Player Matchup

Thor
Thor
 
Thor
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bawybaw
Kukulkan
Level 142
God Stats
0W - 1L
1,264 SR
Queue Stats
35W - 50L
1,476 Elo+
Party 1
Hel
Hel
Cybernet1cTiger
Hel
Level 198
God Stats
6W - 3L
1,610 SR
Queue Stats
133W - 136L
1,554 Elo+
Party 1
Baba Yaga
Baba Yaga
Heusy28
Baba Yaga
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
52W - 56L
1,509 Elo+
Party 1
He Bo
He Bo
OniwaBanshi
He Bo
Level 158
God Stats
2W - 6L
1,311 SR
Queue Stats
235W - 226L
1,573 Elo+
Solo
Team Averages
Level 152
1,480 SR
1,523 Elo+

VS

Team Averages
Level 105
1,656 SR
1,552 Elo+
Zhong Kui
Zhong Kui
BIGIRON444
Zhong Kui
Level 124
God Stats
7W - 6L
1,564 SR
Queue Stats
533W - 539L
1,471 Elo+
Party 2
Zeus
Zeus
Magiconjah
Zeus
Level 129
God Stats
2W - 1L
1,557 SR
Queue Stats
323W - 310L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
Metronomez
Kuzenbo
Level 28
God Stats
5W - 3L
1,970 SR
Queue Stats
360W - 137L
1,701 Elo+
Solo
Aphrodite
Aphrodite
RatDarling
Aphrodite
Level 86
God Stats
8W - 6L
1,716 SR
Queue Stats
320W - 329L
1,498 Elo+
Party 2
Mulan
Mulan
minecuber
Mulan
Level 159
God Stats
4W - 2L
1,473 SR
Queue Stats
374W - 358L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 3 / 3
8,156
816
9,254
8,442
4,220
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Bawybaw
Kukulkan
15
2 / 3 / 5
8,397
840
10,300
7,278
3,559
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 7
6,773
677
4,280
9,132
10,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
Heusy28
Baba Yaga
12
1 / 3 / 5
7,013
701
5,610
5,946
2,595
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 2
7,510
751
7,617
4,840
1,888
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIGIRON444
Zhong Kui
15
3 / 2 / 6
8,255
826
6,195
10,776
12,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 9
8,483
848
10,211
7,648
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Metronomez
Kuzenbo
15
1 / 1 / 5
8,426
843
6,544
10,786
10,526
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
RatDarling
Aphrodite
13
3 / 3 / 7
8,086
809
4,276
12,626
6,405
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
minecuber
Mulan
14
3 / 2 / 8
8,270
827
5,968
10,662
8,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
9
Kills
13
13
Deaths
10
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
3
3
2.17
W
Zhong Kui
BIGIRON444
Zhong Kui
3
2
6
3
L
Kukulkan
Bawybaw
Kukulkan
2
3
5
1.5
L
0
3
7
1.17
L
Baba Yaga
Heusy28
Baba Yaga
1
3
5
1.17
W
3
2
9
3.75
W
Kuzenbo
Metronomez
Kuzenbo
1
1
5
3.5
L
1
1
2
2
W
Aphrodite
RatDarling
Aphrodite
3
3
7
2.17
W
Mulan
minecuber
Mulan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,061
Damage
33,194
35,638
Taken
52,498
22,405
Mitigated
40,616
13,002
Healing
27,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,254
490
564
202
8,442
4,220
0
7,155
1,287
0
14,051
W
Zhong Kui
BIGIRON444
Zhong Kui
6,195
364
648
2,291
10,776
12,639
613
4,637
5,795
17,118
22
L
Kukulkan
Bawybaw
Kukulkan
10,300
76
139
357
7,278
3,559
0
5,605
1,673
32,155
0
L
4,280
431
5,920
4,337
9,132
10,143
0
6,256
2,876
11,088
0
L
Baba Yaga
Heusy28
Baba Yaga
5,610
133
404
610
5,946
2,595
0
4,132
1,814
10,438
0
W
10,211
395
1,662
1,363
7,648
2,511
545
4,564
2,914
21,020
0
W
Kuzenbo
Metronomez
Kuzenbo
6,544
2,697
3,227
3,359
10,786
10,526
246
4,628
5,943
11,032
944
L
7,617
27
279
190
4,840
1,888
0
3,525
1,315
16,314
613
W
Aphrodite
RatDarling
Aphrodite
4,276
316
6,790
6,756
12,626
6,405
28
8,358
4,142
15,004
0
W
Mulan
minecuber
Mulan
5,968
356
496
1,187
10,662
8,535
15
4,206
6,286
0
11,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
41,520
110
Minions Killed
103
0
Camps Cleared
0
913,977
Distance Traveled
902,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,156
816
14
1
0
183,304
0
W
Zhong Kui
8,255
826
18
2
0
179,970
0
L
Kukulkan
8,397
840
43
4
0
175,166
0
L
Hel
6,773
677
18
2
0
191,060
0
L
Baba Yaga
7,013
701
7
1
0
181,062
0
W
Zeus
8,483
848
22
2
0
173,222
0
W
Kuzenbo
8,426
843
21
2
0
193,664
0
L
He Bo
7,510
751
28
3
0
183,385
0
W
Aphrodite
8,086
809
32
3
0
175,418
0
W
Mulan
8,270
827
10
1
0
180,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role