Player Matchup

Charybdis
Charybdis
Platinum I
Dirtÿ
Charybdis
Platinum I
Level 206
God Stats
5W - 2L
1,610 SR
Queue Stats
121W - 112L
1,946 MMR
Party 1
Hera
Hera
Diamond III
QuitRunniin
Hera
Diamond III
Level 159
God Stats
5W - 0L
1,980 SR
Queue Stats
185W - 150L
2,249 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
Welcxme Hxme
Kuzenbo
Diamond V
Level 153
God Stats
15W - 17L
1,579 SR
Queue Stats
289W - 316L
1,990 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 173
1,723 SR
2,062 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 64
1,618 SR
1,930 MMR
Poseidon
Poseidon
Diamond V
FentanylFapper57
Poseidon
Diamond V
Level 69
God Stats
2W - 2L
1,835 SR
Queue Stats
176W - 187L
1,989 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
instinct3211
Danzaburou
Diamond V
Level 83
God Stats
2W - 4L
1,491 SR
Queue Stats
105W - 100L
1,977 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
reallymayne
Cu Chulainn
Gold II
Level 41
God Stats
0W - 2L
1,528 SR
Queue Stats
24W - 27L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dirtÿ
Charybdis
19
3 / 1 / 5
12,496
833
13,043
12,063
5,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 0 / 3
13,127
875
19,743
7,816
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Welcxme Hxme
Kuzenbo
17
0 / 5 / 8
11,445
763
10,063
17,817
27,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
CerberusSerqetChironKumbhakarnaFafnir

VS

Bans
CthulhuAthenaMedusaXing TianAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
11,833
789
8,226
12,730
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
instinct3211
Danzaburou
18
2 / 5 / 2
11,724
782
8,498
17,261
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
reallymayne
Cu Chulainn
15
2 / 3 / 4
10,727
715
9,536
19,075
24,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
6
6
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dirtÿ
Charybdis
3
1
5
5.5
L
2
2
3
1.75
W
7
0
3
8.5
W
Kuzenbo
Welcxme Hxme
Kuzenbo
0
5
8
0.8
L
Danzaburou
instinct3211
Danzaburou
2
5
2
0.6
L
Cu Chulainn
reallymayne
Cu Chulainn
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,849
Damage
26,260
37,696
Taken
49,066
36,433
Mitigated
35,498
4,698
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dirtÿ
Charybdis
13,043
6,786
0
2,136
12,063
5,475
3,380
2,639
9,078
0
44,324
L
8,226
854
0
2,988
12,730
4,415
0
8,908
3,789
71,285
0
W
19,743
3,392
0
597
7,816
3,478
1,180
1,369
6,183
67,569
580
W
Kuzenbo
Welcxme Hxme
Kuzenbo
10,063
2,047
0
1,965
17,817
27,480
97
3,600
13,696
24,956
2,620
L
Danzaburou
instinct3211
Danzaburou
8,498
1,842
0
5,830
17,261
6,306
0
12,429
4,804
0
43,842
L
Cu Chulainn
reallymayne
Cu Chulainn
9,536
1,308
0
2,529
19,075
24,777
0
7,627
11,341
984
31,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
34,284
199
Minions Killed
225
0
Camps Cleared
0
920,559
Distance Traveled
847,281
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,496
833
73
5
0
289,044
0
L
Poseidon
11,833
789
123
8
0
325,652
0
W
Hera
13,127
875
102
7
0
330,048
0
W
Kuzenbo
11,445
763
24
2
0
301,467
1
L
Danzaburou
11,724
782
65
4
0
248,052
0
L
Cu Chulainn
10,727
715
37
2
0
273,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role