509
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 4 / 1
7,798
557
10,684
13,545
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
Rymon
Loki
10
0 / 1 / 0
5,916
423
902
6,757
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Raijin
lDasul
Raijin
14
3 / 4 / 0
8,044
575
7,148
8,417
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
14
1 / 3 / 2
7,785
556
5,752
6,173
2,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
3 / 1 / 2
7,247
518
5,812
11,136
8,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
10
10
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
1
0.88
W
Ah Muzen Cab
Davedav
Ah Muzen Cab
1
3
4
1
W
Cu Chulainn
Epekőszilánk
Cu Chulainn
1
2
2
1
W
Agni
Megasor
Agni
3
2
2
2
W
Ravana
Pîllê
Ravana
7
1
1
7.5
L
Loki
Rymon
Loki
0
1
0
0
L
Raijin
lDasul
Raijin
3
4
0
0.75
L
Hachiman
1
3
2
0.67
L
3
1
2
4
W
Kumbhakarna
таролог
Kumbhakarna
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,531
Damage
30,298
43,189
Taken
46,028
20,366
Mitigated
21,933
11,056
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,684
2,707
0
4,786
13,545
7,300
0
2,673
10,824
1,358
50,085
W
Ah Muzen Cab
Davedav
Ah Muzen Cab
4,499
2,534
0
1,656
8,355
2,925
0
1,716
6,639
0
54,308
W
Cu Chulainn
Epekőszilánk
Cu Chulainn
3,727
437
0
1,531
7,322
3,325
0
1,835
5,052
0
32,376
W
Agni
Megasor
Agni
6,655
312
0
836
7,653
2,307
0
5,319
1,858
56,394
567
W
Ravana
Pîllê
Ravana
10,259
2,955
0
4,671
7,350
3,161
0
1,108
6,012
0
72,494
L
Loki
Rymon
Loki
902
151
0
3,150
6,757
1,669
0
990
5,727
0
33,877
L
Raijin
lDasul
Raijin
7,148
407
0
1,327
8,417
2,548
0
4,839
3,198
62,022
927
L
Hachiman
5,752
3,340
0
1,293
6,173
2,009
0
790
5,383
0
67,998
L
5,812
382
2,150
4,396
11,136
8,407
0
1,012
10,124
25,717
608
W
Kumbhakarna
таролог
Kumbhakarna
4,391
173
0
2,362
12,509
8,648
0
3,222
8,769
22,727
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
36,790
427
Minions Killed
434
0
Camps Cleared
0
1,380,959
Distance Traveled
1,315,733
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,798
557
83
6
0
279,388
0
W
Ah Muzen Cab
7,618
544
101
7
0
275,799
2
W
Cu Chulainn
6,942
496
57
4
0
175,467
3
W
Agni
8,371
598
127
9
0
320,202
0
W
Ravana
8,828
631
113
8
0
323,562
0
L
Loki
5,916
423
60
4
0
283,994
0
L
Raijin
8,044
575
136
10
0
240,017
0
L
Hachiman
7,785
556
119
9
0
241,005
0
L
Sobek
7,247
518
36
3
0
271,329
3
W
Kumbhakarna
7,163
512
29
2
0
285,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role