Player Matchup

Vamana
Vamana
Diamond II
ChessM4n
Vamana
Diamond II
Level 165
God Stats
0W - 1L
1,388 SR
Queue Stats
5W - 9L
2,266 MMR
Party 1
Ra
Ra
Grandmaster
Marihuan0x
Ra
Grandmaster
Level 119
God Stats
13W - 6L
1,682 SR
Queue Stats
483W - 274L
2,925 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
Ðistrøyer
Kumbhakarna
Masters
Level 164
God Stats
2W - 3L
1,608 SR
Queue Stats
341W - 188L
2,632 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 149
1,559 SR
2,608 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 156
1,805 SR
2,859 MMR
Medusa
Medusa
Grandmaster
Attire
Medusa
Grandmaster
Level 184
God Stats
228W - 27L
2,066 SR
Queue Stats
1,620W - 238L
3,247 MMR
Solo
Achilles
Achilles
Grandmaster
M2KML
Achilles
Grandmaster
Level 158
God Stats
23W - 15L
1,767 SR
Queue Stats
295W - 267L
2,953 MMR
Solo
Artio
Artio
Masters
kataniTTV
Artio
Masters
Level 126
God Stats
8W - 10L
1,582 SR
Queue Stats
224W - 186L
2,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChessM4n
Vamana
12
0 / 3 / 0
6,804
756
5,312
11,949
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
7,217
802
5,355
6,672
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Ðistrøyer
Kumbhakarna
12
0 / 4 / 0
6,743
749
4,622
11,415
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
NikeCerberusSerqetCthulhuFafnir

VS

Bans
KuzenboCabrakanOdinXing TianChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Attire
Medusa
15
2 / 0 / 6
8,955
995
7,941
4,013
1,566
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
M2KML
Achilles
15
4 / 0 / 7
8,809
979
9,834
8,925
6,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
kataniTTV
Artio
14
5 / 1 / 5
8,868
985
9,413
11,249
9,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Attire
Medusa
2
0
6
5
L
Vamana
ChessM4n
Vamana
0
3
0
0
W
Achilles
M2KML
Achilles
4
0
7
7.5
L
0
4
0
0
W
Artio
kataniTTV
Artio
5
1
5
7.5
L
Kumbhakarna
Ðistrøyer
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,289
Damage
27,188
30,036
Taken
24,187
18,293
Mitigated
17,990
5,909
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Attire
Medusa
7,941
2,701
0
1,639
4,013
1,566
2,275
1,526
2,178
0
58,739
L
Vamana
ChessM4n
Vamana
5,312
2,080
0
997
11,949
9,803
0
4,231
7,662
0
19,312
W
Achilles
M2KML
Achilles
9,834
1,938
0
3,100
8,925
6,660
685
3,044
5,327
546
27,257
L
5,355
441
1,006
1,036
6,672
2,255
0
2,364
4,308
31,773
0
W
Artio
kataniTTV
Artio
9,413
448
1,941
3,988
11,249
9,764
559
4,026
6,126
19,194
955
L
Kumbhakarna
Ðistrøyer
Kumbhakarna
4,622
262
0
2,870
11,415
6,235
0
2,911
8,481
14,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,764
Gold Earned
26,632
120
Minions Killed
157
0
Camps Cleared
0
555,710
Distance Traveled
600,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,955
995
95
11
0
191,596
0
L
Vamana
6,804
756
32
4
0
189,528
0
W
Achilles
8,809
979
44
5
0
213,581
0
L
Ra
7,217
802
69
8
0
176,947
0
W
Artio
8,868
985
18
2
0
195,448
0
L
Kumbhakarna
6,743
749
19
2
0
189,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role