Player Matchup

Skadi
Skadi
DreadLobster943
Skadi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 189L
1,524 Elo+
Party 2
Awilix
Awilix
Fenrisulfr129
Awilix
Level 141
God Stats
8W - 14L
1,492 SR
Queue Stats
298W - 281L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
HotXxmanxX420
Cthulhu
Level 129
God Stats
14W - 12L
1,570 SR
Queue Stats
227W - 233L
1,547 Elo+
Party 2
Hel
Hel
KingFrills
Hel
Level 232
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 337L
1,526 Elo+
Party 1
Sol
Sol
NeverLetYouDown
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 60L
1,489 Elo+
Solo
Team Averages
Level 142
1,512 SR
1,521 Elo+

VS

Team Averages
Level 135
1,669 SR
1,522 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DankSinatra__
Maman Brigitte
Level 155
God Stats
12W - 18L
1,443 SR
Queue Stats
896W - 884L
1,534 Elo+
Solo
Cthulhu
Cthulhu
bbctoxic
Cthulhu
Level 81
God Stats
3W - 0L
1,773 SR
Queue Stats
26W - 26L
1,410 Elo+
Solo
Susano
Susano
别哭丶你永远是我的太阳
Susano
Level 157
God Stats
16W - 2L
1,906 SR
Queue Stats
36W - 10L
1,695 Elo+
Party 3
Mulan
Mulan
天地一减
Mulan
Level 128
God Stats
1W - 0L
1,726 SR
Queue Stats
56W - 53L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 5
5,406
541
5,782
7,935
2,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 5 / 0
5,307
531
3,108
8,858
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
6 / 4 / 1
6,420
642
9,309
12,759
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 1
6,158
616
3,033
6,231
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
7,242
724
4,654
5,384
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 4 / 4
6,171
617
9,161
9,503
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
DankSinatra__
Maman Brigitte
11
4 / 2 / 2
6,286
629
3,195
6,822
2,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
bbctoxic
Cthulhu
10
1 / 3 / 6
5,093
509
5,425
9,822
3,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
9 / 1 / 4
7,113
711
10,818
8,312
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 3 / 2
5,483
548
2,368
7,295
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
13
Kills
20
20
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
4
4
1.5
W
Maman Brigitte
DankSinatra__
Maman Brigitte
4
2
2
2.5
L
1
5
5
0.7
L
2
5
0
0.4
L
Cthulhu
6
4
1
1.63
L
1
4
1
0.38
L
3
2
0
1.5
W
Cthulhu
bbctoxic
Cthulhu
1
3
6
1.33
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
30,967
41,167
Taken
41,754
14,222
Mitigated
14,888
14,074
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,161
4,736
0
3,815
9,503
3,185
0
3,496
5,412
0
46,320
W
Maman Brigitte
DankSinatra__
Maman Brigitte
3,195
175
0
3,625
6,822
2,017
0
2,652
4,170
35,234
1,352
L
5,782
2,559
0
2,284
7,935
2,446
174
2,362
5,573
0
20,373
L
3,108
1,547
0
2,462
8,858
2,425
0
1,408
7,450
0
25,651
L
Cthulhu
9,309
1,286
245
3,203
12,759
6,052
108
3,063
9,696
29,313
438
L
3,033
84
574
2,166
6,231
2,005
0
1,697
4,501
38,041
0
L
4,654
1,532
0
3,140
5,384
1,294
718
0
5,188
44,700
7,855
W
Cthulhu
bbctoxic
Cthulhu
5,425
463
0
2,928
9,822
3,763
0
3,394
5,847
21,790
0
W
10,818
4,392
0
5,064
8,312
2,665
0
1,608
6,600
0
47,103
W
2,368
121
0
3,198
7,295
3,258
0
4,244
3,051
0
24,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
30,146
314
Minions Killed
298
0
Camps Cleared
0
1,015,880
Distance Traveled
1,015,519
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,171
617
76
8
0
179,196
0
W
Maman Brigitte
6,286
629
68
7
0
211,798
1
L
Skadi
5,406
541
45
5
0
177,105
0
L
Awilix
5,307
531
50
5
0
226,609
0
L
Cthulhu
6,420
642
47
5
0
210,094
0
L
Hel
6,158
616
79
8
0
208,389
0
L
Sol
7,242
724
93
9
0
193,683
0
W
Cthulhu
5,093
509
32
3
0
218,641
5
W
Susano
7,113
711
73
7
0
227,559
0
W
Mulan
5,483
548
49
5
0
178,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role