Player Matchup

Geb
Geb
Silver IV
CDJason520
Geb
Silver IV
Level 229
God Stats
8W - 4L
1,614 SR
Queue Stats
393W - 440L
773 MMR
Solo
Thor
Thor
Silver IV
Cirlan
Thor
Silver IV
Level 80
God Stats
1W - 5L
1,197 SR
Queue Stats
12W - 31L
1,009 MMR
Solo
Hachiman
Hachiman
Silver V
FK_OFF_SMITE
Hachiman
Silver V
Level 216
God Stats
1W - 3L
1,401 SR
Queue Stats
92W - 124L
844 MMR
Solo
Nox
Nox
Silver II
antraxtor
Nox
Silver II
Level 158
God Stats
2W - 2L
1,398 SR
Queue Stats
182W - 204L
1,023 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
lui88x
Erlang Shen
Silver V
Level 127
God Stats
1W - 3L
1,506 SR
Queue Stats
51W - 84L
838 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 162
1,423 SR
897 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,619 SR
1,147 MMR
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
 
Cerberus
Silver V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver IV
Flaqsin
Chernobog
Silver IV
Level 108
God Stats
2W - 4L
1,868 SR
Queue Stats
19W - 41L
1,036 MMR
Solo
Bellona
Bellona
Silver III
Holidaayyy
Bellona
Silver III
Level 126
God Stats
7W - 5L
1,504 SR
Queue Stats
152W - 183L
945 MMR
Solo
Hera
Hera
Bronze I
SUICIDALZOM8IES
Hera
Bronze I
Level 123
God Stats
2W - 0L
1,724 SR
Queue Stats
27W - 44L
755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,788
399
5,155
13,013
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Thor
Cirlan
Thor
14
3 / 5 / 1
8,365
492
5,229
13,828
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
FK_OFF_SMITE
Hachiman
12
1 / 4 / 1
6,900
406
5,406
10,386
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 4
7,424
437
4,589
8,970
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
lui88x
Erlang Shen
7
1 / 2 / 0
5,726
337
1,533
5,268
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bans
CthulhuSun WukongCernunnosAthenaAh Puch

VS

Bans
RaNu WaDanzaburouCharybdisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
7 / 1 / 4
11,028
649
15,412
19,530
21,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cerberus
 
Cerberus
14
2 / 1 / 6
8,362
492
8,018
16,356
10,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Flaqsin
Chernobog
14
2 / 2 / 5
8,634
508
5,297
7,569
2,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Holidaayyy
Bellona
18
3 / 0 / 2
9,177
540
2,415
9,809
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 4
8,554
503
6,488
9,104
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
14
14
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
1
4
9
W
Cerberus
 
Cerberus
2
1
6
5
L
1
1
1
1.5
L
Thor
Cirlan
Thor
3
5
1
0.7
L
Hachiman
FK_OFF_SMITE
Hachiman
1
4
1
0.38
W
Chernobog
Flaqsin
Chernobog
2
2
5
2.25
W
Bellona
Holidaayyy
Bellona
3
0
2
4
W
0
5
4
0.4
L
2
2
4
2
L
Erlang Shen
lui88x
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,912
Damage
37,630
51,465
Taken
62,368
25,067
Mitigated
43,637
10,824
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,412
1,813
0
5,662
19,530
21,155
1,335
2,271
17,259
1,804
74,682
W
Cerberus
 
Cerberus
8,018
309
0
3,409
16,356
10,685
423
3,103
13,253
49,484
4,563
L
5,155
458
0
1,999
13,013
11,093
0
4,520
7,967
22,240
0
L
Thor
Cirlan
Thor
5,229
1,211
0
515
13,828
5,756
0
3,031
10,520
0
57,654
L
Hachiman
FK_OFF_SMITE
Hachiman
5,406
2,398
0
3,330
10,386
3,401
0
2,269
7,697
0
41,602
W
Chernobog
Flaqsin
Chernobog
5,297
1,794
0
1,013
7,569
2,487
2,677
1,633
5,936
0
44,088
W
Bellona
Holidaayyy
Bellona
2,415
13
0
1,694
9,809
6,381
0
390
9,419
0
84,321
W
6,488
1,178
0
875
9,104
2,929
966
2,424
6,680
61,037
0
L
4,589
614
0
2,833
8,970
3,174
0
3,943
4,518
46,014
519
L
Erlang Shen
lui88x
Erlang Shen
1,533
666
0
2,147
5,268
1,643
0
0
5,268
0
11,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,203
Gold Earned
45,755
303
Minions Killed
529
0
Camps Cleared
0
1,358,311
Distance Traveled
1,703,523
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,028
649
121
7
0
310,197
3
W
Cerberus
8,362
492
88
5
0
340,220
0
L
Geb
6,788
399
28
2
0
391,712
6
L
Thor
8,365
492
104
6
0
346,245
0
L
Hachiman
6,900
406
71
4
0
257,139
0
W
Chernobog
8,634
508
83
5
0
327,907
2
W
Bellona
9,177
540
118
7
0
392,132
1
W
Hera
8,554
503
119
7
0
333,067
0
L
Nox
7,424
437
83
5
0
271,669
3
L
Erlang Shen
5,726
337
17
1
0
91,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role