Player Matchup

Loki
Loki
BigYellowChigger
Loki
Level 61
God Stats
0W - 2L
1,279 SR
Queue Stats
139W - 113L
1,540 Elo+
Party 1
Chang'e
Chang'e
Fleija--
Chang'e
Level 60
God Stats
6W - 5L
1,669 SR
Queue Stats
113W - 128L
1,474 Elo+
Party 3
Artemis
Artemis
MasterWaffles
Artemis
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,527 Elo+
Party 1
Surtr
Surtr
THElinus-_-
Surtr
Level 39
God Stats
11W - 14L
1,515 SR
Queue Stats
83W - 87L
1,479 Elo+
Party 3
Cerberus
Cerberus
iHrta
Cerberus
Level 159
God Stats
3W - 5L
1,565 SR
Queue Stats
136W - 147L
1,527 Elo+
Solo
Team Averages
Level 71
1,506 SR
1,509 Elo+

VS

Team Averages
Level 114
1,544 SR
1,537 Elo+
Chronos
Chronos
KyrinCB
Chronos
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 99L
1,498 Elo+
Solo
Sylvanus
Sylvanus
OhhVela
Sylvanus
Level 126
God Stats
3W - 1L
1,561 SR
Queue Stats
75W - 62L
1,538 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Skelediirge
Maman Brigitte
Level 104
God Stats
100W - 82L
1,610 SR
Queue Stats
454W - 409L
1,554 Elo+
Solo
King Arthur
King Arthur
VoltGalaxi
King Arthur
Level 107
God Stats
6W - 4L
1,464 SR
Queue Stats
67W - 46L
1,573 Elo+
Party 2
Lancelot
Lancelot
heckman3
Lancelot
Level 136
God Stats
4W - 5L
1,585 SR
Queue Stats
78W - 64L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,034
440
2,927
12,433
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
Fleija--
Chang'e
13
2 / 5 / 0
7,165
448
5,003
10,264
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
12
2 / 2 / 1
7,200
450
10,783
8,800
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
0 / 8 / 0
6,796
425
4,609
12,683
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
iHrta
Cerberus
12
2 / 2 / 1
7,883
493
7,191
14,340
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KyrinCB
Chronos
13
0 / 2 / 4
7,583
474
5,349
9,029
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
OhhVela
Sylvanus
13
0 / 2 / 7
7,114
445
5,057
12,962
10,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maman Brigitte
Skelediirge
Maman Brigitte
17
7 / 1 / 4
10,177
636
10,741
8,504
2,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
VoltGalaxi
King Arthur
15
8 / 0 / 8
10,491
656
9,678
10,105
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
heckman3
Lancelot
15
6 / 1 / 5
9,062
566
8,588
10,384
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
21
21
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Chang'e
Fleija--
Chang'e
2
5
0
0.4
W
Chronos
KyrinCB
Chronos
0
2
4
1
L
Artemis
2
2
1
1.25
W
Sylvanus
OhhVela
Sylvanus
0
2
7
1.75
W
Maman Brigitte
Skelediirge
Maman Brigitte
7
1
4
9
L
0
8
0
0
W
King Arthur
VoltGalaxi
King Arthur
8
0
8
12
W
Lancelot
heckman3
Lancelot
6
1
5
8.5
L
Cerberus
iHrta
Cerberus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,513
Damage
39,413
58,520
Taken
50,984
26,090
Mitigated
28,724
14,129
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,927
885
0
4,117
12,433
3,288
0
3,360
9,073
0
51,524
L
Chang'e
Fleija--
Chang'e
5,003
100
240
2,272
10,264
2,244
0
5,414
4,850
40,051
1,142
W
Chronos
KyrinCB
Chronos
5,349
1,894
0
908
9,029
2,788
394
2,002
7,027
52,932
350
L
Artemis
10,783
3,076
0
1,780
8,800
2,707
0
2,923
5,877
0
51,692
W
Sylvanus
OhhVela
Sylvanus
5,057
1,591
1,126
3,563
12,962
10,097
280
2,681
10,115
21,844
6,375
W
Maman Brigitte
Skelediirge
Maman Brigitte
10,741
413
0
4,601
8,504
2,976
0
3,922
4,120
76,178
1,090
L
4,609
1,681
0
1,788
12,683
8,314
0
2,299
10,384
452
34,603
W
King Arthur
VoltGalaxi
King Arthur
9,678
1,628
0
1,205
10,105
7,460
120
1,306
8,480
0
68,376
W
Lancelot
heckman3
Lancelot
8,588
1,951
0
847
10,384
5,403
0
1,613
8,601
0
68,859
L
Cerberus
iHrta
Cerberus
7,191
417
0
3,932
14,340
9,537
0
6,737
7,603
55,513
1,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
44,427
465
Minions Killed
494
0
Camps Cleared
0
1,403,609
Distance Traveled
1,761,907
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,034
440
100
6
0
317,431
2
L
Chang'e
7,165
448
83
5
0
282,109
0
W
Chronos
7,583
474
94
6
0
324,710
2
L
Artemis
7,200
450
75
5
0
269,277
0
W
Sylvanus
7,114
445
50
3
0
289,032
0
W
Maman Brigitte
10,177
636
134
8
0
393,000
2
L
Surtr
6,796
425
50
3
0
196,056
0
W
King Arthur
10,491
656
115
7
0
318,617
0
W
Lancelot
9,062
566
101
6
0
436,548
6
L
Cerberus
7,883
493
157
10
0
338,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role