Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Guwocky
Sun Wukong
Level 67
God Stats
4W - 1L
1,701 SR
Queue Stats
78W - 48L
1,579 Elo+
Solo
Khepri
Khepri
Odysseus2027
Khepri
Level 129
God Stats
34W - 28L
1,578 SR
Queue Stats
329W - 341L
1,465 Elo+
Solo
Cthulhu
Cthulhu
forrealtheo
Cthulhu
Level 56
God Stats
10W - 2L
1,715 SR
Queue Stats
34W - 23L
1,504 Elo+
Solo
Danzaburou
Danzaburou
jack0204
Danzaburou
Level 56
God Stats
18W - 9L
1,576 SR
Queue Stats
215W - 211L
1,473 Elo+
Solo
Team Averages
Level 97
1,614 SR
1,504 Elo+

VS

Team Averages
Level 126
1,573 SR
1,568 Elo+
Heimdallr
Heimdallr
FIJCKNOX
Heimdallr
Level 129
God Stats
1W - 1L
1,742 SR
Queue Stats
46W - 43L
1,648 Elo+
Solo
Bellona
Bellona
MouseyLokz
Bellona
Level 156
God Stats
15W - 19L
1,473 SR
Queue Stats
625W - 650L
1,530 Elo+
Party 1
Scylla
Scylla
Shade7624
Scylla
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,627 Elo+
Solo
Athena
Athena
Twisted_Orbltz
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,505 Elo+
Party 1
Poseidon
Poseidon
darkjohnn
Poseidon
Level 125
God Stats
12W - 9L
1,648 SR
Queue Stats
440W - 490L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
10 / 0 / 4
11,554
1,284
23,538
5,090
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Guwocky
Sun Wukong
15
5 / 1 / 9
10,351
1,150
12,578
8,424
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
15
2 / 0 / 11
10,843
1,205
7,277
6,550
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
forrealtheo
Cthulhu
15
0 / 1 / 10
9,259
1,029
7,246
7,084
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jack0204
Danzaburou
15
0 / 1 / 7
8,672
964
6,006
5,710
3,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

305

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FIJCKNOX
Heimdallr
14
1 / 2 / 2
9,100
1,011
8,651
14,656
4,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
MouseyLokz
Bellona
14
0 / 2 / 1
8,019
891
1,112
6,518
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Shade7624
Scylla
14
1 / 3 / 1
8,915
991
8,604
10,209
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 1
9,481
1,053
4,206
18,296
18,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
darkjohnn
Poseidon
14
1 / 7 / 2
9,015
1,002
6,792
10,651
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
17
Kills
3
3
Deaths
17
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
0
4
12
L
Heimdallr
FIJCKNOX
Heimdallr
1
2
2
1
W
Sun Wukong
Guwocky
Sun Wukong
5
1
9
9.5
L
Bellona
MouseyLokz
Bellona
0
2
1
0.25
W
Khepri
2
0
11
7.5
L
Scylla
Shade7624
Scylla
1
3
1
0.5
L
0
3
1
0.17
L
Poseidon
darkjohnn
Poseidon
1
7
2
0.29
W
Cthulhu
forrealtheo
Cthulhu
0
1
10
5
W
Danzaburou
jack0204
Danzaburou
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,645
Damage
29,365
32,858
Taken
60,330
24,893
Mitigated
31,414
4,520
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,538
518
0
510
5,090
2,838
0
2,139
2,951
51,035
0
L
Heimdallr
FIJCKNOX
Heimdallr
8,651
4,789
0
2,034
14,656
4,138
0
9,571
5,085
0
29,602
W
Sun Wukong
Guwocky
Sun Wukong
12,578
2,336
0
269
8,424
5,573
0
2,894
5,433
0
30,978
L
Bellona
MouseyLokz
Bellona
1,112
72
0
171
6,518
4,021
0
4,206
2,312
0
1,837
W
Khepri
7,277
416
0
2,002
6,550
8,605
0
5,170
1,346
9,376
1,969
L
Scylla
Shade7624
Scylla
8,604
613
0
0
10,209
2,290
0
6,244
3,965
31,731
0
L
4,206
1,036
0
1,517
18,296
18,028
0
12,101
6,195
7,677
342
L
Poseidon
darkjohnn
Poseidon
6,792
447
74
906
10,651
2,937
0
5,182
5,469
33,682
825
W
Cthulhu
forrealtheo
Cthulhu
7,246
141
459
94
7,084
4,424
0
5,178
1,869
26,164
403
W
Danzaburou
jack0204
Danzaburou
6,006
1,726
0
1,186
5,710
3,453
0
3,579
2,131
0
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,679
Gold Earned
44,530
182
Minions Killed
193
9
Camps Cleared
4
938,974
Distance Traveled
790,010
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,554
1,284
76
8
3
217,900
0
L
Heimdallr
9,100
1,011
50
6
3
163,170
0
W
Sun Wukong
10,351
1,150
39
4
3
180,079
0
L
Bellona
8,019
891
5
1
0
101,268
0
W
Khepri
10,843
1,205
10
1
0
193,623
0
L
Scylla
8,915
991
66
7
0
183,724
0
L
Athena
9,481
1,053
5
1
0
182,048
0
L
Poseidon
9,015
1,002
67
7
1
159,800
5
W
Cthulhu
9,259
1,029
38
4
1
195,556
0
W
Danzaburou
8,672
964
19
2
2
151,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role