Player Matchup

Serqet
Serqet
Advengence
Serqet
Level 141
God Stats
1W - 0L
1,504 SR
Queue Stats
26W - 13L
1,653 Elo+
Party 2
Janus
Janus
NYCitySupreme
Janus
Level 7
God Stats
2W - 0L
1,240 SR
Queue Stats
10W - 2L
1,763 Elo+
Party 2
Ullr
Ullr
UZIIIIIIIIIIII
Ullr
Level 128
God Stats
3W - 1L
1,583 SR
Queue Stats
25W - 10L
1,701 Elo+
Party 2
Team Averages
Level 92
1,443 SR
1,705 Elo+

VS

Team Averages
Level 59
1,445 SR
1,251 Elo+
Geb
Geb
Brenden602
Geb
Level 52
God Stats
27W - 31L
1,394 SR
Queue Stats
202W - 227L
1,241 Elo+
Party 1
Pele
Pele
elias-atlas
Pele
Level 108
God Stats
15W - 12L
1,486 SR
Queue Stats
779W - 856L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
seag0dz
Zhong Kui
Level 16
God Stats
2W - 11L
1,453 SR
Queue Stats
22W - 52L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Advengence
Serqet
12
4 / 1 / 9
7,420
1,060
6,030
7,001
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 9
7,574
1,082
4,531
2,277
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 6
7,635
1,091
5,576
4,432
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,151
736
4,306
8,392
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 0
4,881
697
857
4,232
762
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
seag0dz
Zhong Kui
10
0 / 5 / 0
5,092
727
2,791
6,108
2,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
1
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
Advengence
Serqet
4
1
9
8.5
L
0
4
0
0
W
4
0
9
8.5
W
5
0
6
8
L
0
4
0
0
L
Zhong Kui
seag0dz
Zhong Kui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,137
Damage
7,954
13,710
Taken
18,732
5,256
Mitigated
8,355
3,243
Healing
1,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Advengence
Serqet
6,030
1,747
0
1,259
7,001
3,144
392
2,601
3,386
0
13,820
L
4,306
170
0
286
8,392
4,625
0
2,083
5,938
12,285
0
W
4,531
414
0
977
2,277
675
478
1,375
866
22,662
205
W
5,576
1,273
0
1,007
4,432
1,437
1,733
2,811
1,402
0
28,373
L
857
163
65
143
4,232
762
0
1,040
2,741
0
3,199
L
Zhong Kui
seag0dz
Zhong Kui
2,791
334
0
659
6,108
2,968
0
1,417
4,448
8,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
15,124
122
Minions Killed
30
0
Camps Cleared
0
485,105
Distance Traveled
269,950
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,420
1,060
25
4
0
167,933
2
L
Geb
5,151
736
12
2
0
118,684
0
W
Janus
7,574
1,082
53
8
0
159,483
2
W
Ullr
7,635
1,091
44
6
0
157,689
0
L
Pele
4,881
697
6
1
0
63,190
0
L
Zhong Kui
5,092
727
12
2
0
88,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role