Player Matchup

Hou Yi
Hou Yi
Arthur Aris
Hou Yi
Level 65
God Stats
18W - 18L
1,535 SR
Queue Stats
235W - 242L
1,411 Elo+
Solo
Serqet
Serqet
Blackstar095
Serqet
Level 163
God Stats
4W - 3L
1,431 SR
Queue Stats
85W - 94L
1,392 Elo+
Party 2
Chang'e
Chang'e
Edsel36
Chang'e
Level 86
God Stats
3W - 3L
1,366 SR
Queue Stats
106W - 112L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
Feruchiha
Ne Zha
Level 158
God Stats
13W - 3L
1,768 SR
Queue Stats
143W - 139L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SH4DOW343UwU
Gilgamesh
Level 86
God Stats
7W - 8L
1,322 SR
Queue Stats
309W - 297L
1,461 Elo+
Solo
Team Averages
Level 112
1,485 SR
1,441 Elo+

VS

Team Averages
Level 113
1,520 SR
1,430 Elo+
Scylla
Scylla
LumpyOctopus429
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 126L
1,456 Elo+
Party 1
Discordia
Discordia
TechyLobster870
Discordia
Level 139
God Stats
25W - 30L
1,426 SR
Queue Stats
142W - 120L
1,429 Elo+
Solo
Apollo
Apollo
WackyChan69
Apollo
Level 126
God Stats
5W - 1L
1,704 SR
Queue Stats
166W - 144L
1,437 Elo+
Party 1
Achilles
Achilles
XxWaWiSxX
Achilles
Level 126
God Stats
35W - 41L
1,468 SR
Queue Stats
271W - 230L
1,480 Elo+
Solo
Danzaburou
Danzaburou
avataraang2222
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 4 / 3
8,167
544
4,418
8,808
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
13
1 / 5 / 3
7,488
499
3,669
12,016
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Edsel36
Chang'e
14
2 / 1 / 6
8,690
579
1,920
9,135
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
Feruchiha
Ne Zha
17
7 / 2 / 5
9,412
627
13,455
17,116
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SH4DOW343UwU
Gilgamesh
13
5 / 4 / 3
8,962
597
7,967
12,023
9,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 6
7,381
492
6,605
8,171
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
TechyLobster870
Discordia
12
0 / 1 / 1
7,014
468
3,751
5,780
1,679
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
14
6 / 5 / 4
8,309
554
11,562
11,372
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
XxWaWiSxX
Achilles
14
4 / 3 / 1
9,076
605
8,873
14,075
11,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
avataraang2222
Danzaburou
12
3 / 3 / 4
7,779
519
5,792
8,622
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
18
Kills
16
16
Deaths
18
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
4
3
1.13
W
Serqet
1
5
3
0.5
W
Chang'e
Edsel36
Chang'e
2
1
6
5
W
Ne Zha
Feruchiha
Ne Zha
7
2
5
4.75
L
3
6
6
1
W
Gilgamesh
SH4DOW343UwU
Gilgamesh
5
4
3
1.63
L
Discordia
TechyLobster870
Discordia
0
1
1
0.5
L
Apollo
6
5
4
1.6
L
Achilles
XxWaWiSxX
Achilles
4
3
1
1.5
L
Danzaburou
avataraang2222
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,429
Damage
36,583
59,098
Taken
48,020
26,247
Mitigated
20,912
20,337
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
4,418
2,355
0
1,198
8,808
3,039
965
1,588
7,028
0
49,376
W
Serqet
3,669
527
0
1,890
12,016
3,338
584
0
12,016
0
36,667
W
Chang'e
Edsel36
Chang'e
1,920
117
1,884
5,425
9,135
2,930
0
4,559
4,490
43,846
848
W
Ne Zha
Feruchiha
Ne Zha
13,455
4,614
0
8,909
17,116
6,964
178
1,226
15,810
0
83,269
L
6,605
500
377
429
8,171
1,839
0
0
8,171
30,136
0
W
Gilgamesh
SH4DOW343UwU
Gilgamesh
7,967
1,500
0
1,031
12,023
9,976
355
2,281
9,398
0
33,383
L
Discordia
TechyLobster870
Discordia
3,751
145
0
2,884
5,780
1,679
0
815
4,965
41,989
0
L
Apollo
11,562
5,950
0
2,776
11,372
3,628
544
712
10,488
0
61,302
L
Achilles
XxWaWiSxX
Achilles
8,873
1,343
0
4,444
14,075
11,002
258
393
13,052
0
64,321
L
Danzaburou
avataraang2222
Danzaburou
5,792
1,983
0
915
8,622
2,764
351
0
8,622
0
32,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
39,559
397
Minions Killed
385
0
Camps Cleared
0
1,507,189
Distance Traveled
1,346,011
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,167
544
72
5
0
272,433
0
W
Serqet
7,488
499
72
5
0
268,725
0
W
Chang'e
8,690
579
71
5
0
305,598
6
W
Ne Zha
9,412
627
132
9
0
350,942
1
L
Scylla
7,381
492
57
4
0
285,322
0
W
Gilgamesh
8,962
597
50
3
0
309,491
0
L
Discordia
7,014
468
84
6
0
193,966
4
L
Apollo
8,309
554
87
6
0
308,593
0
L
Achilles
9,076
605
105
7
0
294,745
4
L
Danzaburou
7,779
519
52
3
0
263,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role