Player Matchup

Cthulhu
Cthulhu
El_ChoChua21
Cthulhu
Level 145
God Stats
11W - 7L
1,316 SR
Queue Stats
180W - 190L
1,386 Elo+
Party 2
Mercury
Mercury
MrMings619
Mercury
Level 59
God Stats
6W - 4L
1,434 SR
Queue Stats
190W - 175L
1,445 Elo+
Party 3
Neith
Neith
aH Lucario
Neith
Level 86
God Stats
20W - 12L
1,561 SR
Queue Stats
476W - 439L
1,481 Elo+
Solo
Ra
Ra
jojomanito
Ra
Level 47
God Stats
7W - 4L
1,601 SR
Queue Stats
87W - 107L
1,401 Elo+
Party 2
Achilles
Achilles
noobmastef69
Achilles
Level 107
God Stats
14W - 6L
1,632 SR
Queue Stats
204W - 204L
1,436 Elo+
Party 3
Team Averages
Level 89
1,509 SR
1,430 Elo+

VS

Team Averages
Level 95
1,518 SR
1,411 Elo+
Cernunnos
Cernunnos
ASweetBlargh
Cernunnos
Level 69
God Stats
1W - 3L
1,280 SR
Queue Stats
221W - 233L
1,397 Elo+
Party 1
Aphrodite
Aphrodite
ASweetDovekie
Aphrodite
Level 83
God Stats
0W - 3L
1,385 SR
Queue Stats
305W - 322L
1,401 Elo+
Party 1
Loki
Loki
ASweetSquishee
Loki
Level 77
God Stats
1W - 2L
1,498 SR
Queue Stats
273W - 286L
1,393 Elo+
Party 1
Guan Yu
Guan Yu
BLACKRIVOTRIL
Guan Yu
Level 121
God Stats
0W - 1L
1,742 SR
Queue Stats
68W - 68L
1,432 Elo+
Party 4
Nu Wa
Nu Wa
one1n3
Nu Wa
Level 126
God Stats
4W - 6L
1,683 SR
Queue Stats
5W - 12L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El_ChoChua21
Cthulhu
15
10 / 2 / 7
9,982
624
12,295
13,829
7,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
MrMings619
Mercury
17
5 / 2 / 9
9,549
597
8,975
13,283
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
16
4 / 2 / 7
9,074
567
12,586
9,942
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 6 / 5
7,853
491
5,207
10,387
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
noobmastef69
Achilles
14
5 / 2 / 9
9,638
602
7,157
14,061
18,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ASweetBlargh
Cernunnos
12
2 / 5 / 3
7,455
466
7,827
14,498
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
ASweetDovekie
Aphrodite
11
1 / 3 / 4
7,450
466
3,392
10,587
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 5 / 3
7,733
483
8,787
15,619
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
10
2 / 8 / 0
7,136
446
3,008
14,874
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
one1n3
Nu Wa
14
6 / 5 / 3
9,583
599
14,654
8,378
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
26
Kills
14
14
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ASweetBlargh
Cernunnos
2
5
3
0.7
L
Aphrodite
ASweetDovekie
Aphrodite
1
3
4
1
L
3
5
3
0.9
L
Guan Yu
2
8
0
0.25
W
Cthulhu
El_ChoChua21
Cthulhu
10
2
7
6.75
W
Mercury
MrMings619
Mercury
5
2
9
4.75
W
Neith
4
2
7
3.75
W
2
6
5
0.75
W
Achilles
noobmastef69
Achilles
5
2
9
4.75
L
Nu Wa
one1n3
Nu Wa
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,220
Damage
37,668
61,502
Taken
63,956
37,651
Mitigated
29,591
20,347
Healing
21,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ASweetBlargh
Cernunnos
7,827
3,507
0
3,197
14,498
5,747
180
2,211
12,037
0
51,685
L
Aphrodite
ASweetDovekie
Aphrodite
3,392
534
3,733
4,197
10,587
7,893
72
1,720
8,681
20,001
0
L
8,787
1,950
0
5,842
15,619
5,089
259
4,202
11,146
0
59,810
L
Guan Yu
3,008
728
40
3,394
14,874
8,319
0
4,789
9,530
0
21,674
W
Cthulhu
El_ChoChua21
Cthulhu
12,295
995
0
3,726
13,829
7,099
553
4,932
8,578
57,180
565
W
Mercury
MrMings619
Mercury
8,975
4,616
0
5,796
13,283
5,304
1,424
3,249
9,958
0
84,458
W
Neith
12,586
4,242
0
3,771
9,942
3,619
1,426
2,580
7,362
0
82,800
W
5,207
573
1,583
3,053
10,387
3,390
297
3,825
6,525
42,279
0
W
Achilles
noobmastef69
Achilles
7,157
1,235
0
2,418
14,061
18,239
288
3,460
10,482
0
30,018
L
Nu Wa
one1n3
Nu Wa
14,654
2,323
0
705
8,378
2,543
451
3,110
5,081
55,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,096
Gold Earned
39,357
431
Minions Killed
334
0
Camps Cleared
0
1,667,169
Distance Traveled
1,383,305
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,455
466
86
5
0
259,344
0
L
Aphrodite
7,450
466
24
2
0
287,446
3
L
Loki
7,733
483
93
6
0
321,470
0
L
Guan Yu
7,136
446
36
2
0
247,637
0
W
Cthulhu
9,982
624
101
6
0
298,373
2
W
Mercury
9,549
597
123
8
0
407,745
0
W
Neith
9,074
567
108
7
0
311,738
0
W
Ra
7,853
491
55
3
0
306,110
3
W
Achilles
9,638
602
44
3
0
343,203
0
L
Nu Wa
9,583
599
95
6
0
267,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role