Player Matchup

Loki
Loki
AyilRocha
Loki
Level 148
God Stats
2W - 0L
1,521 SR
Queue Stats
127W - 184L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
MxE_R2
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 81L
1,409 Elo+
Party 1
Nut
Nut
Nothagain
Nut
Level 156
God Stats
4W - 2L
1,597 SR
Queue Stats
110W - 169L
1,390 Elo+
Party 1
Amaterasu
Amaterasu
PanitomJr
Amaterasu
Level 94
God Stats
5W - 0L
1,978 SR
Queue Stats
22W - 21L
1,527 Elo+
Party 1
Anubis
Anubis
ShiniBot
Anubis
Level 127
God Stats
11W - 18L
1,521 SR
Queue Stats
27W - 73L
1,367 Elo+
Party 1
Team Averages
Level 118
1,623 SR
1,420 Elo+

VS

Team Averages
Level 120
1,645 SR
1,570 Elo+
Kumbhakarna
Kumbhakarna
GMArenaMain
Kumbhakarna
Level 79
God Stats
4W - 2L
1,844 SR
Queue Stats
329W - 324L
1,446 Elo+
Solo
Raijin
Raijin
Luucasgb
Raijin
Level 115
God Stats
1W - 2L
1,721 SR
Queue Stats
92W - 44L
1,660 Elo+
Party 2
Charybdis
Charybdis
Matrix Murk
Charybdis
Level 118
God Stats
0W - 1L
1,468 SR
Queue Stats
15W - 10L
1,692 Elo+
Party 2
Chaac
Chaac
SlyRaccoon6683
Chaac
Level 123
God Stats
9W - 6L
1,701 SR
Queue Stats
431W - 397L
1,513 Elo+
Solo
Ravana
Ravana
vLikeMike-_-
Ravana
Level 166
God Stats
10W - 10L
1,494 SR
Queue Stats
325W - 306L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 2 / 3
8,592
614
5,125
8,861
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
MxE_R2
Sylvanus
13
1 / 0 / 6
7,931
567
5,977
10,119
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 2
7,214
515
10,677
9,735
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
PanitomJr
Amaterasu
17
7 / 0 / 1
10,415
744
10,401
14,370
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
ShiniBot
Anubis
14
3 / 4 / 0
8,678
620
3,889
8,397
2,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GMArenaMain
Kumbhakarna
10
0 / 1 / 3
6,570
469
5,026
13,354
9,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Luucasgb
Raijin
16
4 / 3 / 2
8,450
604
7,586
8,339
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Matrix Murk
Charybdis
11
1 / 4 / 3
6,769
484
7,337
9,143
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
6,383
456
2,662
9,985
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
13
5 / 4 / 1
8,042
574
6,563
8,455
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
17
Kills
10
10
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
5
2
3
3.25
L
Kumbhakarna
GMArenaMain
Kumbhakarna
0
1
3
1.5
L
Raijin
Luucasgb
Raijin
4
3
2
1.67
L
Charybdis
Matrix Murk
Charybdis
1
4
3
0.63
W
Sylvanus
MxE_R2
Sylvanus
1
0
6
4
W
1
4
2
0.5
W
Amaterasu
PanitomJr
Amaterasu
7
0
1
7.5
W
Anubis
ShiniBot
Anubis
3
4
0
0.75
L
0
5
0
0
L
Ravana
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
29,174
51,482
Taken
49,276
30,303
Mitigated
19,977
21,701
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,125
1,043
0
3,190
8,861
3,080
619
2,191
6,670
0
58,968
L
Kumbhakarna
GMArenaMain
Kumbhakarna
5,026
776
0
3,421
13,354
9,052
0
2,469
10,839
23,087
0
L
Raijin
Luucasgb
Raijin
7,586
260
0
355
8,339
2,391
0
2,979
5,312
65,559
0
L
Charybdis
Matrix Murk
Charybdis
7,337
3,713
0
2,822
9,143
2,737
0
1,829
7,314
0
50,603
W
Sylvanus
MxE_R2
Sylvanus
5,977
1,924
953
4,135
10,119
9,338
488
2,766
7,353
25,079
724
W
10,677
6,695
0
2,142
9,735
3,769
0
3,537
6,198
0
57,782
W
Amaterasu
PanitomJr
Amaterasu
10,401
5,150
0
8,268
14,370
11,268
110
221
14,149
0
88,745
W
Anubis
ShiniBot
Anubis
3,889
0
0
3,013
8,397
2,848
320
4,007
4,390
60,730
2,109
L
2,662
508
0
2,715
9,985
3,410
0
0
9,532
0
36,794
L
Ravana
6,563
1,457
0
3,430
8,455
2,387
0
2,137
6,259
0
41,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
36,214
507
Minions Killed
386
0
Camps Cleared
0
1,416,901
Distance Traveled
1,310,427
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,592
614
103
7
0
349,191
0
L
Kumbhakarna
6,570
469
38
3
0
250,532
0
L
Raijin
8,450
604
116
8
0
278,388
0
L
Charybdis
6,769
484
85
6
0
240,110
0
W
Sylvanus
7,931
567
32
2
0
248,895
3
W
Nut
7,214
515
99
7
0
238,723
0
W
Amaterasu
10,415
744
135
10
0
310,650
4
W
Anubis
8,678
620
138
10
0
269,442
4
L
Chaac
6,383
456
66
5
0
243,191
0
L
Ravana
8,042
574
81
6
0
298,206
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role