Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Cocsucem23
Sun Wukong
Silver V
Level 65
God Stats
13W - 20L
1,423 SR
Queue Stats
58W - 74L
736 MMR
Solo
Apollo
Apollo
Gold V
JahjoBlahdahbo
Apollo
Gold V
Level 121
God Stats
36W - 29L
1,620 SR
Queue Stats
605W - 612L
1,324 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
MonarchLeylo
Kuzenbo
Silver III
Level 155
God Stats
3W - 12L
1,220 SR
Queue Stats
180W - 207L
1,026 MMR
Solo
Agni
Agni
Silver IV
Thuggoz-
Agni
Silver IV
Level 115
God Stats
16W - 22L
1,500 SR
Queue Stats
325W - 328L
1,354 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,453 SR
1,188 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,498 SR
1,155 MMR
Athena
Athena
Gold V
CalzonsBatsy
Athena
Gold V
Level 185
God Stats
6W - 4L
1,653 SR
Queue Stats
420W - 433L
1,381 MMR
Solo
Rama
Rama
Silver II
ForgottenRituaL
Rama
Silver II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 337L
947 MMR
Solo
Sobek
Sobek
Silver V
TheT1nyG1ant
Sobek
Silver V
Level 126
God Stats
2W - 4L
1,355 SR
Queue Stats
81W - 114L
901 MMR
Solo
Mulan
Mulan
Silver I
This14real
Mulan
Silver I
Level 126
God Stats
24W - 38L
1,445 SR
Queue Stats
327W - 335L
1,275 MMR
Solo
Chang'e
Chang'e
Gold V
junglefeva
Chang'e
Gold V
Level 159
God Stats
40W - 39L
1,536 SR
Queue Stats
522W - 531L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 2 / 0
7,989
499
7,031
13,225
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Cocsucem23
Sun Wukong
13
0 / 8 / 2
8,050
503
5,930
14,624
10,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 6 / 4
8,305
519
9,516
12,494
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
MonarchLeylo
Kuzenbo
13
2 / 0 / 2
8,101
506
5,262
10,310
10,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
13
1 / 4 / 0
7,574
473
6,385
8,771
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
LokiFenrirCthulhuAo Kuang

VS

Bans
AwilixJormungandrNu WaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
6 / 2 / 6
9,208
576
9,536
13,763
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 5
8,023
501
6,961
9,355
3,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 3
8,549
534
3,898
11,533
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
16
9 / 3 / 3
10,531
658
14,524
16,244
13,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
junglefeva
Chang'e
15
2 / 0 / 1
9,080
568
5,244
8,190
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
19
20
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
2
0
2.5
W
Athena
6
2
6
4.5
L
Sun Wukong
Cocsucem23
Sun Wukong
0
8
2
0.13
W
0
3
5
0.83
L
1
6
4
0.5
L
Kuzenbo
MonarchLeylo
Kuzenbo
2
0
2
3
W
2
1
3
3.5
W
Mulan
9
3
3
3.5
L
Agni
1
4
0
0.25
W
Chang'e
junglefeva
Chang'e
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
40,163
59,424
Taken
59,085
32,427
Mitigated
35,878
14,589
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,031
4,256
0
4,820
13,225
5,015
0
2,666
10,355
0
46,234
W
Athena
9,536
2,697
0
5,219
13,763
7,184
196
4,202
9,259
66,884
0
L
Sun Wukong
Cocsucem23
Sun Wukong
5,930
1,802
0
2,439
14,624
10,367
291
2,438
12,186
878
54,050
W
6,961
5,877
0
4,186
9,355
3,118
488
1,102
8,253
0
69,141
L
9,516
6,377
0
3,685
12,494
4,205
757
4,625
7,838
0
63,256
L
Kuzenbo
MonarchLeylo
Kuzenbo
5,262
2,152
0
1,934
10,310
10,209
0
2,676
7,601
26,206
1,719
W
3,898
256
0
4,092
11,533
9,172
168
2,428
9,011
23,618
2,862
W
Mulan
14,524
2,562
0
4,381
16,244
13,609
121
1,506
14,654
0
72,796
L
Agni
6,385
384
0
1,711
8,771
2,631
0
5,404
3,199
47,502
0
W
Chang'e
junglefeva
Chang'e
5,244
832
1,022
5,175
8,190
2,795
650
1,748
6,020
67,824
2,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
45,391
413
Minions Killed
537
0
Camps Cleared
0
1,566,336
Distance Traveled
1,633,061
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,989
499
67
4
0
365,514
0
W
Athena
9,208
576
105
7
0
392,956
2
L
Sun Wukong
8,050
503
96
6
0
307,653
0
W
Rama
8,023
501
131
8
0
279,971
5
L
Apollo
8,305
519
100
6
0
273,768
3
L
Kuzenbo
8,101
506
37
2
0
321,325
6
W
Sobek
8,549
534
39
2
0
321,982
8
W
Mulan
10,531
658
109
7
0
303,795
2
L
Agni
7,574
473
113
7
0
298,076
2
W
Chang'e
9,080
568
153
10
0
334,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role