Player Matchup

Zhong Kui
Zhong Kui
Gold III
Mrdustydonut
Zhong Kui
Gold III
Level 104
God Stats
1W - 0L
1,148 SR
Queue Stats
92W - 89L
1,457 MMR
Party 1
Da Ji
Da Ji
Gold IV
Returbi1055
Da Ji
Gold IV
Level 125
God Stats
9W - 6L
1,587 SR
Queue Stats
40W - 42L
1,459 MMR
Solo
Ares
Ares
Gold III
SHiFTJustice
Ares
Gold III
Level 144
God Stats
1W - 0L
1,727 SR
Queue Stats
92W - 89L
1,457 MMR
Party 1
King Arthur
King Arthur
Gold II
TheMightyGrizzly
King Arthur
Gold II
Level 122
God Stats
9W - 6L
1,441 SR
Queue Stats
224W - 227L
1,447 MMR
Solo
Janus
Janus
Gold III
ghoster72
Janus
Gold III
Level 112
God Stats
14W - 16L
1,460 SR
Queue Stats
417W - 438L
1,420 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,473 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,553 SR
1,448 MMR
Loki
Loki
Gold IV
DaddyBlakeWM
Loki
Gold IV
Level 145
God Stats
1W - 1L
1,836 SR
Queue Stats
107W - 122L
1,440 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
HandsomeBeast1
Kuzenbo
Gold IV
Level 178
God Stats
29W - 27L
1,549 SR
Queue Stats
291W - 303L
1,450 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Lionizes
Danzaburou
Bronze III
Level 120
God Stats
0W - 1L
1,363 SR
Queue Stats
43W - 56L
1,411 MMR
Solo
Nu Wa
Nu Wa
Silver III
Thuggoz-
Nu Wa
Silver III
Level 115
God Stats
2W - 5L
1,500 SR
Queue Stats
220W - 228L
1,490 MMR
Solo
Ne Zha
Ne Zha
Gold I
santiniet
Ne Zha
Gold I
Level 179
God Stats
15W - 14L
1,517 SR
Queue Stats
305W - 301L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mrdustydonut
Zhong Kui
12
4 / 1 / 0
6,854
623
3,809
6,661
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 0 / 5
6,998
636
4,170
6,697
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 3
6,943
631
3,459
8,536
5,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
TheMightyGrizzly
King Arthur
12
0 / 2 / 1
7,029
639
4,964
9,757
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ghoster72
Janus
13
6 / 1 / 3
8,250
750
5,955
5,095
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneThanatosAo KuangSun Wukong

VS

Bans
AnhurMaman BrigitteFenrirAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,849
441
1,468
4,742
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 2 / 0
6,912
628
5,191
9,332
7,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Lionizes
Danzaburou
9
1 / 3 / 0
5,256
478
3,655
6,466
1,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Thuggoz-
Nu Wa
11
0 / 3 / 2
5,705
519
3,908
6,061
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
santiniet
Ne Zha
10
2 / 3 / 0
6,343
577
4,496
8,583
3,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
6
6
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
3
2
0
1.5
L
Danzaburou
Lionizes
Danzaburou
1
3
0
0.33
W
Zhong Kui
Mrdustydonut
Zhong Kui
4
1
0
4
W
2
0
5
4.5
W
2
2
3
1.75
W
King Arthur
TheMightyGrizzly
King Arthur
0
2
1
0.25
L
Nu Wa
Thuggoz-
Nu Wa
0
3
2
0.33
W
Janus
ghoster72
Janus
6
1
3
7.5
L
Ne Zha
santiniet
Ne Zha
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
18,718
36,746
Taken
35,184
18,050
Mitigated
16,324
13,738
Healing
9,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,468
230
0
890
4,742
1,373
0
697
4,029
0
21,698
L
5,191
1,515
0
2,770
9,332
7,782
0
2,226
6,933
31,732
796
L
Danzaburou
Lionizes
Danzaburou
3,655
1,438
0
2,222
6,466
1,829
0
3,327
3,139
0
30,294
W
Zhong Kui
Mrdustydonut
Zhong Kui
3,809
1,306
0
3,276
6,661
3,924
794
190
6,391
39,388
6,169
W
4,170
1,017
0
4,693
6,697
1,983
0
950
5,602
0
45,855
W
3,459
408
0
1,768
8,536
5,099
443
238
8,178
17,138
963
W
King Arthur
TheMightyGrizzly
King Arthur
4,964
907
0
2,247
9,757
5,400
174
3,716
5,577
0
55,386
L
Nu Wa
Thuggoz-
Nu Wa
3,908
1,206
0
736
6,061
1,386
0
2,027
3,894
32,106
0
W
Janus
ghoster72
Janus
5,955
472
0
1,754
5,095
1,644
275
2,706
2,078
49,954
1,003
L
Ne Zha
santiniet
Ne Zha
4,496
484
0
3,284
8,583
3,954
0
4,184
4,341
0
38,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
29,065
395
Minions Killed
290
0
Camps Cleared
0
1,151,180
Distance Traveled
1,000,835
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,849
441
44
4
0
179,318
2
L
Kuzenbo
6,912
628
73
7
0
193,441
0
L
Danzaburou
5,256
478
54
5
0
185,696
3
W
Zhong Kui
6,854
623
89
8
0
219,257
0
W
Da Ji
6,998
636
81
7
0
266,387
0
W
Ares
6,943
631
27
2
0
248,575
0
W
King Arthur
7,029
639
102
9
0
203,022
0
L
Nu Wa
5,705
519
62
6
0
198,659
2
W
Janus
8,250
750
96
9
0
213,939
2
L
Ne Zha
6,343
577
57
5
0
243,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role