Player Matchup

Nox
Nox
Masters
GreenCow
Nox
Masters
Level 158
God Stats
15W - 7L
1,718 SR
Queue Stats
207W - 97L
2,381 MMR
Party 1
Thor
Thor
Diamond I
TheRedCow
Thor
Diamond I
Level 122
God Stats
9W - 2L
1,924 SR
Queue Stats
180W - 89L
1,872 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
random 8 pro
Sun Wukong
Gold III
Level 147
God Stats
8W - 15L
1,496 SR
Queue Stats
635W - 806L
1,513 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,713 SR
1,922 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 180
1,632 SR
1,664 MMR
Shiva
Shiva
Silver II
BigBlink
Shiva
Silver II
Level 62
God Stats
7W - 6L
1,580 SR
Queue Stats
14W - 20L
1,483 MMR
Party 2
Chiron
Chiron
Masters
BiteTheSteez
Chiron
Masters
Level 358
God Stats
17W - 11L
1,640 SR
Queue Stats
1,580W - 1,220L
1,974 MMR
Solo
Vulcan
Vulcan
Silver I
Fox7805
Vulcan
Silver I
Level 120
God Stats
0W - 1L
1,675 SR
Queue Stats
13W - 17L
1,535 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 4
11,506
885
11,192
4,698
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
18
4 / 0 / 7
10,533
810
9,753
12,073
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
random 8 pro
Sun Wukong
16
0 / 1 / 10
9,603
739
8,988
15,487
14,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
KuzenboSerqetThothFafnirNe Zha

VS

Bans
KumbhakarnaCthulhuOdinNemesisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigBlink
Shiva
14
0 / 3 / 0
8,425
648
7,123
13,324
10,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
15
1 / 3 / 0
9,034
695
7,489
9,181
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Fox7805
Vulcan
15
0 / 5 / 0
8,850
681
8,509
10,081
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
11
Kills
1
1
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
BigBlink
Shiva
0
3
0
0
L
Chiron
1
3
0
0.33
L
Vulcan
Fox7805
Vulcan
0
5
0
0
W
7
0
4
9
W
Thor
4
0
7
7.5
W
Sun Wukong
random 8 pro
Sun Wukong
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,933
Damage
23,121
32,258
Taken
32,586
25,381
Mitigated
16,866
9,481
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BigBlink
Shiva
7,123
342
1,448
1,931
13,324
10,663
18
5,317
6,629
263
19,678
L
Chiron
7,489
3,265
789
1,614
9,181
2,870
240
2,595
5,774
0
33,053
L
Vulcan
Fox7805
Vulcan
8,509
172
0
709
10,081
3,333
0
2,454
6,737
35,187
0
W
11,192
607
0
346
4,698
2,007
2,081
1,247
3,243
57,219
1,619
W
Thor
9,753
530
0
4,454
12,073
8,827
902
3,979
7,747
0
25,128
W
Sun Wukong
random 8 pro
Sun Wukong
8,988
490
0
4,681
15,487
14,547
33
3,494
11,516
0
27,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
26,309
162
Minions Killed
141
0
Camps Cleared
0
803,077
Distance Traveled
659,188
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,425
648
31
2
0
238,744
9
L
Chiron
9,034
695
57
4
0
202,576
0
L
Vulcan
8,850
681
53
4
0
217,868
0
W
Nox
11,506
885
100
8
0
268,399
0
W
Thor
10,533
810
29
2
0
272,410
0
W
Sun Wukong
9,603
739
33
3
0
262,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role