Player Matchup

Ymir
Ymir
FALL3NxReaper777
Ymir
Level 86
God Stats
1W - 2L
1,241 SR
Queue Stats
28W - 32L
1,423 Elo+
Party 3
Chiron
Chiron
Lamonte_Games
Chiron
Level 86
God Stats
8W - 4L
1,816 SR
Queue Stats
337W - 306L
1,439 Elo+
Solo
Cthulhu
Cthulhu
P1Games1P
Cthulhu
Level 86
God Stats
9W - 6L
1,451 SR
Queue Stats
37W - 34L
1,485 Elo+
Party 3
Xing Tian
Xing Tian
ill-_-Minded_54
Xing Tian
Level 119
God Stats
3W - 2L
1,517 SR
Queue Stats
41W - 45L
1,388 Elo+
Party 3
Baron Samedi
Baron Samedi
jonster183
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,273 Elo+
Solo
Team Averages
Level 89
1,505 SR
1,402 Elo+

VS

Team Averages
Level 62
1,395 SR
1,407 Elo+
Nox
Nox
Goregasms420
Nox
Level 123
God Stats
23W - 29L
1,447 SR
Queue Stats
1,055W - 1,030L
1,398 Elo+
Party 1
Sobek
Sobek
Necrogazm
Sobek
Level 88
God Stats
12W - 11L
1,378 SR
Queue Stats
502W - 508L
1,381 Elo+
Party 1
Hachiman
Hachiman
bootymuncher6577
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,187 Elo+
Party 2
Ravana
Ravana
determinedboss
Ravana
Level 34
God Stats
1W - 6L
1,151 SR
Queue Stats
19W - 20L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
kwaiiappak
Cu Chulainn
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
5,776
578
4,008
6,665
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 0 / 1
6,465
647
5,872
3,641
1,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
P1Games1P
Cthulhu
11
3 / 0 / 3
5,991
599
5,600
8,143
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
ill-_-Minded_54
Xing Tian
10
1 / 0 / 6
5,835
584
2,447
6,677
4,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
jonster183
Baron Samedi
9
0 / 1 / 2
5,343
534
854
4,315
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,730
573
4,235
2,517
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Necrogazm
Sobek
8
0 / 2 / 0
4,812
481
1,309
5,530
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 4 / 0
4,124
412
866
4,389
1,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
0 / 4 / 1
4,597
460
2,523
6,800
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
kwaiiappak
Cu Chulainn
10
1 / 4 / 0
5,362
536
5,651
9,625
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
1
0
0
1
W
5
0
1
5.5
L
Sobek
Necrogazm
Sobek
0
2
0
0
W
Cthulhu
P1Games1P
Cthulhu
3
0
3
4.5
L
0
4
0
0
L
0
4
1
0.13
W
Xing Tian
ill-_-Minded_54
Xing Tian
1
0
6
4
W
Baron Samedi
jonster183
Baron Samedi
0
1
2
1
L
Cu Chulainn
kwaiiappak
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
14,584
29,441
Taken
28,861
12,680
Mitigated
12,733
13,060
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,008
1,076
0
3,740
6,665
2,438
0
1,169
5,407
31,285
720
L
4,235
280
0
383
2,517
816
0
1,445
1,072
32,700
1,597
W
5,872
1,109
295
2,210
3,641
1,185
480
908
2,733
0
41,321
L
Sobek
Necrogazm
Sobek
1,309
159
0
2,729
5,530
3,551
0
313
5,217
9,417
1,186
W
Cthulhu
P1Games1P
Cthulhu
5,600
162
155
3,170
8,143
3,566
0
327
7,449
36,933
0
L
866
688
0
614
4,389
1,134
0
575
3,814
0
17,514
L
2,523
249
0
2,784
6,800
2,237
0
3,680
3,120
0
26,646
W
Xing Tian
ill-_-Minded_54
Xing Tian
2,447
295
352
1,759
6,677
4,432
0
1,259
5,381
18,765
397
W
Baron Samedi
jonster183
Baron Samedi
854
88
0
1,379
4,315
1,059
0
1,268
3,047
25,618
672
L
Cu Chulainn
kwaiiappak
Cu Chulainn
5,651
755
0
2,749
9,625
4,995
0
6,630
2,995
0
32,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
24,625
282
Minions Killed
223
0
Camps Cleared
0
975,455
Distance Traveled
872,072
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,776
578
56
6
0
204,002
0
L
Nox
5,730
573
73
7
0
200,785
0
W
Chiron
6,465
647
76
8
0
177,266
1
L
Sobek
4,812
481
19
2
0
158,288
0
W
Cthulhu
5,991
599
61
6
0
195,936
0
L
Hachiman
4,124
412
41
4
0
140,178
0
L
Ravana
4,597
460
48
5
0
190,102
0
W
Xing Tian
5,835
584
27
3
0
207,719
0
W
Baron Samedi
5,343
534
62
6
0
190,532
0
L
Cu Chulainn
5,362
536
42
4
0
182,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role