Player Matchup

Ares
Ares
Ragin Selk
Ares
Level 113
God Stats
0W - 1L
1,464 SR
Queue Stats
131W - 132L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
THEPHARAOHCAM
Tsukuyomi
Level 69
God Stats
3W - 2L
1,670 SR
Queue Stats
14W - 13L
1,509 Elo+
Party 1
Fenrir
Fenrir
UltimaWolf-21
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,519 Elo+
Party 1
Izanami
Izanami
XHUNTERX260_
Izanami
Level 128
God Stats
1W - 5L
1,309 SR
Queue Stats
47W - 47L
1,495 Elo+
Party 1
Nox
Nox
xBlaatina
Nox
Level 144
God Stats
0W - 1L
1,334 SR
Queue Stats
41W - 43L
1,496 Elo+
Party 1
Team Averages
Level 112
1,455 SR
1,493 Elo+

VS

Team Averages
Level 95
1,503 SR
1,439 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BURNS315
Horus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 94L
1,449 Elo+
Party 2
Rama
Rama
Just_call_me_Jim
Rama
Level 108
God Stats
3W - 2L
1,332 SR
Queue Stats
137W - 183L
1,347 Elo+
Party 2
Ra
Ra
Rami-XO-
Ra
Level 67
God Stats
15W - 14L
1,578 SR
Queue Stats
192W - 225L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
RockBottomAuto
Cabrakan
Level 108
God Stats
11W - 9L
1,607 SR
Queue Stats
227W - 232L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,323
452
2,914
7,400
5,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
THEPHARAOHCAM
Tsukuyomi
12
2 / 2 / 1
6,704
479
4,035
10,640
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 0 / 1
7,058
504
5,096
11,787
7,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
XHUNTERX260_
Izanami
13
5 / 2 / 0
8,086
578
8,681
9,944
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 0
6,771
484
4,975
6,975
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 1 / 2
7,573
541
3,941
5,860
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Horus
BURNS315
Horus
13
3 / 1 / 2
7,314
522
7,074
10,982
9,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 0
7,720
551
5,463
8,094
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 2 / 6
7,440
531
7,024
6,984
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
11
1 / 0 / 6
7,063
505
4,998
10,615
11,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
9
Kills
10
10
Deaths
9
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
2
2
W
Horus
BURNS315
Horus
3
1
2
4
W
2
5
0
0.4
L
0
2
1
0.25
W
3
2
6
3
W
Cabrakan
1
0
6
4
L
Tsukuyomi
THEPHARAOHCAM
Tsukuyomi
2
2
1
1.25
L
0
0
1
0.5
L
Izanami
XHUNTERX260_
Izanami
5
2
0
2.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
28,500
46,746
Taken
42,535
22,370
Mitigated
27,558
16,543
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,941
1,897
0
2,568
5,860
2,044
0
1,136
4,724
0
73,579
W
Horus
BURNS315
Horus
7,074
3,179
160
1,310
10,982
9,334
0
0
10,982
0
37,465
W
5,463
4,311
0
1,837
8,094
2,384
641
331
7,763
0
56,091
L
2,914
185
0
1,256
7,400
5,956
0
3,927
3,398
13,661
1,143
W
7,024
760
1,345
2,107
6,984
2,693
0
3,976
3,008
45,271
1,317
W
Cabrakan
4,998
1,104
0
1,608
10,615
11,103
174
2,298
8,317
19,098
0
L
Tsukuyomi
THEPHARAOHCAM
Tsukuyomi
4,035
717
0
5,318
10,640
3,257
0
2,336
8,304
0
35,149
L
5,096
1,955
0
6,309
11,787
7,365
0
0
11,787
0
40,286
L
Izanami
XHUNTERX260_
Izanami
8,681
6,280
0
3,410
9,944
3,586
455
1,800
8,144
0
64,969
L
4,975
113
0
250
6,975
2,206
0
3,723
3,252
42,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,942
Gold Earned
37,110
363
Minions Killed
400
0
Camps Cleared
0
1,260,769
Distance Traveled
1,292,746
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,573
541
120
9
0
284,327
0
W
Horus
7,314
522
63
5
0
247,850
0
W
Rama
7,720
551
114
8
0
241,527
0
L
Ares
6,323
452
24
2
0
201,511
3
W
Ra
7,440
531
81
6
0
265,835
0
W
Cabrakan
7,063
505
22
2
0
253,207
1
L
Tsukuyomi
6,704
479
66
5
0
286,220
0
L
Fenrir
7,058
504
75
5
0
260,441
0
L
Izanami
8,086
578
115
8
0
249,492
1
L
Nox
6,771
484
83
6
0
263,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role