Player Matchup

Sun Wukong
Sun Wukong
D2M iSINFUL 89
Sun Wukong
Level 118
God Stats
7W - 5L
1,427 SR
Queue Stats
93W - 76L
1,498 Elo+
Solo
Arachne
Arachne
Hephaisztosz
Arachne
Level 128
God Stats
89W - 84L
1,536 SR
Queue Stats
149W - 140L
1,496 Elo+
Solo
Neith
Neith
PAKITO_vGAk
Neith
Level 66
God Stats
54W - 39L
1,517 SR
Queue Stats
136W - 109L
1,464 Elo+
Solo
Nu Wa
Nu Wa
PREpusyo
Nu Wa
Level 109
God Stats
155W - 132L
1,589 SR
Queue Stats
314W - 282L
1,516 Elo+
Solo
Geb
Geb
PluT0NYum
Geb
Level 191
God Stats
4W - 1L
1,624 SR
Queue Stats
144W - 120L
1,582 Elo+
Solo
Team Averages
Level 122
1,539 SR
1,511 Elo+

VS

Team Averages
Level 97
1,532 SR
1,494 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DimaGrustniy
Thanatos
Level 66
God Stats
10W - 4L
1,642 SR
Queue Stats
85W - 59L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
EnemyOfBiDA
Cu Chulainn
Level 80
God Stats
5W - 3L
1,626 SR
Queue Stats
102W - 112L
1,507 Elo+
Solo
Horus
Horus
Honsla
Horus
Level 119
God Stats
0W - 4L
1,188 SR
Queue Stats
90W - 80L
1,541 Elo+
Solo
Freya
Freya
MhyriamCanaria
Freya
Level 154
God Stats
3W - 1L
1,704 SR
Queue Stats
196W - 205L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D2M iSINFUL 89
Sun Wukong
15
2 / 3 / 2
9,063
604
5,292
14,758
9,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Hephaisztosz
Arachne
16
13 / 1 / 2
9,576
638
12,211
10,129
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 3
7,769
518
5,970
7,813
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
PREpusyo
Nu Wa
15
0 / 1 / 12
8,848
590
14,279
5,278
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
4 / 0 / 4
8,608
574
5,652
8,894
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 6 / 0
6,964
464
5,148
11,194
4,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
DimaGrustniy
Thanatos
14
3 / 4 / 1
7,690
513
4,131
13,477
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cu Chulainn
EnemyOfBiDA
Cu Chulainn
15
2 / 4 / 1
8,948
597
10,791
12,650
11,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Honsla
Horus
11
1 / 2 / 1
7,043
470
3,571
13,323
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 4 / 2
7,171
478
4,537
11,475
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
7
7
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
0
0.17
W
Sun Wukong
D2M iSINFUL 89
Sun Wukong
2
3
2
1
L
Thanatos
DimaGrustniy
Thanatos
3
4
1
0.88
L
Cu Chulainn
EnemyOfBiDA
Cu Chulainn
2
4
1
0.63
W
Arachne
Hephaisztosz
Arachne
13
1
2
14
L
Horus
Honsla
Horus
1
2
1
0.75
L
0
4
2
0.25
W
1
2
3
1.25
W
Nu Wa
PREpusyo
Nu Wa
0
1
12
6
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,404
Damage
28,178
46,872
Taken
62,119
24,590
Mitigated
36,749
14,366
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,148
254
0
2,982
11,194
4,804
0
6,441
4,753
52,059
0
W
Sun Wukong
D2M iSINFUL 89
Sun Wukong
5,292
944
0
5,908
14,758
9,626
0
2,215
12,463
0
69,327
L
Thanatos
DimaGrustniy
Thanatos
4,131
484
0
7,350
13,477
4,881
0
5,391
8,086
0
49,440
L
Cu Chulainn
EnemyOfBiDA
Cu Chulainn
10,791
1,504
0
2,789
12,650
11,828
0
1,153
11,497
17,574
55,860
W
Arachne
Hephaisztosz
Arachne
12,211
9,600
0
1,971
10,129
3,799
0
3,133
6,996
676
59,571
L
Horus
Honsla
Horus
3,571
1,609
637
4,156
13,323
10,797
53
4,263
9,060
0
21,230
L
4,537
1,761
0
3,747
11,475
4,439
799
2,795
8,680
43,583
1,549
W
5,970
1,316
0
1,984
7,813
2,558
245
2,919
4,576
0
55,678
W
Nu Wa
PREpusyo
Nu Wa
14,279
3,868
0
2,100
5,278
1,310
551
2,153
3,085
70,328
793
W
5,652
841
0
2,403
8,894
7,297
0
2,198
6,524
30,873
1,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,864
Gold Earned
37,816
466
Minions Killed
440
0
Camps Cleared
0
1,430,614
Distance Traveled
1,369,912
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,964
464
105
7
0
227,760
7
W
Sun Wukong
9,063
604
137
9
0
264,081
0
L
Thanatos
7,690
513
91
6
0
303,433
0
L
Cu Chulainn
8,948
597
131
9
0
283,662
0
W
Arachne
9,576
638
87
6
0
325,895
0
L
Horus
7,043
470
39
3
0
297,763
3
L
Freya
7,171
478
74
5
0
257,294
5
W
Neith
7,769
518
84
6
0
272,145
5
W
Nu Wa
8,848
590
118
8
0
293,818
6
W
Geb
8,608
574
40
3
0
274,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role