Player Matchup

Persephone
Persephone
 
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MercuAitor
King Arthur
Level 116
God Stats
4W - 1L
1,786 SR
Queue Stats
46W - 23L
1,681 Elo+
Solo
Ymir
Ymir
datable_square
Ymir
Level 129
God Stats
7W - 9L
1,384 SR
Queue Stats
272W - 260L
1,524 Elo+
Solo
Apollo
Apollo
rofer6
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,703 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,582 Elo+

VS

Team Averages
Level 120
1,597 SR
1,496 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Benlord-
Anubis
Level 89
God Stats
48W - 42L
1,512 SR
Queue Stats
193W - 178L
1,469 Elo+
Solo
Hachiman
Hachiman
EasierParra
Hachiman
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,296 Elo+
Solo
Bacchus
Bacchus
RangerPro22
Bacchus
Level 157
God Stats
3W - 2L
1,779 SR
Queue Stats
26W - 15L
1,622 Elo+
Solo
Arachne
Arachne
Symfunny
Arachne
Level 56
God Stats
5W - 3L
1,694 SR
Queue Stats
80W - 54L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 3 / 6
8,927
558
6,093
6,882
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
 
Susano
14
3 / 5 / 4
8,338
521
4,517
16,072
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MercuAitor
King Arthur
16
3 / 2 / 3
9,730
608
12,890
13,438
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 2 / 8
8,637
540
2,803
19,182
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
rofer6
Apollo
16
7 / 2 / 4
9,529
596
9,397
8,177
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
5 / 2 / 2
8,798
550
16,005
10,041
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Benlord-
Anubis
7
0 / 4 / 1
5,481
343
1,360
4,284
1,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
EasierParra
Hachiman
12
0 / 5 / 2
6,836
427
2,367
7,830
2,365
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
RangerPro22
Bacchus
13
5 / 2 / 4
8,337
521
6,786
14,521
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Symfunny
Arachne
15
4 / 1 / 1
8,698
544
9,853
14,058
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
14
14
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
3
6
1
W
Susano
 
Susano
3
5
4
1
L
Ix Chel
 
Ix Chel
5
2
2
3
L
Anubis
Benlord-
Anubis
0
4
1
0.13
L
Hachiman
EasierParra
Hachiman
0
5
2
0.2
W
King Arthur
MercuAitor
King Arthur
3
2
3
2.25
L
Bacchus
RangerPro22
Bacchus
5
2
4
3.5
L
Arachne
Symfunny
Arachne
4
1
1
4.5
W
1
2
8
2.5
W
Apollo
rofer6
Apollo
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
36,371
63,751
Taken
50,734
34,940
Mitigated
29,420
21,383
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,093
228
0
1,547
6,882
1,904
0
4,824
1,769
54,903
532
W
Susano
 
Susano
4,517
1,211
0
6,158
16,072
5,434
1,423
5,527
10,287
0
60,497
L
Ix Chel
 
Ix Chel
16,005
2,486
1,395
3,352
10,041
3,881
0
3,572
6,092
75,010
2,179
L
Anubis
Benlord-
Anubis
1,360
243
110
1,058
4,284
1,644
0
605
3,610
17,273
0
L
Hachiman
EasierParra
Hachiman
2,367
1,898
0
0
7,830
2,365
0
491
7,293
0
31,155
W
King Arthur
MercuAitor
King Arthur
12,890
2,290
0
4,297
13,438
9,313
141
2,681
10,655
583
70,540
L
Bacchus
RangerPro22
Bacchus
6,786
1,158
0
3,221
14,521
16,122
0
2,713
11,526
24,287
0
L
Arachne
Symfunny
Arachne
9,853
8,094
0
7,954
14,058
5,408
0
1,186
12,262
0
54,961
W
2,803
116
779
6,333
19,182
15,430
217
6,924
11,927
38,744
0
W
Apollo
rofer6
Apollo
9,397
5,085
0
2,269
8,177
2,859
5,374
2,891
5,248
0
56,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
38,150
535
Minions Killed
344
0
Camps Cleared
0
1,523,666
Distance Traveled
1,301,898
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,927
558
115
7
0
297,747
2
W
Susano
8,338
521
111
7
0
316,420
6
L
Ix Chel
8,798
550
133
8
0
319,134
0
L
Anubis
5,481
343
23
1
0
132,446
0
L
Hachiman
6,836
427
61
4
0
220,459
0
W
King Arthur
9,730
608
136
9
0
302,673
0
L
Bacchus
8,337
521
29
2
0
335,236
4
L
Arachne
8,698
544
98
6
0
294,623
1
W
Ymir
8,637
540
78
5
0
274,860
0
W
Apollo
9,529
596
95
6
0
331,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role