Player Matchup

Pele
Pele
Elojx2
Pele
Level 147
God Stats
2W - 0L
1,709 SR
Queue Stats
97W - 70L
1,568 Elo+
Solo
Poseidon
Poseidon
Humbled_Dragon
Poseidon
Level 126
God Stats
4W - 6L
1,346 SR
Queue Stats
232W - 264L
1,455 Elo+
Solo
Sylvanus
Sylvanus
Skuller3652
Sylvanus
Level 121
God Stats
3W - 1L
1,454 SR
Queue Stats
669W - 693L
1,505 Elo+
Solo
Cerberus
Cerberus
TloneIy
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,217 Elo+
Solo
Scylla
Scylla
souljajc
Scylla
Level 161
God Stats
2W - 2L
1,818 SR
Queue Stats
101W - 98L
1,495 Elo+
Solo
Team Averages
Level 128
1,565 SR
1,448 Elo+

VS

Team Averages
Level 113
1,585 SR
1,515 Elo+
Yu Huang
Yu Huang
Chewong
Yu Huang
Level 123
God Stats
8W - 3L
1,958 SR
Queue Stats
467W - 179L
1,620 Elo+
Party 1
Fafnir
Fafnir
ChunkyWeevil
Fafnir
Level 126
God Stats
7W - 4L
1,670 SR
Queue Stats
471W - 180L
1,620 Elo+
Party 1
Janus
Janus
SPARK KOMPANY
Janus
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 142L
1,431 Elo+
Solo
Ix Chel
Ix Chel
ToLo3131
Ix Chel
Level 81
God Stats
0W - 9L
1,044 SR
Queue Stats
662W - 757L
1,423 Elo+
Solo
Kukulkan
Kukulkan
reelRickSanchez
Kukulkan
Level 87
God Stats
1W - 2L
1,753 SR
Queue Stats
111W - 109L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Elojx2
Pele
17
7 / 0 / 14
9,942
994
9,508
10,281
9,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
16
7 / 1 / 9
9,483
948
11,905
6,734
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Skuller3652
Sylvanus
14
0 / 0 / 13
8,880
888
2,174
13,007
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
TloneIy
Cerberus
14
4 / 2 / 9
9,131
913
3,864
13,388
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
souljajc
Scylla
15
6 / 2 / 13
9,178
918
15,718
7,713
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chewong
Yu Huang
13
1 / 5 / 1
7,201
720
9,530
9,222
3,625
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
14
1 / 3 / 3
8,119
812
6,114
14,065
18,481
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 4 / 2
6,982
698
6,026
7,446
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
ToLo3131
Ix Chel
12
2 / 7 / 2
7,525
753
6,516
9,083
3,188
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
13
0 / 5 / 3
7,156
716
7,838
7,205
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
24
Kills
5
5
Deaths
24
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Chewong
Yu Huang
1
5
1
0.3
L
Fafnir
1
3
3
0.83
W
Pele
Elojx2
Pele
7
0
14
14
W
Poseidon
7
1
9
11.5
L
1
4
2
0.5
W
Sylvanus
Skuller3652
Sylvanus
0
0
13
6.5
W
Cerberus
TloneIy
Cerberus
4
2
9
4.25
L
Ix Chel
ToLo3131
Ix Chel
2
7
2
0.43
L
Kukulkan
0
5
3
0.3
W
Scylla
souljajc
Scylla
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,169
Damage
36,024
51,123
Taken
47,021
42,407
Mitigated
31,476
34,894
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Chewong
Yu Huang
9,530
756
466
1,307
9,222
3,625
0
8,006
1,216
18,151
0
L
Fafnir
6,114
2,584
1,677
4,939
14,065
18,481
0
8,580
5,485
13,765
0
W
Pele
Elojx2
Pele
9,508
1,229
2,801
4,194
10,281
9,772
84
7,516
2,765
0
19,592
W
Poseidon
11,905
668
1,157
1,303
6,734
3,031
2,009
3,651
3,083
30,639
0
L
6,026
344
363
1,374
7,446
3,005
0
5,393
2,053
11,714
0
W
Sylvanus
Skuller3652
Sylvanus
2,174
526
10,073
7,536
13,007
13,493
324
11,063
1,944
3,793
0
W
Cerberus
TloneIy
Cerberus
3,864
94
1,287
3,635
13,388
12,443
400
7,881
5,507
8,456
2,098
L
Ix Chel
ToLo3131
Ix Chel
6,516
248
625
1,197
9,083
3,188
0
6,574
2,509
12,912
14
L
Kukulkan
7,838
686
708
467
7,205
3,177
0
4,979
2,226
20,032
0
W
Scylla
souljajc
Scylla
15,718
1,416
1,008
1,900
7,713
3,668
533
5,899
1,814
27,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
36,983
129
Minions Killed
102
0
Camps Cleared
0
1,077,960
Distance Traveled
842,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,201
720
22
2
0
184,375
0
L
Fafnir
8,119
812
19
2
0
169,515
0
W
Pele
9,942
994
28
3
0
244,591
0
W
Poseidon
9,483
948
43
4
0
207,862
0
L
Janus
6,982
698
20
2
0
166,637
0
W
Sylvanus
8,880
888
5
1
0
219,808
0
W
Cerberus
9,131
913
18
2
0
202,169
0
L
Ix Chel
7,525
753
12
1
0
149,204
0
L
Kukulkan
7,156
716
29
3
0
172,621
0
W
Scylla
9,178
918
35
4
0
203,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role