Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
Isreali_Ankls
Bake Kujira
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,485 Elo+
Party 2
Pele
Pele
Zanzi_99
Pele
Level 88
God Stats
10W - 14L
1,167 SR
Queue Stats
295W - 289L
1,399 Elo+
Party 1
Chaac
Chaac
ZeXLover
Chaac
Level 122
God Stats
1W - 1L
1,154 SR
Queue Stats
201W - 200L
1,528 Elo+
Solo
Team Averages
Level 101
1,364 SR
1,482 Elo+

VS

Team Averages
Level 141
1,560 SR
1,493 Elo+
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 121
God Stats
378W - 360L
1,525 SR
Queue Stats
454W - 444L
1,479 Elo+
Solo
Arachne
Arachne
Chubzilla20012
Arachne
Level 119
God Stats
3W - 2L
1,584 SR
Queue Stats
48W - 42L
1,460 Elo+
Solo
Geb
Geb
Kaitamita
Geb
Level 158
God Stats
1W - 2L
1,582 SR
Queue Stats
488W - 483L
1,514 Elo+
Solo
Medusa
Medusa
MATEO96738
Medusa
Level 44
God Stats
23W - 22L
1,567 SR
Queue Stats
101W - 101L
1,489 Elo+
Solo
Vulcan
Vulcan
chenlezhi
Vulcan
Level 265
God Stats
231W - 208L
1,541 SR
Queue Stats
1,642W - 1,618L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 2
6,718
611
5,413
6,659
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
 
Freya
11
2 / 0 / 1
6,554
596
1,818
4,621
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bake Kujira
Isreali_Ankls
Bake Kujira
11
4 / 3 / 2
6,069
552
5,324
8,175
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
12
4 / 0 / 4
6,709
610
3,386
5,505
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
ZeXLover
Chaac
11
2 / 0 / 2
6,735
612
5,626
6,286
4,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
13
2 / 0 / 1
6,611
601
3,201
5,748
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 4 / 1
4,902
446
1,989
8,064
3,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
2 / 2 / 0
5,462
497
2,590
8,218
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
MATEO96738
Medusa
10
0 / 4 / 2
5,171
470
4,683
6,746
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
chenlezhi
Vulcan
9
0 / 4 / 0
5,116
465
2,882
4,570
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
W
Freya
 
Freya
2
0
1
2.5
L
Danzaburou
AchillesSamaras
Danzaburou
2
0
1
2.5
L
0
4
1
0.13
W
Bake Kujira
Isreali_Ankls
Bake Kujira
4
3
2
1.67
L
2
2
0
1
L
Medusa
MATEO96738
Medusa
0
4
2
0.25
W
Pele
4
0
4
6
W
Chaac
ZeXLover
Chaac
2
0
2
3
L
Vulcan
chenlezhi
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
15,345
31,246
Taken
33,346
14,753
Mitigated
12,198
10,248
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,413
3,179
0
2,794
6,659
2,171
601
566
6,093
0
50,767
W
Freya
 
Freya
1,818
559
0
2,185
4,621
1,393
0
2,105
2,516
36,452
6,785
L
Danzaburou
AchillesSamaras
Danzaburou
3,201
992
0
2,691
5,748
1,736
0
418
5,310
0
52,970
L
1,989
1,094
0
2,668
8,064
3,076
0
0
8,064
0
14,077
W
Bake Kujira
Isreali_Ankls
Bake Kujira
5,324
2,621
0
589
8,175
5,252
172
1,646
6,529
24,173
0
L
2,590
584
0
1,511
8,218
4,198
0
1,982
6,116
21,136
0
L
Medusa
MATEO96738
Medusa
4,683
1,068
0
884
6,746
1,818
0
1,959
4,616
0
34,392
W
Pele
3,386
458
0
1,559
5,505
1,929
0
798
4,707
0
46,849
W
Chaac
ZeXLover
Chaac
5,626
1,095
0
3,121
6,286
4,008
0
357
5,617
0
39,661
L
Vulcan
chenlezhi
Vulcan
2,882
98
0
0
4,570
1,370
0
2,186
2,294
28,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
27,262
372
Minions Killed
283
0
Camps Cleared
0
1,116,499
Distance Traveled
1,051,398
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,718
611
95
9
0
191,119
0
W
Freya
6,554
596
88
8
0
193,850
2
L
Danzaburou
6,611
601
114
10
0
215,126
0
L
Arachne
4,902
446
27
2
0
170,002
0
W
Bake Kujira
6,069
552
37
3
0
234,061
2
L
Geb
5,462
497
40
4
0
228,582
0
L
Medusa
5,171
470
56
5
0
225,592
0
W
Pele
6,709
610
78
7
0
282,827
0
W
Chaac
6,735
612
74
7
0
214,642
0
L
Vulcan
5,116
465
46
4
0
212,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role