Player Matchup

Ra
Ra
Desomator
Ra
Level 139
God Stats
2W - 3L
1,159 SR
Queue Stats
194W - 187L
1,547 Elo+
Solo
Osiris
Osiris
JesterLove
Osiris
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,441 Elo+
Solo
Izanami
Izanami
ProKermit
Izanami
Level 99
God Stats
2W - 1L
1,841 SR
Queue Stats
43W - 21L
1,551 Elo+
Solo
Cerberus
Cerberus
Vov4ik_999
Cerberus
Level 48
God Stats
75W - 53L
1,505 SR
Queue Stats
200W - 220L
1,416 Elo+
Party 1
Loki
Loki
elegant_hair717
Loki
Level 120
God Stats
5W - 7L
1,514 SR
Queue Stats
151W - 175L
1,444 Elo+
Party 1
Team Averages
Level 100
1,504 SR
1,480 Elo+

VS

Team Averages
Level 108
1,555 SR
1,437 Elo+
Lancelot
Lancelot
Omega Red 92
Lancelot
Level 153
God Stats
7W - 4L
1,547 SR
Queue Stats
59W - 49L
1,515 Elo+
Solo
Ganesha
Ganesha
Willychetto17
Ganesha
Level 107
God Stats
1W - 1L
1,704 SR
Queue Stats
199W - 200L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
bEAst135
Sylvanus
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 138L
1,447 Elo+
Solo
Apollo
Apollo
laclarinss
Apollo
Level 61
God Stats
6W - 7L
1,407 SR
Queue Stats
104W - 134L
1,414 Elo+
Party 2
Merlin
Merlin
xXNickyAutumnXx
Merlin
Level 105
God Stats
11W - 10L
1,616 SR
Queue Stats
171W - 186L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 3
8,616
539
10,541
13,313
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
JesterLove
Osiris
14
1 / 0 / 0
7,706
482
2,428
12,888
8,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
ProKermit
Izanami
16
4 / 0 / 5
9,032
565
12,073
9,923
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Vov4ik_999
Cerberus
14
3 / 4 / 3
8,194
512
6,112
16,357
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
5 / 1 / 5
8,971
561
6,856
12,336
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Omega Red 92
Lancelot
14
3 / 6 / 5
8,387
524
7,911
13,759
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
13
0 / 1 / 7
8,036
502
7,787
14,504
9,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
bEAst135
Sylvanus
14
0 / 1 / 1
8,724
545
8,559
8,013
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
laclarinss
Apollo
13
4 / 5 / 0
8,010
501
7,984
14,245
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 6 / 0
7,900
494
8,384
7,452
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
19
Kills
10
10
Deaths
19
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
W
Osiris
JesterLove
Osiris
1
0
0
1
L
Lancelot
Omega Red 92
Lancelot
3
6
5
0.92
W
Izanami
ProKermit
Izanami
4
0
5
6.5
W
Cerberus
Vov4ik_999
Cerberus
3
4
3
1.13
L
Ganesha
0
1
7
3.5
L
Sylvanus
bEAst135
Sylvanus
0
1
1
0.5
W
5
1
5
7.5
L
Apollo
laclarinss
Apollo
4
5
0
0.8
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,010
Damage
40,625
64,817
Taken
57,973
29,219
Mitigated
26,747
22,744
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,541
1,013
530
4,139
13,313
4,315
412
6,303
6,460
62,263
0
W
Osiris
JesterLove
Osiris
2,428
397
0
4,795
12,888
8,567
0
6,028
6,860
0
42,822
L
Lancelot
Omega Red 92
Lancelot
7,911
1,179
0
2,784
13,759
5,431
583
2,712
11,047
0
48,979
W
Izanami
ProKermit
Izanami
12,073
7,502
0
4,099
9,923
3,215
1,565
3,114
6,809
0
78,791
W
Cerberus
Vov4ik_999
Cerberus
6,112
306
0
3,481
16,357
8,907
275
4,844
11,373
28,900
0
L
Ganesha
7,787
1,132
2,212
4,643
14,504
9,876
0
5,266
9,238
35,422
0
L
Sylvanus
bEAst135
Sylvanus
8,559
3,260
119
3,551
8,013
4,463
110
286
7,727
45,837
16,308
W
6,856
2,021
0
5,700
12,336
4,215
0
2,328
9,788
0
71,552
L
Apollo
laclarinss
Apollo
7,984
4,585
0
3,641
14,245
4,592
0
3,779
10,466
0
53,243
L
8,384
315
0
658
7,452
2,385
0
4,513
2,842
36,724
2,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
41,057
475
Minions Killed
376
0
Camps Cleared
0
1,568,127
Distance Traveled
1,404,156
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,616
539
102
6
0
278,329
0
W
Osiris
7,706
482
93
6
0
300,679
2
L
Lancelot
8,387
524
78
5
0
302,039
0
W
Izanami
9,032
565
126
8
0
316,550
0
W
Cerberus
8,194
512
39
2
0
290,932
6
L
Ganesha
8,036
502
27
2
0
339,553
4
L
Sylvanus
8,724
545
112
7
0
248,483
2
W
Loki
8,971
561
115
7
0
381,637
0
L
Apollo
8,010
501
96
6
0
307,640
0
L
Merlin
7,900
494
63
4
0
206,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role