Player Matchup

Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
LJHarribo
King Arthur
Gold II
Level 102
God Stats
6W - 3L
1,406 SR
Queue Stats
57W - 58L
1,647 MMR
Solo
Awilix
Awilix
Platinum IV
OutgrowPeace
Awilix
Platinum IV
Level 106
God Stats
6W - 5L
1,579 SR
Queue Stats
319W - 292L
1,667 MMR
Solo
Anubis
Anubis
Gold I
T-ALi-37530
Anubis
Gold I
Level 153
God Stats
2W - 3L
1,417 SR
Queue Stats
129W - 134L
1,739 MMR
Solo
Charybdis
Charybdis
Gold I
Yizera
Charybdis
Gold I
Level 159
God Stats
15W - 10L
1,591 SR
Queue Stats
402W - 409L
1,638 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,499 SR
1,638 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,511 SR
1,677 MMR
Cernunnos
Cernunnos
Platinum III
Bombala1306
Cernunnos
Platinum III
Level 158
God Stats
3W - 10L
1,669 SR
Queue Stats
220W - 229L
1,675 MMR
Solo
Cabrakan
Cabrakan
Gold II
HydroMatic
Cabrakan
Gold II
Level 155
God Stats
0W - 3L
1,306 SR
Queue Stats
418W - 408L
1,606 MMR
Solo
Hades
Hades
Platinum II
Natnek4
Hades
Platinum II
Level 106
God Stats
3W - 2L
1,668 SR
Queue Stats
156W - 162L
1,662 MMR
Solo
Bastet
Bastet
Platinum III
Yagamí
Bastet
Platinum III
Level 115
God Stats
3W - 6L
1,515 SR
Queue Stats
296W - 293L
1,691 MMR
Solo
Kukulkan
Kukulkan
Platinum II
ΙΑΜΤΗΕΒΟSS3
Kukulkan
Platinum II
Level 149
God Stats
1W - 5L
1,399 SR
Queue Stats
378W - 358L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 2 / 2
6,049
504
5,739
7,548
4,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
LJHarribo
King Arthur
13
5 / 0 / 2
8,307
692
7,135
7,386
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
5 / 3 / 3
7,044
587
5,395
8,593
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
13
2 / 3 / 5
7,543
629
4,177
6,269
2,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Yizera
Charybdis
14
2 / 4 / 1
7,392
616
3,890
6,707
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SusanoThorPoseidon

VS

Bans
Ao KuangHeraChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bombala1306
Cernunnos
12
3 / 2 / 4
7,083
590
7,818
4,677
1,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
HydroMatic
Cabrakan
9
2 / 4 / 6
6,127
511
3,032
9,526
8,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Natnek4
Hades
9
0 / 4 / 0
5,596
466
1,099
7,349
3,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
Yagamí
Bastet
14
7 / 2 / 1
7,677
640
5,427
10,781
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 6
6,509
542
4,917
6,322
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
15
Kills
12
12
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
2
1
L
Cernunnos
Bombala1306
Cernunnos
3
2
4
2.5
L
Cabrakan
HydroMatic
Cabrakan
2
4
6
1.25
W
King Arthur
LJHarribo
King Arthur
5
0
2
6
L
Hades
Natnek4
Hades
0
4
0
0
W
Awilix
5
3
3
2.17
W
Anubis
2
3
5
1.5
L
Bastet
Yagamí
Bastet
7
2
1
3.75
W
Charybdis
Yizera
Charybdis
2
4
1
0.63
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
22,293
36,503
Taken
38,655
17,147
Mitigated
19,347
10,563
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,739
189
0
3,347
7,548
4,957
0
2,448
5,100
27,410
736
L
Cernunnos
Bombala1306
Cernunnos
7,818
4,045
0
1,576
4,677
1,644
52
852
3,825
0
54,642
L
Cabrakan
HydroMatic
Cabrakan
3,032
694
0
1,458
9,526
8,920
0
2,618
6,908
11,215
0
W
King Arthur
LJHarribo
King Arthur
7,135
869
0
1,974
7,386
4,507
0
1,583
5,803
0
58,716
L
Hades
Natnek4
Hades
1,099
338
0
3,192
7,349
3,418
0
0
7,349
31,786
0
W
Awilix
5,395
2,042
0
803
8,593
3,084
0
2,764
5,829
0
43,294
W
Anubis
4,177
213
0
2,541
6,269
2,547
0
1,571
4,698
56,498
2,222
L
Bastet
Yagamí
Bastet
5,427
1,499
0
4,795
10,781
3,405
0
3,339
7,442
0
53,503
W
Charybdis
Yizera
Charybdis
3,890
1,948
0
1,898
6,707
2,052
0
682
6,025
0
59,200
L
4,917
799
0
1,154
6,322
1,960
0
2,948
3,374
52,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
32,992
453
Minions Killed
376
0
Camps Cleared
0
1,206,811
Distance Traveled
1,155,111
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,049
504
52
4
0
198,156
0
L
Cernunnos
7,083
590
98
8
0
224,365
5
L
Cabrakan
6,127
511
15
1
0
250,793
2
W
King Arthur
8,307
692
106
9
0
233,883
1
L
Hades
5,596
466
74
6
0
157,731
1
W
Awilix
7,044
587
70
6
0
312,215
0
W
Anubis
7,543
629
108
9
0
232,605
3
L
Bastet
7,677
640
95
8
0
277,495
0
W
Charybdis
7,392
616
117
10
0
229,952
0
L
Kukulkan
6,509
542
94
8
0
244,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role