Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ogrmage
Baron Samedi
Level 116
God Stats
51W - 53L
1,499 SR
Queue Stats
383W - 399L
1,470 Elo+
Solo
Anubis
Anubis
Rock31240
Anubis
Level 62
God Stats
134W - 135L
1,512 SR
Queue Stats
335W - 359L
1,457 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,485 Elo+

VS

Team Averages
Level 149
1,441 SR
1,467 Elo+
Awilix
Awilix
AssentofJake
Awilix
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 97L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
Clone1432
Sun Wukong
Level 120
God Stats
6W - 7L
1,453 SR
Queue Stats
6W - 8L
1,449 Elo+
Solo
Scylla
Scylla
Goupil742
Scylla
Level 149
God Stats
36W - 42L
1,459 SR
Queue Stats
715W - 750L
1,471 Elo+
Solo
Xbalanque
Xbalanque
Otto_Readmore
Xbalanque
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 89L
1,409 Elo+
Party 1
Charon
Charon
Petrichor物空的悟
Charon
Level 166
God Stats
0W - 3L
1,294 SR
Queue Stats
52W - 32L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 0 / 8
9,710
1,387
8,220
6,381
8,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Loki
 
Loki
14
5 / 1 / 6
9,492
1,356
7,636
4,670
1,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
 
Artemis
14
1 / 1 / 7
8,236
1,177
6,964
4,664
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ogrmage
Baron Samedi
14
3 / 1 / 4
8,290
1,184
5,087
2,675
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anubis
Rock31240
Anubis
14
0 / 2 / 6
7,843
1,120
5,989
4,275
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

316

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 1 / 3
7,868
1,124
3,308
4,568
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Clone1432
Sun Wukong
13
1 / 5 / 3
7,629
1,090
3,463
9,240
4,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Goupil742
Scylla
13
1 / 2 / 3
7,886
1,127
5,762
6,910
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Otto_Readmore
Xbalanque
13
0 / 3 / 2
7,948
1,135
4,598
6,326
2,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 1 / 3
8,620
1,231
2,287
9,303
8,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
12
Kills
5
5
Deaths
12
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
8
7
W
Loki
 
Loki
5
1
6
8
W
Artemis
 
Artemis
1
1
7
4.5
L
Awilix
2
1
3
3.5
L
Sun Wukong
Clone1432
Sun Wukong
1
5
3
0.5
L
Scylla
Goupil742
Scylla
1
2
3
1.25
W
Baron Samedi
Ogrmage
Baron Samedi
3
1
4
5
L
Xbalanque
Otto_Readmore
Xbalanque
0
3
2
0.33
L
1
1
3
2.5
W
Anubis
Rock31240
Anubis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,896
Damage
19,418
22,665
Taken
36,347
15,267
Mitigated
18,548
6,255
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,220
435
0
3,105
6,381
8,222
0
1,660
4,721
10,704
1,517
W
Loki
 
Loki
7,636
2,500
0
84
4,670
1,920
0
697
3,973
0
20,682
W
Artemis
 
Artemis
6,964
2,514
0
886
4,664
1,620
0
1,453
3,211
0
23,238
L
Awilix
3,308
987
0
65
4,568
1,537
0
2,032
2,536
0
8,419
L
Sun Wukong
Clone1432
Sun Wukong
3,463
462
129
1,446
9,240
4,650
0
5,809
3,431
0
11,824
L
Scylla
Goupil742
Scylla
5,762
382
393
66
6,910
1,987
0
2,592
4,318
15,179
0
W
Baron Samedi
Ogrmage
Baron Samedi
5,087
0
1,200
628
2,675
1,563
0
1,593
1,082
16,865
0
L
Xbalanque
Otto_Readmore
Xbalanque
4,598
1,029
0
199
6,326
2,198
0
2,505
3,821
0
31,282
L
2,287
458
0
342
9,303
8,176
0
5,701
3,602
15,503
447
W
Anubis
Rock31240
Anubis
5,989
246
0
352
4,275
1,942
0
2,435
1,840
28,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
39,951
152
Minions Killed
154
9
Camps Cleared
3
796,100
Distance Traveled
704,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,710
1,387
12
2
0
176,057
0
W
Loki
9,492
1,356
18
3
4
178,404
0
W
Artemis
8,236
1,177
48
7
4
147,342
0
L
Awilix
7,868
1,124
6
1
0
167,828
0
L
Sun Wukong
7,629
1,090
27
4
2
107,371
0
L
Scylla
7,886
1,127
21
3
0
158,903
1
W
Baron Samedi
8,290
1,184
20
3
1
165,507
0
L
Xbalanque
7,948
1,135
81
12
1
136,986
0
L
Charon
8,620
1,231
19
3
0
133,551
0
W
Anubis
7,843
1,120
54
8
0
128,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role