Player Matchup

Achilles
Achilles
AdverseRumbles
Achilles
Level 22
God Stats
0W - 2L
1,238 SR
Queue Stats
2W - 6L
1,380 Elo+
Party 1
Hades
Hades
PrOD FusIoNz
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,287 Elo+
Solo
Discordia
Discordia
SokkaPorva
Discordia
Level 68
God Stats
2W - 5L
1,398 SR
Queue Stats
182W - 218L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
sOuLKId014
Gilgamesh
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 1
Kuzenbo
Kuzenbo
theUnfitWit
Kuzenbo
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
162W - 94L
1,649 Elo+
Party 1
Team Averages
Level 50
1,347 SR
1,400 Elo+

VS

Team Averages
Level 101
1,645 SR
1,514 Elo+
Rama
Rama
BeezleBub669
Rama
Level 102
God Stats
2W - 0L
1,737 SR
Queue Stats
172W - 182L
1,518 Elo+
Party 2
Neith
Neith
CannibalMaster6
Neith
Level 128
God Stats
2W - 1L
1,605 SR
Queue Stats
111W - 98L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Crowkhan
Ah Puch
Level 127
God Stats
4W - 0L
1,943 SR
Queue Stats
92W - 71L
1,515 Elo+
Solo
Ymir
Ymir
Eschzy
Ymir
Level 81
God Stats
8W - 8L
1,432 SR
Queue Stats
459W - 458L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jim_BeamApple
Ah Muzen Cab
Level 65
God Stats
3W - 2L
1,509 SR
Queue Stats
192W - 210L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 7 / 5
9,122
760
7,112
15,696
16,966
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 11 / 2
7,448
621
2,742
13,974
6,376
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SokkaPorva
Discordia
17
2 / 4 / 10
8,602
717
16,662
8,658
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
sOuLKId014
Gilgamesh
16
5 / 8 / 1
8,707
726
7,841
16,291
10,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
theUnfitWit
Kuzenbo
15
2 / 4 / 8
7,886
657
5,822
13,629
19,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 14
10,384
865
16,334
10,004
4,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
4 / 3 / 16
9,508
792
9,129
10,262
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
Crowkhan
Ah Puch
20
8 / 1 / 21
12,024
1,002
20,582
9,190
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Eschzy
Ymir
15
6 / 5 / 15
9,520
793
7,022
17,550
19,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Jim_BeamApple
Ah Muzen Cab
17
8 / 2 / 16
10,536
878
12,246
7,524
2,985
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
116
16
Kills
34
34
Deaths
16
26
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
7
5
1.21
W
8
5
14
3
W
4
3
16
4
W
Ah Puch
Crowkhan
Ah Puch
8
1
21
18.5
W
Ymir
Eschzy
Ymir
6
5
15
2.7
W
Ah Muzen Cab
Jim_BeamApple
Ah Muzen Cab
8
2
16
8
L
1
11
2
0.18
L
Discordia
SokkaPorva
Discordia
2
4
10
1.75
L
Gilgamesh
sOuLKId014
Gilgamesh
5
8
1
0.69
L
Kuzenbo
theUnfitWit
Kuzenbo
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
65,313
68,248
Taken
54,530
56,644
Mitigated
34,600
8,714
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,112
1,295
0
855
15,696
16,966
0
8,047
7,649
1,100
8,343
W
16,334
10,520
1,283
988
10,004
4,229
882
4,464
5,292
0
25,655
W
9,129
3,143
1,178
2,091
10,262
4,026
1,822
7,342
2,773
0
22,658
W
Ah Puch
Crowkhan
Ah Puch
20,582
941
722
3,196
9,190
3,416
737
5,093
3,934
46,864
255
W
Ymir
Eschzy
Ymir
7,022
1,042
570
2,372
17,550
19,944
0
6,131
10,933
9,507
0
W
Ah Muzen Cab
Jim_BeamApple
Ah Muzen Cab
12,246
5,369
2,480
863
7,524
2,985
1,650
3,003
4,471
0
26,160
L
2,742
500
216
670
13,974
6,376
0
5,301
8,673
6,183
0
L
Discordia
SokkaPorva
Discordia
16,662
104
572
2,700
8,658
3,398
0
4,447
4,211
36,895
0
L
Gilgamesh
sOuLKId014
Gilgamesh
7,841
1,061
0
668
16,291
10,087
0
5,382
10,909
0
15,635
L
Kuzenbo
theUnfitWit
Kuzenbo
5,822
1,154
531
2,502
13,629
19,817
0
4,375
9,254
8,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
51,972
100
Minions Killed
155
0
Camps Cleared
0
958,080
Distance Traveled
957,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,122
760
11
1
0
195,087
0
W
Rama
10,384
865
16
1
0
186,851
0
W
Neith
9,508
792
39
3
0
166,133
0
W
Ah Puch
12,024
1,002
62
5
0
214,795
0
W
Ymir
9,520
793
5
0
0
178,051
0
W
Ah Muzen Cab
10,536
878
33
3
0
211,314
0
L
Hades
7,448
621
12
1
0
151,365
0
L
Discordia
8,602
717
46
4
0
226,959
0
L
Gilgamesh
8,707
726
24
2
0
194,639
0
L
Kuzenbo
7,886
657
7
1
0
190,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role