Player Matchup

Morgan Le Fay
Morgan Le Fay
ATLReDub
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 2
Medusa
Medusa
Chico_Tha_Great
Medusa
Level 65
God Stats
0W - 1L
1,264 SR
Queue Stats
59W - 75L
1,444 Elo+
Solo
Nemesis
Nemesis
ITslazy01
Nemesis
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,528 Elo+
Party 2
Ares
Ares
gebemeister
Ares
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,119 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zhuchara
Cu Chulainn
Level 142
God Stats
4W - 6L
1,503 SR
Queue Stats
16W - 13L
1,645 Elo+
Solo
Team Averages
Level 96
1,453 SR
1,381 Elo+

VS

Team Averages
Level 143
1,489 SR
1,561 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Shaaei
Fenrir
Level 126
God Stats
2W - 1L
1,294 SR
Queue Stats
72W - 45L
1,664 Elo+
Party 1
Ra
Ra
Vezriah
Ra
Level 147
God Stats
4W - 1L
1,675 SR
Queue Stats
101W - 66L
1,600 Elo+
Party 1
Shiva
Shiva
mister tmax13
Shiva
Level 155
God Stats
4W - 2L
1,560 SR
Queue Stats
138W - 135L
1,579 Elo+
Solo
Danzaburou
Danzaburou
天地一减
Danzaburou
Level 128
God Stats
3W - 1L
1,417 SR
Queue Stats
76W - 76L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ATLReDub
Morgan Le Fay
13
2 / 5 / 3
7,440
496
4,669
9,619
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 1 / 0
4,638
309
413
852
214
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
ITslazy01
Nemesis
14
7 / 4 / 2
8,116
541
11,164
13,184
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 0 / 4
6,991
466
2,898
8,012
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
zhuchara
Cu Chulainn
13
1 / 5 / 2
7,473
498
7,828
16,778
11,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 4 / 5
8,132
542
4,226
10,641
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Shaaei
Fenrir
15
4 / 2 / 2
8,392
559
3,449
11,259
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
6 / 1 / 1
9,590
639
7,037
5,131
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 2 / 4
9,581
639
13,247
14,658
9,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
天地一减
Danzaburou
15
1 / 1 / 2
9,272
618
4,986
6,479
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
15
15
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
5
0.88
L
Morgan Le Fay
ATLReDub
Morgan Le Fay
2
5
3
0.7
L
0
1
0
0
L
Nemesis
ITslazy01
Nemesis
7
4
2
2
W
Fenrir
Shaaei
Fenrir
4
2
2
2.5
W
6
1
1
6.5
L
0
0
4
2
W
3
2
4
2.5
L
Cu Chulainn
zhuchara
Cu Chulainn
1
5
2
0.4
W
Danzaburou
天地一减
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
32,945
48,445
Taken
48,168
25,316
Mitigated
27,556
11,270
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,226
542
508
2,898
10,641
8,699
30
1,349
9,292
21,487
840
L
Morgan Le Fay
ATLReDub
Morgan Le Fay
4,669
670
0
1,638
9,619
2,647
0
4,607
4,424
53,498
0
L
413
267
0
135
852
214
0
447
405
0
3,191
L
Nemesis
ITslazy01
Nemesis
11,164
5,142
0
4,466
13,184
4,495
0
3,307
9,705
0
63,332
W
Fenrir
Shaaei
Fenrir
3,449
880
0
2,319
11,259
5,438
0
945
10,314
0
70,394
W
7,037
474
509
1,176
5,131
1,801
0
3,036
2,095
65,540
0
L
2,898
131
0
1,293
8,012
6,250
0
1,071
6,941
24,841
4,340
W
13,247
3,364
0
4,407
14,658
9,501
215
0
14,658
0
74,271
L
Cu Chulainn
zhuchara
Cu Chulainn
7,828
661
0
3,738
16,778
11,710
0
901
15,877
0
55,283
W
Danzaburou
天地一减
Danzaburou
4,986
2,573
0
3,758
6,479
2,117
421
1,815
4,664
0
62,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
44,967
337
Minions Killed
508
0
Camps Cleared
0
1,176,440
Distance Traveled
1,504,900
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,132
542
28
2
0
287,271
5
L
Morgan Le Fay
7,440
496
102
7
0
262,782
2
L
Medusa
4,638
309
6
0
0
29,227
0
L
Nemesis
8,116
541
97
6
0
310,195
0
W
Fenrir
8,392
559
104
7
0
340,052
1
W
Ra
9,590
639
133
9
0
358,323
0
L
Ares
6,991
466
32
2
0
294,248
0
W
Shiva
9,581
639
131
9
0
264,141
2
L
Cu Chulainn
7,473
498
100
7
0
279,988
0
W
Danzaburou
9,272
618
112
7
0
255,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role