Player Matchup

Cabrakan
Cabrakan
Fortunate NO
Cabrakan
Level 136
God Stats
33W - 25L
1,579 SR
Queue Stats
254W - 241L
1,546 Elo+
Party 1
Hachiman
Hachiman
MarkLost
Hachiman
Level 129
God Stats
9W - 9L
1,471 SR
Queue Stats
196W - 207L
1,442 Elo+
Party 1
Surtr
Surtr
Ramso94
Surtr
Level 117
God Stats
50W - 37L
1,630 SR
Queue Stats
108W - 115L
1,504 Elo+
Party 1
Bacchus
Bacchus
V1ctr0n
Bacchus
Level 126
God Stats
6W - 9L
1,467 SR
Queue Stats
212W - 213L
1,512 Elo+
Party 1
Hera
Hera
theproeder
Hera
Level 69
God Stats
27W - 14L
1,617 SR
Queue Stats
103W - 100L
1,423 Elo+
Party 1
Team Averages
Level 115
1,553 SR
1,485 Elo+

VS

Team Averages
Level 99
1,315 SR
1,354 Elo+
Hel
Hel
Bloodfang7
Hel
Level 129
God Stats
1W - 3L
1,177 SR
Queue Stats
122W - 122L
1,434 Elo+
Solo
Ares
Ares
Isaartjim23
Ares
Level 10
God Stats
1W - 18L
1,198 SR
Queue Stats
2W - 24L
1,101 Elo+
Party 2
Loki
Loki
Killatim99
Loki
Level 140
God Stats
1W - 2L
1,294 SR
Queue Stats
22W - 20L
1,540 Elo+
Party 3
Ratatoskr
Ratatoskr
KnottyFlunky
Ratatoskr
Level 155
God Stats
2W - 1L
1,655 SR
Queue Stats
123W - 108L
1,594 Elo+
Party 3
Anubis
Anubis
The Martinez xD
Anubis
Level 62
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 24L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fortunate NO
Cabrakan
17
9 / 1 / 6
9,397
723
11,138
8,745
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
MarkLost
Hachiman
15
11 / 1 / 6
9,562
736
10,055
7,377
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Ramso94
Surtr
14
5 / 3 / 5
9,207
708
10,218
12,826
7,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
V1ctr0n
Bacchus
13
3 / 0 / 13
8,594
661
5,256
10,103
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
8 / 2 / 4
9,397
723
9,394
6,724
2,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 1
6,271
482
5,826
10,785
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
5,152
396
1,308
8,754
3,222
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 6 / 2
7,599
585
4,617
10,405
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
KnottyFlunky
Ratatoskr
11
1 / 7 / 2
6,442
496
7,068
16,049
4,962
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
1 / 11 / 0
6,333
487
4,234
11,758
3,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
36
Kills
7
7
Deaths
36
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Cabrakan
Fortunate NO
Cabrakan
9
1
6
12
L
0
4
1
0.13
L
3
6
2
0.67
L
Ratatoskr
KnottyFlunky
Ratatoskr
1
7
2
0.29
W
Hachiman
MarkLost
Hachiman
11
1
6
14
W
Surtr
Ramso94
Surtr
5
3
5
2.5
L
1
11
0
0.09
W
Bacchus
V1ctr0n
Bacchus
3
0
13
9.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,061
Damage
23,053
45,775
Taken
57,751
29,053
Mitigated
16,898
13,196
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,826
379
221
1,599
10,785
2,449
0
7,804
2,845
33,420
0
W
Cabrakan
Fortunate NO
Cabrakan
11,138
1,254
0
3,876
8,745
5,947
0
1,898
6,684
81,075
0
L
1,308
75
10
347
8,754
3,222
0
3,713
4,974
4,916
0
L
4,617
1,193
0
600
10,405
2,985
0
5,043
5,296
0
35,917
L
Ratatoskr
KnottyFlunky
Ratatoskr
7,068
1,411
0
5,072
16,049
4,962
0
4,513
11,536
0
43,047
W
Hachiman
MarkLost
Hachiman
10,055
6,131
0
3,418
7,377
2,319
2,674
3,677
3,654
0
66,065
W
Surtr
Ramso94
Surtr
10,218
3,308
0
2,968
12,826
7,655
796
449
12,326
2,311
59,962
L
4,234
177
90
1,690
11,758
3,280
0
5,499
6,208
24,741
241
W
Bacchus
V1ctr0n
Bacchus
5,256
836
0
2,934
10,103
10,778
1,003
2,096
7,903
19,596
881
W
9,394
2,009
0
0
6,724
2,354
1,700
2,387
4,033
77,192
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,157
Gold Earned
31,797
515
Minions Killed
252
0
Camps Cleared
0
1,376,056
Distance Traveled
1,131,474
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,271
482
63
5
0
206,448
0
W
Cabrakan
9,397
723
136
10
0
299,132
0
L
Ares
5,152
396
10
1
0
157,149
0
L
Loki
7,599
585
70
5
0
301,447
6
L
Ratatoskr
6,442
496
75
6
0
271,350
0
W
Hachiman
9,562
736
114
9
0
232,535
0
W
Surtr
9,207
708
100
8
0
268,013
2
L
Anubis
6,333
487
34
3
0
195,080
0
W
Bacchus
8,594
661
28
2
0
294,334
5
W
Hera
9,397
723
137
11
0
282,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role