Player Matchup

Shiva
Shiva
 
Shiva
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Ashträy
Anubis
Level 141
God Stats
2W - 3L
1,602 SR
Queue Stats
121W - 104L
1,548 Elo+
Party 1
Khepri
Khepri
ChaoticDoom1
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 317L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
Honordragon84
Nu Wa
Level 169
God Stats
10W - 3L
1,690 SR
Queue Stats
264W - 287L
1,515 Elo+
Party 1
Janus
Janus
William595959
Janus
Level 141
God Stats
2W - 2L
1,496 SR
Queue Stats
104W - 98L
1,497 Elo+
Party 1
Team Averages
Level 152
1,558 SR
1,522 Elo+

VS

Team Averages
Level 154
1,558 SR
1,517 Elo+
Sun Wukong
Sun Wukong
G4WDLUV54NA7
Sun Wukong
Level 123
God Stats
1W - 1L
1,704 SR
Queue Stats
209W - 222L
1,535 Elo+
Solo
Hades
Hades
Hoodie18
Hades
Level 127
God Stats
9W - 10L
1,533 SR
Queue Stats
727W - 729L
1,505 Elo+
Solo
Surtr
Surtr
OZZYMANDYAZ
Surtr
Level 208
God Stats
4W - 7L
1,426 SR
Queue Stats
529W - 543L
1,493 Elo+
Solo
Cliodhna
Cliodhna
Rogue Raider 87
Cliodhna
Level 155
God Stats
4W - 3L
1,624 SR
Queue Stats
305W - 289L
1,471 Elo+
Solo
Janus
Janus
kekerton
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 73L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 1 / 15
8,096
810
6,074
6,934
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Ashträy
Anubis
15
7 / 1 / 7
8,995
900
9,127
5,835
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
13
2 / 3 / 12
7,844
784
3,383
7,700
7,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
4 / 0 / 11
8,933
893
10,331
4,237
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
5 / 0 / 10
8,802
880
8,448
4,435
1,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
G4WDLUV54NA7
Sun Wukong
13
0 / 3 / 4
6,795
680
6,591
8,203
6,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Hoodie18
Hades
13
2 / 5 / 1
7,180
718
4,411
8,665
3,661
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 2
7,329
733
2,874
11,338
10,531
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
10
0 / 6 / 3
6,254
625
3,279
8,151
2,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
kekerton
Janus
15
2 / 2 / 3
7,738
774
8,064
4,376
1,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
19
Kills
5
5
Deaths
19
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
15
8.5
W
Anubis
Ashträy
Anubis
7
1
7
10.5
W
Khepri
2
3
12
2.67
L
Sun Wukong
G4WDLUV54NA7
Sun Wukong
0
3
4
0.67
W
4
0
11
9.5
L
Hades
Hoodie18
Hades
2
5
1
0.5
L
1
3
2
0.67
L
Cliodhna
0
6
3
0.25
W
5
0
10
10
L
Janus
kekerton
Janus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,363
Damage
25,219
29,141
Taken
40,733
19,533
Mitigated
24,137
9,824
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,074
449
1,493
2,135
6,934
5,965
151
2,391
4,543
0
11,199
W
Anubis
Ashträy
Anubis
9,127
150
717
2,174
5,835
2,915
193
2,931
2,904
16,707
458
W
Khepri
3,383
292
0
92
7,700
7,462
240
4,031
3,669
8,414
1,227
L
Sun Wukong
G4WDLUV54NA7
Sun Wukong
6,591
481
1,241
1,649
8,203
6,676
0
6,195
1,684
0
16,084
W
10,331
4,267
1,014
575
4,237
1,489
771
1,868
2,369
33,903
624
L
Hades
Hoodie18
Hades
4,411
137
115
1,396
8,665
3,661
0
7,041
1,388
11,945
0
L
2,874
954
0
2,036
11,338
10,531
0
7,531
3,299
1,388
10,758
L
Cliodhna
3,279
0
942
317
8,151
2,080
0
6,165
1,569
0
11,338
W
8,448
68
528
1,096
4,435
1,702
123
1,878
2,557
17,676
0
L
Janus
kekerton
Janus
8,064
100
0
1,119
4,376
1,189
0
2,581
1,507
32,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
35,296
135
Minions Killed
122
0
Camps Cleared
0
994,109
Distance Traveled
863,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,096
810
20
2
0
210,825
0
W
Anubis
8,995
900
25
3
0
187,318
0
W
Khepri
7,844
784
15
2
0
176,569
0
L
Sun Wukong
6,795
680
13
1
0
181,302
0
W
Nu Wa
8,933
893
43
4
0
186,531
0
L
Hades
7,180
718
23
2
0
171,612
0
L
Surtr
7,329
733
26
3
0
172,995
0
L
Cliodhna
6,254
625
9
1
0
162,478
0
W
Janus
8,802
880
32
3
0
232,866
0
L
Janus
7,738
774
51
5
0
174,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role