Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
H4N1M3 G0D
Chaac
Level 57
God Stats
2W - 0L
1,701 SR
Queue Stats
23W - 10L
1,591 Elo+
Party 2
Chernobog
Chernobog
SUPERSPIDERBRO
Chernobog
Level 72
God Stats
2W - 0L
1,656 SR
Queue Stats
23W - 10L
1,591 Elo+
Party 2
Atlas
Atlas
shinigamidevil
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 50L
1,313 Elo+
Party 3
Kumbhakarna
Kumbhakarna
sogeusopp
Kumbhakarna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 49L
1,318 Elo+
Party 3
Team Averages
Level 72
1,571 SR
1,462 Elo+

VS

Team Averages
Level 121
1,464 SR
1,426 Elo+
Medusa
Medusa
BLO0D V3N0M 420
Medusa
Level 157
God Stats
0W - 3L
1,299 SR
Queue Stats
69W - 93L
1,446 Elo+
Party 1
Izanami
Izanami
Dabba Dustin
Izanami
Level 161
God Stats
5W - 2L
1,511 SR
Queue Stats
157W - 182L
1,481 Elo+
Party 1
Thoth
Thoth
Forsyth19
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 167L
1,472 Elo+
Party 1
Neith
Neith
VictoriaVale83
Neith
Level 86
God Stats
1W - 5L
1,513 SR
Queue Stats
233W - 313L
1,290 Elo+
Solo
Hun Batz
Hun Batz
iiTzTraE
Hun Batz
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 131L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
11 / 0 / 9
9,762
976
11,535
5,417
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
1 / 1 / 15
8,168
817
7,648
11,650
9,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
SUPERSPIDERBRO
Chernobog
16
14 / 3 / 7
10,159
1,016
14,834
10,265
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 19
8,361
836
5,605
11,730
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
sogeusopp
Kumbhakarna
14
0 / 3 / 17
8,577
858
3,709
14,010
12,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 5
7,270
727
7,417
11,802
4,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Izanami
Dabba Dustin
Izanami
15
4 / 5 / 3
8,436
844
10,935
9,079
3,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Forsyth19
Thoth
12
1 / 8 / 4
6,930
693
6,574
9,175
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 1 / 6
7,257
726
8,487
6,569
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
iiTzTraE
Hun Batz
14
3 / 4 / 4
7,641
764
7,568
10,062
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
26
Kills
10
10
Deaths
26
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
11
0
9
15.5
L
2
8
5
0.56
L
Izanami
Dabba Dustin
Izanami
4
5
3
1.1
L
Thoth
Forsyth19
Thoth
1
8
4
0.38
W
Chaac
1
1
15
8.5
W
Chernobog
SUPERSPIDERBRO
Chernobog
14
3
7
5.83
L
0
1
6
3
L
Hun Batz
iiTzTraE
Hun Batz
3
4
4
1.25
W
0
3
19
3.17
W
Kumbhakarna
sogeusopp
Kumbhakarna
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
40,981
53,072
Taken
46,687
38,658
Mitigated
18,052
16,065
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,535
2,744
340
672
5,417
2,061
616
931
4,316
25,723
707
L
7,417
2,348
544
654
11,802
4,435
0
4,226
7,576
0
13,749
L
Izanami
Dabba Dustin
Izanami
10,935
7,931
778
1,173
9,079
3,466
0
2,932
6,147
0
27,958
L
Thoth
Forsyth19
Thoth
6,574
402
283
425
9,175
2,754
0
4,347
4,828
11,377
7
W
Chaac
7,648
507
1,259
3,184
11,650
9,564
141
718
10,808
0
16,507
W
Chernobog
SUPERSPIDERBRO
Chernobog
14,834
8,374
1,139
1,992
10,265
4,239
203
1,037
9,060
0
21,662
L
8,487
1,614
614
1,968
6,569
2,706
0
3,185
3,384
0
20,269
L
Hun Batz
iiTzTraE
Hun Batz
7,568
788
735
1,810
10,062
4,691
0
5,533
4,529
0
15,025
W
5,605
917
0
1,504
11,730
9,798
36
1,312
10,094
13,461
780
W
Kumbhakarna
sogeusopp
Kumbhakarna
3,709
373
2,647
3,328
14,010
12,996
58
1,611
12,227
11,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
37,534
97
Minions Killed
108
0
Camps Cleared
0
914,223
Distance Traveled
830,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,762
976
30
3
0
187,762
0
L
Medusa
7,270
727
13
1
0
158,269
0
L
Izanami
8,436
844
47
5
0
165,272
0
L
Thoth
6,930
693
22
2
0
166,573
0
W
Chaac
8,168
817
11
1
0
195,797
0
W
Chernobog
10,159
1,016
22
2
0
200,701
0
L
Neith
7,257
726
18
2
0
141,291
0
L
Hun Batz
7,641
764
8
1
0
199,065
0
W
Atlas
8,361
836
22
2
0
170,841
0
W
Kumbhakarna
8,577
858
12
1
0
159,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role