Player Matchup

Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
Flaqsin
Nemesis
Silver IV
Level 108
God Stats
1W - 3L
1,359 SR
Queue Stats
23W - 45L
1,082 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
QueijoMinas2712
Kuzenbo
Gold IV
Level 159
God Stats
295W - 313L
1,553 SR
Queue Stats
610W - 647L
1,447 MMR
Solo
Vulcan
Vulcan
Gold IV
SalvadorM
Vulcan
Gold IV
Level 146
God Stats
26W - 18L
1,586 SR
Queue Stats
84W - 84L
1,422 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
velomantras
Erlang Shen
Silver I
Level 57
God Stats
0W - 5L
1,123 SR
Queue Stats
215W - 249L
1,039 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,424 SR
1,298 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,487 SR
1,377 MMR
Danzaburou
Danzaburou
Silver III
AchillesSamaras
Danzaburou
Silver III
Level 122
God Stats
540W - 481L
1,527 SR
Queue Stats
736W - 788L
1,028 MMR
Solo
Jormungandr
Jormungandr
Silver II
Bombalela
Jormungandr
Silver II
Level 107
God Stats
5W - 3L
1,114 SR
Queue Stats
136W - 156L
946 MMR
Party 1
Hun Batz
Hun Batz
Diamond III
Deäth
Hun Batz
Diamond III
Level 149
God Stats
1W - 2L
1,341 SR
Queue Stats
278W - 256L
2,068 MMR
Solo
Chaac
Chaac
Gold V
cebal
Chaac
Gold V
Level 156
God Stats
7W - 3L
1,870 SR
Queue Stats
192W - 201L
1,308 MMR
Party 1
Persephone
Persephone
Gold I
sxndwich
Persephone
Gold I
Level 153
God Stats
7W - 5L
1,585 SR
Queue Stats
323W - 316L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 4 / 0
4,314
431
4,875
7,694
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
Flaqsin
Nemesis
6
0 / 3 / 0
4,299
430
1,573
5,754
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 0
4,785
479
1,080
4,421
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
SalvadorM
Vulcan
9
0 / 2 / 0
4,914
491
1,530
5,583
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
velomantras
Erlang Shen
6
0 / 6 / 0
4,289
429
2,462
6,614
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Nu WaKing ArthurKumbhakarna

VS

Bans
Bake KujiraCthulhuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
11
1 / 0 / 1
6,050
605
3,827
5,528
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
Bombalela
Jormungandr
11
1 / 0 / 0
6,302
630
1,894
6,827
4,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Deäth
Hun Batz
12
7 / 0 / 2
6,822
682
6,305
7,668
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
cebal
Chaac
12
5 / 0 / 1
7,507
751
3,674
7,390
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
sxndwich
Persephone
11
1 / 0 / 5
6,666
667
4,472
2,607
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
15
15
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
W
Danzaburou
AchillesSamaras
Danzaburou
1
0
1
1.5
W
Jormungandr
Bombalela
Jormungandr
1
0
0
1
W
Hun Batz
Deäth
Hun Batz
7
0
2
8
L
Nemesis
Flaqsin
Nemesis
0
3
0
0
L
0
0
0
0
L
Vulcan
SalvadorM
Vulcan
0
2
0
0
W
Chaac
cebal
Chaac
5
0
1
5.5
W
Persephone
sxndwich
Persephone
1
0
5
3.5
L
Erlang Shen
velomantras
Erlang Shen
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,520
Damage
20,172
30,066
Taken
30,020
11,089
Mitigated
12,957
5,252
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,875
1,784
159
1,581
7,694
1,949
0
1,520
6,051
0
26,281
W
Danzaburou
AchillesSamaras
Danzaburou
3,827
1,361
0
3,126
5,528
1,611
416
836
4,618
0
45,745
W
Jormungandr
Bombalela
Jormungandr
1,894
952
0
1,682
6,827
4,030
0
958
5,869
36,735
532
W
Hun Batz
Deäth
Hun Batz
6,305
2,419
0
4,016
7,668
2,382
0
348
7,228
0
52,301
L
Nemesis
Flaqsin
Nemesis
1,573
499
0
167
5,754
1,623
0
646
5,052
0
14,541
L
1,080
580
47
2,048
4,421
3,726
0
1,244
3,177
20,674
0
L
Vulcan
SalvadorM
Vulcan
1,530
0
0
682
5,583
1,564
0
1,975
3,390
26,726
610
W
Chaac
cebal
Chaac
3,674
957
0
2,528
7,390
4,149
696
184
7,003
0
48,755
W
Persephone
sxndwich
Persephone
4,472
123
0
832
2,607
785
0
291
2,286
42,541
1,151
L
Erlang Shen
velomantras
Erlang Shen
2,462
1,071
0
568
6,614
2,227
0
466
6,098
0
14,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,601
Gold Earned
33,347
183
Minions Killed
417
0
Camps Cleared
0
948,127
Distance Traveled
987,096
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,314
431
34
3
0
185,210
0
W
Danzaburou
6,050
605
92
9
0
172,871
0
W
Jormungandr
6,302
630
69
7
0
183,897
0
W
Hun Batz
6,822
682
91
9
0
240,309
1
L
Nemesis
4,299
430
31
3
0
201,220
4
L
Kuzenbo
4,785
479
30
3
0
199,257
5
L
Vulcan
4,914
491
58
6
0
206,689
0
W
Chaac
7,507
751
85
9
0
181,191
0
W
Persephone
6,666
667
80
8
0
208,828
4
L
Erlang Shen
4,289
429
30
3
0
155,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role