Player Matchup

Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BehavingGnarley
Izanami
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 97L
1,511 Elo+
Solo
Rama
Rama
Calaethan
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Chosuff
Gilgamesh
Level 127
God Stats
5W - 6L
1,669 SR
Queue Stats
260W - 273L
1,551 Elo+
Solo
Cerberus
Cerberus
RAFMAN26
Cerberus
Level 78
God Stats
2W - 5L
1,329 SR
Queue Stats
104W - 105L
1,473 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,521 Elo+

VS

Team Averages
Level 160
1,489 SR
1,478 Elo+
Da Ji
Da Ji
MackTheKnifë
Da Ji
Level 188
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 245L
1,557 Elo+
Solo
Charybdis
Charybdis
The Czar Of Dro
Charybdis
Level 155
God Stats
3W - 1L
1,770 SR
Queue Stats
100W - 105L
1,432 Elo+
Solo
Fenrir
Fenrir
chocobpa
Fenrir
Level 155
God Stats
6W - 5L
1,356 SR
Queue Stats
409W - 442L
1,430 Elo+
Solo
Hera
Hera
liatea
Hera
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 89L
1,509 Elo+
Solo
Maui
Maui
oORAM510Oo
Maui
Level 159
God Stats
2W - 1L
1,321 SR
Queue Stats
37W - 37L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 6 / 8
7,211
801
6,613
7,404
2,568
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 6 / 4
8,600
956
8,760
9,721
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
15
5 / 6 / 6
8,188
910
10,504
11,328
4,358
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Chosuff
Gilgamesh
10
1 / 6 / 6
6,614
735
5,444
11,723
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
RAFMAN26
Cerberus
13
2 / 4 / 6
7,904
878
3,586
8,830
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 9
10,447
1,161
7,935
10,683
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
The Czar Of Dro
Charybdis
15
7 / 3 / 9
9,499
1,055
13,581
7,321
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
chocobpa
Fenrir
14
2 / 5 / 17
8,673
964
4,743
11,397
10,161
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
liatea
Hera
17
6 / 2 / 12
9,647
1,072
14,033
5,058
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 14
9,125
1,014
3,376
10,828
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
16
Kills
28
28
Deaths
16
30
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
6
8
0.83
L
7
6
4
1.5
L
Rama
5
6
6
1.33
L
Gilgamesh
Chosuff
Gilgamesh
1
6
6
0.67
W
10
3
9
4.83
L
Cerberus
RAFMAN26
Cerberus
2
4
6
1.25
W
Charybdis
The Czar Of Dro
Charybdis
7
3
9
3.83
W
Fenrir
chocobpa
Fenrir
2
5
17
2.1
W
Hera
liatea
Hera
6
2
12
6
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,907
Damage
43,668
49,006
Taken
45,287
26,324
Mitigated
31,395
8,010
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,613
665
0
245
7,404
2,568
0
2,160
5,244
16,256
552
L
8,760
6,509
258
734
9,721
3,988
76
3,238
6,483
0
15,974
L
Rama
10,504
7,340
115
2,646
11,328
4,358
0
3,251
8,077
0
22,389
L
Gilgamesh
Chosuff
Gilgamesh
5,444
1,372
282
1,515
11,723
7,592
0
4,691
7,032
0
8,148
W
7,935
1,095
765
1,401
10,683
5,995
1,568
2,354
8,257
0
11,836
L
Cerberus
RAFMAN26
Cerberus
3,586
177
437
1,778
8,830
7,818
0
4,720
4,110
7,626
1,322
W
Charybdis
The Czar Of Dro
Charybdis
13,581
7,402
86
1,503
7,321
2,922
1,759
1,185
6,030
0
30,865
W
Fenrir
chocobpa
Fenrir
4,743
412
152
1,224
11,397
10,161
887
2,798
8,452
1,218
5,173
W
Hera
liatea
Hera
14,033
2,553
620
1,074
5,058
2,177
1,389
1,224
3,834
32,200
0
W
3,376
581
0
550
10,828
10,140
508
1,989
8,770
9,053
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,517
Gold Earned
47,391
76
Minions Killed
101
0
Camps Cleared
0
723,940
Distance Traveled
918,644
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,211
801
25
3
0
145,674
2
L
Izanami
8,600
956
12
1
0
146,156
0
L
Rama
8,188
910
27
3
0
147,436
0
L
Gilgamesh
6,614
735
1
0
0
124,642
0
W
Da Ji
10,447
1,161
8
1
0
196,673
0
L
Cerberus
7,904
878
11
1
0
160,032
0
W
Charybdis
9,499
1,055
31
3
0
165,828
0
W
Fenrir
8,673
964
3
0
0
193,581
0
W
Hera
9,647
1,072
40
4
0
182,861
0
W
Maui
9,125
1,014
19
2
0
179,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role