Player Matchup

Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
BigBoyBeetus
Geb
Diamond III
Level 67
God Stats
10W - 3L
1,762 SR
Queue Stats
191W - 161L
2,226 MMR
Party 1
Nike
Nike
Platinum III
DavidL0pez
Nike
Platinum III
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 30L
2,048 MMR
Solo
Nut
Nut
Platinum I
Romando07
Nut
Platinum I
Level 158
God Stats
5W - 7L
1,581 SR
Queue Stats
421W - 407L
1,992 MMR
Solo
Awilix
Awilix
Diamond I
SmurfEZmmréé
Awilix
Diamond I
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
2,519 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 106
1,569 SR
2,057 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,554 SR
1,912 MMR
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Knight to S4
Kumbhakarna
Diamond IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
641W - 646L
2,118 MMR
Solo
Ra
Ra
Masters
LivanMcLuvan
Ra
Masters
Level 155
God Stats
40W - 40L
1,589 SR
Queue Stats
825W - 797L
2,478 MMR
Solo
Ne Zha
Ne Zha
Diamond V
SirSeegert
Ne Zha
Diamond V
Level 126
God Stats
10W - 9L
1,680 SR
Queue Stats
155W - 138L
1,966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 3 / 5
7,662
589
6,765
6,065
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 10
7,146
550
7,900
14,569
7,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 5
9,776
752
10,633
8,798
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 6
8,493
653
7,946
9,021
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
5 / 0 / 7
7,965
613
6,962
13,123
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
SusanoBacchusMulan

VS

Bans
RamaNu WaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 2
7,143
549
4,238
6,026
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
 
Sobek
10
3 / 2 / 3
6,907
531
8,116
13,459
13,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Kumbhakarna
Knight to S4
Kumbhakarna
9
0 / 6 / 1
5,636
434
3,937
12,831
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
4 / 4 / 1
7,045
542
8,881
8,154
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
SirSeegert
Ne Zha
10
0 / 5 / 2
5,684
437
7,058
12,626
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
18
Kills
7
7
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
5
2.5
L
Neith
 
Neith
0
1
2
1
L
Sobek
 
Sobek
3
2
3
2.25
W
1
2
10
3
W
5
1
5
7.5
L
Kumbhakarna
Knight to S4
Kumbhakarna
0
6
1
0.08
L
4
4
1
1.13
W
2
1
6
5
L
Ne Zha
SirSeegert
Ne Zha
0
5
2
0.2
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,206
Damage
32,230
51,576
Taken
53,096
21,291
Mitigated
30,563
17,756
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,765
666
0
628
6,065
1,860
432
3,193
2,608
39,631
101
L
Neith
 
Neith
4,238
1,251
0
2,882
6,026
1,649
462
286
5,740
0
58,748
L
Sobek
 
Sobek
8,116
917
0
3,555
13,459
13,299
0
5,037
8,422
22,067
3,564
W
7,900
1,357
2,027
3,257
14,569
7,675
74
5,465
8,480
23,036
0
W
10,633
1,008
0
2,524
8,798
3,777
106
2,696
5,556
0
66,621
L
Kumbhakarna
Knight to S4
Kumbhakarna
3,937
204
0
2,914
12,831
7,685
0
1,898
10,933
24,809
0
L
8,881
1,159
1,047
1,982
8,154
2,976
0
2,645
5,509
46,154
0
W
7,946
5,099
0
5,946
9,021
3,246
1,699
1,918
7,033
0
77,549
L
Ne Zha
SirSeegert
Ne Zha
7,058
1,707
0
3,370
12,626
4,954
0
4,818
7,808
0
40,118
W
6,962
2,421
0
3,374
13,123
4,733
0
5,660
7,225
0
58,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
32,415
442
Minions Killed
354
0
Camps Cleared
0
1,435,998
Distance Traveled
1,334,454
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,662
589
74
6
0
244,968
4
L
Neith
7,143
549
129
10
0
251,311
0
L
Sobek
6,907
531
22
2
0
270,573
5
W
Geb
7,146
550
25
2
0
294,297
6
W
Nike
9,776
752
123
9
0
287,661
0
L
Kumbhakarna
5,636
434
42
3
0
258,474
0
L
Ra
7,045
542
105
8
0
258,617
1
W
Nut
8,493
653
130
10
0
249,829
0
L
Ne Zha
5,684
437
56
4
0
295,479
0
W
Awilix
7,965
613
90
7
0
359,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role