Player Matchup

Bake Kujira
Bake Kujira
Gold V
HollowYew
Bake Kujira
Gold V
Level 78
God Stats
1W - 3L
1,616 SR
Queue Stats
32W - 37L
1,570 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
J0hnny 2bad
Erlang Shen
Gold III
Level 126
God Stats
0W - 3L
1,409 SR
Queue Stats
47W - 62L
1,554 MMR
Party 2
Discordia
Discordia
Gold II
cool calm cats
Discordia
Gold II
Level 158
God Stats
15W - 14L
1,509 SR
Queue Stats
42W - 50L
1,695 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,511 SR
1,606 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,692 SR
1,723 MMR
Scylla
Scylla
Gold III
Doublix
Scylla
Gold III
Level 88
God Stats
16W - 26L
1,662 SR
Queue Stats
291W - 416L
1,468 MMR
Solo
Chaac
Chaac
Gold III
Impetuous-Hollow
Chaac
Gold III
Level 149
God Stats
10W - 1L
1,745 SR
Queue Stats
10W - 1L
1,896 MMR
Party 1
Charon
Charon
Platinum IV
thtboijoe
Charon
Platinum IV
Level 165
God Stats
13W - 4L
1,670 SR
Queue Stats
356W - 433L
1,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
HollowYew
Bake Kujira
16
1 / 4 / 2
9,826
756
7,825
15,657
19,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
J0hnny 2bad
Erlang Shen
15
0 / 3 / 3
9,136
703
5,407
11,138
14,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
cool calm cats
Discordia
16
2 / 5 / 0
10,322
794
9,655
8,861
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneSerqetAchillesNe ZhaCthulhu

VS

Bans
KuzenboDanzaburouMedusaCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doublix
Scylla
18
4 / 1 / 6
11,225
863
10,218
6,640
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 5
12,343
949
14,031
17,308
18,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
thtboijoe
Charon
17
1 / 1 / 9
10,456
804
7,706
12,177
13,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
Doublix
Scylla
4
1
6
7
L
Bake Kujira
HollowYew
Bake Kujira
1
4
2
0.5
W
7
1
5
9.5
L
Erlang Shen
J0hnny 2bad
Erlang Shen
0
3
3
0.5
L
Discordia
cool calm cats
Discordia
2
5
0
0.4
W
Charon
thtboijoe
Charon
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
31,955
35,656
Taken
36,125
37,916
Mitigated
33,975
2,851
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Doublix
Scylla
10,218
842
0
2,446
6,640
2,242
1,790
3,673
2,560
35,978
153
L
Bake Kujira
HollowYew
Bake Kujira
7,825
3,291
0
1,574
15,657
19,835
0
8,428
7,203
29,997
774
W
14,031
2,442
0
5,379
17,308
18,197
1,000
5,304
11,346
0
64,228
L
Erlang Shen
J0hnny 2bad
Erlang Shen
5,407
1,308
0
1,040
11,138
14,062
0
6,908
4,216
0
17,379
L
Discordia
cool calm cats
Discordia
9,655
174
0
237
8,861
4,019
0
2,196
6,665
54,046
0
W
Charon
thtboijoe
Charon
7,706
1,317
0
2,826
12,177
13,536
516
6,127
5,115
23,257
1,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
34,024
162
Minions Killed
190
0
Camps Cleared
0
675,169
Distance Traveled
808,293
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,225
863
68
5
0
265,419
0
L
Bake Kujira
9,826
756
52
4
0
233,937
0
W
Chaac
12,343
949
87
7
0
294,976
0
L
Erlang Shen
9,136
703
17
1
0
242,113
0
L
Discordia
10,322
794
93
7
0
199,119
0
W
Charon
10,456
804
35
3
0
247,898
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role