Player Matchup

Neith
Neith
Honiahaka
Neith
Level 158
God Stats
2W - 0L
1,415 SR
Queue Stats
74W - 35L
1,639 Elo+
Party 2
Persephone
Persephone
Tsupachi
Persephone
Level 243
God Stats
5W - 3L
1,600 SR
Queue Stats
403W - 269L
1,634 Elo+
Party 2
Bacchus
Bacchus
Ujosu
Bacchus
Level 297
God Stats
21W - 13L
1,548 SR
Queue Stats
1,180W - 1,202L
1,364 Elo+
Solo
Ares
Ares
XCalibυr
Ares
Level 149
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
hydrelix
Jormungandr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,595 Elo+
Party 3
Team Averages
Level 198
1,556 SR
1,547 Elo+

VS

Team Averages
Level 94
1,440 SR
1,402 Elo+
He Bo
He Bo
ChippiChippi349
He Bo
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 174L
1,476 Elo+
Solo
Mercury
Mercury
Evil_Beep
Mercury
Level 121
God Stats
0W - 2L
1,286 SR
Queue Stats
116W - 141L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
HunTin4aBlunTin
Cu Chulainn
Level 87
God Stats
1W - 2L
1,278 SR
Queue Stats
103W - 165L
1,324 Elo+
Party 1
Merlin
Merlin
UncleCharles141
Merlin
Level 105
God Stats
7W - 4L
1,608 SR
Queue Stats
450W - 477L
1,511 Elo+
Solo
Cernunnos
Cernunnos
YoDirt666
Cernunnos
Level 114
God Stats
0W - 1L
1,530 SR
Queue Stats
23W - 50L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Honiahaka
Neith
13
5 / 2 / 9
8,813
881
6,140
4,924
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Tsupachi
Persephone
15
3 / 1 / 13
9,144
914
6,299
4,630
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Ujosu
Bacchus
15
4 / 1 / 12
9,110
911
4,078
6,533
8,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ares
13
2 / 2 / 15
8,555
856
4,501
8,913
6,682
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
hydrelix
Jormungandr
17
10 / 2 / 7
10,463
1,046
10,361
11,036
12,264
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
6,392
639
3,481
6,891
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Evil_Beep
Mercury
13
0 / 6 / 2
7,167
717
2,800
7,103
2,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
HunTin4aBlunTin
Cu Chulainn
11
2 / 6 / 1
6,955
696
4,038
9,341
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 2
9,048
905
6,848
2,965
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
YoDirt666
Cernunnos
12
1 / 5 / 5
7,379
738
5,973
7,337
2,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
24
Kills
5
8
Deaths
24
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Mercury
Evil_Beep
Mercury
0
6
2
0.17
W
Neith
Honiahaka
Neith
5
2
9
4.75
L
Cu Chulainn
HunTin4aBlunTin
Cu Chulainn
2
6
1
0.42
W
Persephone
Tsupachi
Persephone
3
1
13
9.5
W
Bacchus
Ujosu
Bacchus
4
1
12
10
L
2
1
2
3
W
Ares
2
2
15
4.75
L
Cernunnos
YoDirt666
Cernunnos
1
5
5
0.7
W
Jormungandr
hydrelix
Jormungandr
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,379
Damage
23,140
36,036
Taken
33,637
31,180
Mitigated
17,789
13,306
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,481
301
269
175
6,891
2,573
0
4,646
2,245
4,917
0
L
Mercury
Evil_Beep
Mercury
2,800
1,293
0
0
7,103
2,708
0
5,261
1,842
0
8,507
W
Neith
Honiahaka
Neith
6,140
1,828
347
975
4,924
2,096
1,638
1,771
3,153
0
14,024
L
Cu Chulainn
HunTin4aBlunTin
Cu Chulainn
4,038
448
190
878
9,341
8,534
0
5,552
3,789
0
9,052
W
Persephone
Tsupachi
Persephone
6,299
407
693
1,221
4,630
1,821
1,298
761
3,732
17,842
864
W
Bacchus
Ujosu
Bacchus
4,078
413
2,141
2,596
6,533
8,317
261
2,053
4,480
9,232
2,003
L
6,848
33
0
830
2,965
1,095
0
2,265
700
24,082
70
W
Ares
4,501
20
374
2,245
8,913
6,682
497
2,328
6,430
5,680
685
L
Cernunnos
YoDirt666
Cernunnos
5,973
2,306
0
677
7,337
2,879
0
5,748
1,589
0
15,131
W
Jormungandr
hydrelix
Jormungandr
10,361
574
1,004
1,710
11,036
12,264
154
3,416
7,510
30,447
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
36,941
118
Minions Killed
92
0
Camps Cleared
0
882,150
Distance Traveled
832,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,392
639
6
1
0
159,284
0
L
Mercury
7,167
717
13
1
0
163,202
0
W
Neith
8,813
881
22
2
0
131,780
0
L
Cu Chulainn
6,955
696
10
1
0
168,304
0
W
Persephone
9,144
914
40
4
0
162,824
0
W
Bacchus
9,110
911
11
1
0
205,775
0
L
Merlin
9,048
905
42
4
0
176,236
0
W
Ares
8,555
856
4
0
0
182,745
0
L
Cernunnos
7,379
738
21
2
0
165,491
0
W
Jormungandr
10,463
1,046
41
4
0
199,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role